Overview:
A spellslinger control deck helmed by Jeleva, Nephalia's Scourge that aims to generate value through casting powerful instants and sorceries, while controlling the board and eventually winning through either commander damage, big spells, or incremental damage through effects like Guttersnipe.
Primer:
The deck operates on multiple axes, primarily focusing on casting powerful spells and generating value through spell copying effects like Thousand-Year Storm and Fury Storm. The commander, Jeleva, Nephalia's Scourge, provides additional value by allowing you to cast exiled spells for free when attacking, creating a unique form of card advantage.
The strategy involves establishing control early through counterspells and removal, then transitioning into a mid-to-late game powerhouse with big spells like Expropriate and Cruel Ultimatum. The deck includes several ways to copy spells and generate additional value, while also featuring a strong suite of interaction to protect its gameplan. Card draw engines like Rhystic Study and Mystic Remora help maintain hand quality throughout the game.
Weaknesses:
The deck is somewhat reliant on its commander for additional value, making it vulnerable to repeated removal. The mana base is solid but could be improved with more efficient mana rocks for faster starts. The deck can struggle against aggressive strategies that deploy threats before it can establish control, and graveyard hate can shut down some of its recursion elements.
Top 10 Most Impactful Cards:
- Thousand-Year Storm
- Expropriate
- Rhystic Study
- Cyclonic Rift
- Cruel Ultimatum
- Omniscience
- Mystic Remora
- Jeska's Will
- Mizzix's Mastery
- Past in Flames
Attribute Ratings:
- Speed: 5/10
- Resilience: 6/10
- Consistency: 7/10
- Interaction: 8/10
Rating Justification:
This deck sits firmly in the focused-optimized casual range, showing more sophistication than a typical precon but not quite reaching the efficiency of higher-powered decks. It has strong interaction and can generate significant value, but its win conditions typically require setup time and multiple turns to execute. While it can occasionally pull off explosive turns with cards like Thousand-Year Storm, it generally operates at a pace more suited to casual tables. The deck would struggle against highly tuned decks that can win before turn 6 but would be too powerful for most precon-level tables.
Final power level rating: 5.5 - 6.0
Jeleva, Nephalia's Scourge