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COMMANDER(S)
Nekusar, the Mindrazer
QR Code
B R U
- Grixis
Created by  Bran
Bracket
5.0 - 6.0
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Nekusar, the Mindrazer deck focuses on a hybrid stax/wheel strategy, leveraging forced card draw and resource denial to drain opponents. While it has strong synergy and disruptive elements, it lacks the speed, redundancy, and protection of higher-tier decks.

Primer:

Core Strategy: The deck aims to slow opponents with stax pieces (Winter Orb, Blood Moon) while deploying incremental damage through wheel effects (Reforge the Soul, Jace's Archivist) amplified by Nekusar and backup payoffs like Psychosis Crawler. Win conditions include:

  1. Stax Lock: Static Orb + Winter Orb to cripple resources
  2. Wheel Burn: 3-4 resolved wheels with Nekusar in play (28-40 damage total)
  3. Alternate Damage: Mindcrank mill or Scrawling Crawler chip damage

Key Phases:

  1. Early Game (T1-4): Deploy mana rocks, light stax (Sphere of Resistance), and protect Nekusar with Swiftfoot Boots
  2. Mid Game (T5-7): Resolve asymmetrical wheels (Wheel of Fate), lock opponents with Back to Basics/Blood Moon
  3. End Game (T8+): Chain wheel effects with damage amplifiers or deploy Damnable Pact as finisher

Mulligan Priorities:

  • Keep hands with 3 lands + 1-2 ramp artifacts
  • Prioritize early protection (Propaganda) over reactive spells
  • Avoid stax-heavy hands without wheel payoffs

Critical Sequencing:

  1. T1-2: Land + Fellwar Stone/Mind Stone
  2. T3: Nekusar or Teferi's Puzzle Box
  3. T4-5: Back to Basics/Blood Moon followed by wheel

Weaknesses:

Critical:

  • No guaranteed wincon post-stax lock (reliant on slow wheel burns)
  • Fragile to commander removal (3+ removals cripples damage output)

Moderate:

  • Limited recursion for key artifacts/enchantments
  • Weak to artifact/enchantment wipe recovery

Minor:

  • Self-stax conflicts (e.g., Blood Moon vs own mana base)

Most Important Cards:

  • Teferi's Puzzle Box
  • Winter Orb
  • Back to Basics
  • Blood Moon
  • Psychosis Crawler
  • Reforge the Soul
  • Wheel of Fate
  • Mindcrank
  • Damnable Pact
  • Jace's Archivist

Attribute Ratings:

Speed: 5/10

  • Goldfish kill ~T8-10 through incremental damage
  • No fast mana beyond Sol Ring delays key plays

Resilience: 4/10

  • Minimal protection for Nekusar/stax pieces
  • Slow recovery from board wipes

Consistency: 6/10

  • 10+ wheel effects provide redundancy
  • Lacks tutors for critical stax pieces

Interaction: 5/10

  • Mostly sorcery-speed removal (Slagstorm, Bend or Break)
  • Limited counterspell density (3 counters total)

Rating Justification:

This deck sits between "Optimized Casual" (rubric 5.0) and "Focused" (6.0). It outpaces precons with stax elements and synergy, but lacks:

  • cEDH-level speed (no T4-5 deterministic wins)
  • Robust protection packages
  • Tutor density for critical locks

Effective wins through stax occur ~T7-8, aligning with 5.0-6.0 benchmarks. The hybrid strategy gives flexibility but prevents extreme optimization in either stax or combo directions.

Power level: 5.0 - 6.0

DECK LIST
Nekusar, the Mindrazer
Planeswalker: 2
($2.0)
1
Ashiok, Dream Render
1 U/B U/B
1
Jace, Memory Adept
3 U U
Creature: 10
($24.04)
1
Jace's Archivist
1 U U
1
Junk Diver
3
1
Magus of the Moon
2 R
1
Magus of the Wheel
2 R
1
Niv-Mizzet, Visionary
4 U R
1
Parnesse, the Subtle Brush
2 U B R
1
Psychosis Crawler
5
1
Scrawling Crawler
3
1
Stormcatch Mentor
U R
1
Whirlpool Warrior
2 U
Artifact: 32
($64.1)
1
Arcane Signet
2
1
Astral Cornucopia
X X X
1
Chromatic Lantern
3
1
Clock of Omens
4
1
Commander's Sphere
3
1
Crawlspace
3
1
Cursed Rack
4
1
Defense Grid
2
1
Dimir Locket
3
1
Fellwar Stone
2
1
Firemind Vessel
4
1
Folio of Fancies
1 U
1
Grafdigger's Cage
1
1
Izzet Cluestone
3
1
Izzet Locket
3
1
Mind Stone
2
1
Mindcrank
2
1
Mindlock Orb
3 U
1
Obelisk of Grixis
3
1
Orb of Dreams
3
1
Rakdos Locket
3
1
Sol Ring
1
1
Sphere of Resistance
2
1
Static Orb
3
1
Swiftfoot Boots
2
1
Teferi's Puzzle Box
4
1
Thorn of Amethyst
2
1
Thought Vessel
2
1
Torpor Orb
2
1
Wayfarer's Bauble
1
1
Winter Orb
2
1
Worn Powerstone
3
Enchantment: 6
($21.07)
1
Aether Barrier
2 U
1
Back to Basics
2 U
1
Blood Moon
2 R
1
Propaganda
2 U
1
Smoke
R R
1
Stasis
1 U
Instant: 7
($0.7)
1
Abrade
1 R
1
Annul
U
1
Cast Down
1 B
1
Essence Scatter
1 U
1
Reenact the Crime
1 U U U
1
Refute
1 U U
1
Unlicensed Disintegration
1 B R
Sorcery: 8
($7.52)
1
Bend or Break
3 R
1
Collective Defiance
1 R R
1
Damnable Pact
X B B
1
Fell
1 B
1
Reforge the Soul
3 R R
1
Slagstorm
1 R R
1
Vandalblast
R
1
Wheel of Fate
Land: 34
($3.95)
1
Accursed Duneyard
1
Command Tower
1
Crumbling Necropolis
1
Exotic Orchard
10
Island
10
Mountain
10
Swamp

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