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COMMANDER(S)
Numot, the Devastator
QR Code
R U W
- Jeskai
Created by  szk123
Bracket
6.5 - 7.0
Bracket 4
Average CMC Average CMC
Info
Cost Cost
Info
Salt Score Salt Score
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ANALYSIS

Overview:

This Jeskai (U/R/W) deck leverages Numot, the Devastator as a land-destruction engine and dragon tribal finisher. The primary strategy combines mass land destruction (MLD) spells like Armageddon, Obliterate, and Decree of Annihilation with parity-breaking effects such as Teferi's Protection, Avacyn, Angel of Hope, and artifact ramp to cripple opponents' resources. Secondary win conditions involve dragon combat synergies (Lathliss, Dragon Queen, Scourge of Valkas) and control elements like Propaganda/Ghostly Prison. Numot accelerates the land-destruction plan but isn't essential, as the deck packs redundant MLD spells; however, its 6/6 flying body pressures life totals and enables commander damage kills with evasion support like Rogue's Passage.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy mana rocks (Sol Ring, Mana Vault, signets/talismans) and card advantage engines (Rhystic Study, Mystic Remora, Land Tax). Protect key pieces with Grand Abolisher or counterspells.
  2. Resource Asymmetry (Turns 4-6): Cast MLD spells (Armageddon, Ruination) when ahead on artifacts or protected by Teferi's Protection/Boros Charm. Use Numot's ability post-combat to selectively destroy lands.
  3. Lock/Finisher Deployment (Turns 5-8): Resolve game-ending dragons (Balefire Dragon, Avacyn, Angel of Hope) or MLD overloads (Obliterate, Jokulhaups). Leverage Crucible of Worlds to rebuild lands from graveyard while opponents struggle.
  4. Closing: Attack with dragons for lethal, using Hellkite Charger for extra combats or Scourge of Valkas for direct damage.

Mulligan Priorities:

  • Prioritize hands with 2-3 lands, 1-2 ramp artifacts, and either early interaction (counters/removal) or card advantage (Rhystic Study/Land Tax).
  • Avoid hands lacking colored sources or with only high-CMC spells.
  • Keep hands with MLD + protection (Teferi's Protection/Boros Charm) or Numot + evasion (Rogue's Passage).

Key Tips:

  • Parity Breakers: Time MLD when you have mana rocks/dragons in play and protection up. Smothering Tithe treasures offset land loss.
  • Evasion Tactics: Equip Numot with Lightning Greaves/Swiftfoot Boots for consistent land destruction triggers. Use Rogue's Passage to bypass blockers.
  • Recovery: Sun Titan and Crucible of Worlds rebuild after symmetrical wipes.
  • Pitfall: Avoid casting MLD without protection or board presence—it may stall you equally.

Weaknesses:

Critical

  • Severe vulnerability to artifact/enchantment removal (Vandalblast, Austere Command), destroying ramp and protection.
  • Graveyard hate (Rest in Peace) shuts down Crucible of Worlds/Sun Titan recovery.
  • Struggles against fast combo decks that ignore lands or rebuild instantly.

Moderate

  • High-CMC spells risk being stranded if ramp is disrupted.
  • Limited answers to resolved enchantments/planeswalkers.
  • Blood Moon can backfire by nonbasic lands.

Minor

  • Life total pressure from aggressive decks pre-MLD.
  • Draw-dependent; weak without early card advantage engines.

Most Important Cards:

  • Teferi's Protection (MLD parity breaker)
  • Smothering Tithe (Mana generation post-MLD)
  • Crucible of Worlds (Land recovery after destruction)
  • Avacyn, Angel of Hope (Indestructible shield for MLD)
  • Rhystic Study (Critical card advantage)
  • Armageddon (Core land destruction)
  • Obliterate (Uncounterable board reset)
  • Grand Abolisher (Protects MLD casts)
  • Mana Vault (Early ramp acceleration)
  • Enlightened Tutor (Finds key artifacts/enchantments)

Attribute Ratings:

Speed: 6/10

  • Can deploy MLD locks or dragon finishers by turns 5-7 with optimal ramp, but requires setup for game-ending blows.

Resilience: 5/10

  • Protection spells and counters offer recovery options, but heavy reliance on artifacts and enchantments creates fragility against targeted hate.

Consistency: 7/10

  • Strong tutor suite (Enlightened Tutor, Mystical Tutor) and card draw (Consecrated Sphinx, Rhystic Study) reliably access MLD pieces and dragons.

Interaction: 8/10

  • Excellent mix of counterspells (Counterspell, Swan Song), removal (Chaos Warp, Path to Exile), and board wipes (Cyclonic Rift, Supreme Verdict) disrupts opponents at all stages.

Rating Justification:

The deck achieves T6-7 locks via efficient MLD and dragons, aligning with Optimized (6.5) speed benchmarks, but its vulnerability to artifact/enchantment removal and reliance on setup turns prevent higher resilience scores. This positions it between Focused and Optimized tiers.

Power level: 6.5 - 7.0

DECK LIST
Numot, the Devastator
Creature: 12
($102.44)
1
Avacyn, Angel of Hope
5 W W W
1
Balefire Dragon
5 R R
1
Consecrated Sphinx
4 U U
1
Goldspan Dragon
3 R R
1
Grand Abolisher
W W
1
Hellkite Charger
4 R R
1
Lathliss, Dragon Queen
4 R R
1
Scourge of Valkas
2 R R R
1
Selfless Spirit
1 W
1
Spellseeker
2 U
1
Sun Titan
4 W W
1
Thunderbreak Regent
2 R R
Artifact: 16
($122.21)
1
Arcane Signet
2
1
Azorius Signet
2
1
Boros Signet
2
1
Crucible of Worlds
3
1
Fellwar Stone
2
1
Izzet Signet
2
1
Lightning Greaves
2
1
Mana Vault
1
1
Mind Stone
2
1
Sensei's Divining Top
1
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Talisman of Conviction
2
1
Talisman of Creativity
2
1
Talisman of Progress
2
1
Thought Vessel
2
Enchantment: 7
($109.05)
1
Blood Moon
2 R
1
Ghostly Prison
2 W
1
Land Tax
W
1
Mystic Remora
U
1
Propaganda
2 U
1
Rhystic Study
2 U
1
Smothering Tithe
3 W
Instant: 15
($122.4)
1
Arcane Denial
1 U
1
Boros Charm
R W
1
Brainstorm
U
1
Chaos Warp
2 R
1
Counterspell
U U
1
Cyclonic Rift
1 U
1
Enlightened Tutor
W
1
Generous Gift
2 W
1
Lightning Bolt
R
1
Mystical Tutor
U
1
Negate
1 U
1
Path to Exile
W
1
Sunder
3 U U
1
Swan Song
U
1
Teferi's Protection
2 W
Sorcery: 14
($36.47)
1
Anger of the Gods
1 R R
1
Armageddon
3 W
1
Blasphemous Act
8 R
1
Boom // Bust
1 R
1
Decree of Annihilation
8 R R
1
Expressive Iteration
U R
1
Faithless Looting
R
1
Jokulhaups
4 R R
1
Obliterate
6 R R
1
Ponder
U
1
Ravages of War
3 W
1
Ruination
3 R
1
Supreme Verdict
1 W W U
1
Wildfire
4 R R
Land: 35
($90.01)
1
Battlefield Forge
1
Clifftop Retreat
1
Command Tower
1
Darksteel Citadel
1
Deserted Beach
1
Exotic Orchard
1
Glacial Fortress
1
Hallowed Fountain
1
Inspiring Vantage
4
Island
4
Mountain
1
Mystic Monastery
4
Plains
1
Prairie Stream
1
Reliquary Tower
1
Rogue's Passage
1
Sacred Foundry
1
Sea of Clouds
1
Shivan Reef
1
Spectator Seating
1
Spirebluff Canal
1
Steam Vents
1
Stormcarved Coast
1
Sulfur Falls
1
Sundown Pass
1
Training Center

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