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COMMANDER(S)
Alela, Cunning Conqueror
QR Code
B U
- Dimir
Created by  yyecats
Bracket
5.0 - 5.5
Bracket 1
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ANALYSIS

Overview:

This Alela, Cunning Conqueror deck is a Faerie tribal control build leveraging instant-speed interaction and flash creatures to trigger Alela's token generation during opponents' turns. The strategy revolves around generating a critical mass of evasive Faeries to goad threats, disrupt opponents with countermagic, and win through combat damage amplified by tribal synergies. Alela acts as both a token engine and political tool, enabling the deck to manipulate combat while building board presence. Secondary win conditions include incremental life drain (e.g., Obyra, Dreaming Duelist, Faerie Bladecrafter) and late-game bomb plays like Kindred Dominance or Oona, Queen of the Fae.


Primer:

Core Strategy Execution:

  1. Early Game (Turns 1-3):
    • Deploy mana rocks (Dimir Signet, Sol Ring) or utility lands (Faerie Conclave).
    • Cast flash creatures like Faerie Seer or Spellstutter Sprite on opponents' turns to trigger Alela.
    • Set up value engines: Bitterblossom, Reconnaissance Mission, or Nymris, Oona's Trickster.
  1. Mid Game (Turns 4-6):

    • Amplify Faerie production with Tegwyll, Duke of Splendor or Faebloom Trick.
    • Disrupt opponents with targeted removal (Go for the Throat, Reckless Spite) and counterspells (Counterspell, Spell Stutter).
    • Use Scion of Oona or Glen Elendra Liege to buff Faeries and protect them with shroud.
  2. Late Game (Turns 7+):

    • Deploy finishers like Oona, Queen of the Fae or Kindred Discovery for exponential value.
    • Clear the board with Tegwyll's Scouring or Kindred Dominance while preserving your Faeries.
    • Close the game via combat with buffed Faeries or drain effects from Faerie Bladecrafter.

Mulligan Priorities:

  • Keep hands with 2-3 lands (UB sources prioritized).
  • Ensure at least 1-2 instant-speed plays (flash creature, counter, or removal).
  • Prioritize early engines: Bitterblossom, Nymris, Oona's Trickster, or Reconnaissance Mission.
  • Avoid hands with only sorcery-speed cards or no interaction.

Key Tips:

  • Maximize Alela Triggers: Cast at least one spell per opponent's turn to flood the board with Faeries.
  • Protect Key Pieces: Use Shore Up or Feign Death to safeguard Alela or critical Faeries.
  • Leverage Goading: Force opponents into unfavorable attacks using Alela’s triggered ability and Nettling Nuisance.
  • Recursion: Reuse ETB effects with Puppeteer Clique or Back for Seconds.

Weaknesses:

Critical

  • Board Wipes: Struggles to recover from mass removal (e.g., Blasphemous Act, Damnation).
  • Anti-Token Tech: Elesh Norn, Grand Cenobite or Crawlspace nullifies the primary win condition.
  • Enchantment Removal: Bitterblossom, Kindred Discovery, and Propaganda are irreplaceable value engines.

Moderate

  • Fast Aggro: Limited early blockers make the deck vulnerable to hyper-aggressive strategies.
  • Graveyard Reliance: Recursion tools (Halo Forager, Back for Seconds) are disrupted by Rest in Peace.

Minor

  • Mana Constraints: High instant-speed demands strain color requirements in early turns.
  • Artifact Reliance: Sol Ring, Dimir Signet, and Propaganda are vulnerable to artifact hate.

Most Important Cards:

  • Bitterblossom (Continuous token generation)
  • Kindred Discovery (Tribal card draw engine)
  • Scion of Oona (Faerie protection and buff)
  • Tegwyll, Duke of Splendor (Card draw and tribal synergy)
  • Oona, Queen of the Fae (Late-game token bomb)
  • Counterspell (Critical interaction)
  • Spellstutter Sprite (Flexible counter and Faerie synergy)
  • Kindred Dominance (One-sided board wipe)
  • Propaganda (Combat deterrent)
  • Nymris, Oona's Trickster (Value engine for instant-speed play)

Attribute Ratings:

Speed: 5/10

  • Wins typically around T8-10 through incremental combat damage or Oona token spam. No fast combos.

Resilience: 6/10

  • Decent protection (counterspells, shroud) but folds to resolved board wipes. Recursion exists but is limited.

Consistency: 7/10

  • Strong tribal synergy and card draw engines ensure steady access to key pieces, though tutors are sparse.

Interaction: 8/10

  • Robust suite of counterspells, removal, and combat tricks (13+ interaction spells) with flash synergy.

Rating Justification:

This deck excels at controlling the game and generating value through Faerie synergies but lacks the speed or combo finishers of higher-tier lists. Its interaction suite and tribal consistency place it above precons, while its reliance on combat and vulnerability to wipes cap its power.

Power level: 5.0 - 5.5

DECK LIST
Alela, Cunning Conqueror
Creature: 25
($34.5)
1
Archmage of Echoes
4 U
1
Blightwing Bandit
3 B
1
Brazen Borrower // Petty Theft
1 U U
1
Cloud of Faeries
1 U
1
Faerie Bladecrafter
2 B
1
Faerie Seer
U
1
Glen Elendra Archmage
3 U
1
Glen Elendra Liege
1 U/B U/B U/B
1
Halo Forager
1 U B
1
Hypnotic Sprite // Mesmeric Glare
U U
1
Malleable Impostor
3 U
1
Mocking Sprite
2 U
1
Nettling Nuisance
2 B
1
Nightveil Sprite
1 U
1
Nymris, Oona's Trickster
3 U B
1
Obyra, Dreaming Duelist
U B
1
Oona, Queen of the Fae
3 U/B U/B U/B
1
Picklock Prankster // Free the Fae
1 U
1
Puppeteer Clique
3 B B
1
Rankle, Master of Pranks
2 B B
1
Scion of Oona
2 U
1
Sower of Temptation
2 U U
1
Spellscorn Coven // Take It Back
3 B
1
Spellstutter Sprite
1 U
1
Tegwyll, Duke of Splendor
1 U B
Artifact: 7
($12.34)
1
Arcane Signet
2
1
Dimir Signet
2
1
Fellwar Stone
2
1
Mind Stone
2
1
Misleading Signpost
2 U
1
Sol Ring
1
1
Talisman of Dominance
2
Enchantment: 5
($23.44)
1
Bitterblossom
1 B
1
Kindred Discovery
3 U U
1
Propaganda
2 U
1
Reconnaissance Mission
2 U U
1
Reflections of Littjara
4 U
Instant: 24
($9.62)
1
Aetherize
3 U
1
Arcane Denial
1 U
1
Consider
U
1
Counterspell
U U
1
Downsize
U
1
Faebloom Trick
2 U
1
Feign Death
B
1
Frantic Search
2 U
1
Go for the Throat
1 B
1
Illusionist's Gambit
2 U U
1
Keep Watch
2 U
1
Mana Leak
1 U
1
Not Dead After All
B
1
Opt
U
1
Quick Study
2 U
1
Reckless Spite
1 B B
1
Repulse
2 U
1
Run Away Together
1 U
1
Shore Up
U
1
Snap
1 U
1
Spell Stutter
1 U
1
Think Twice
1 U
1
Thought Scour
U
1
Waterlogged Teachings // Inundated Archive
3 U/B
Sorcery: 5
($11.7)
1
Back for Seconds
2 B
1
Distant Melody
3 U
1
Kindred Dominance
5 B B
1
Preordain
U
1
Tegwyll's Scouring
4 B B
Land: 33
($32.49)
1
Choked Estuary
1
Command Tower
1
Exotic Orchard
1
Faerie Conclave
11
Island
1
Myriad Landscape
1
Polluted Delta
1
Secluded Glen
1
Sunken Hollow
11
Swamp
1
Tainted Isle
1
Temple of the False God
1
Watery Grave

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