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COMMANDER(S)
Tiamat
QR Code
B G R U W
- Five-Color
Created by  Mothman
Bracket
5.5 - 6.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

Tiamat Dragon Tribal focuses on ramping into the commander to tutor powerful Dragons, creating overwhelming board states through Dragon synergies and combat damage. The deck leverages high-value Dragons like Miirym, Sentinel Wyrm and Terror of the Peaks alongside mana acceleration and protective enchantments to dominate mid-to-late game. While it lacks infinite combos, it generates explosive value through Dragon ETB effects and damage multipliers like Twinflame Tyrant.

Primer:

Core Strategy:
The deck aims to cast Tiamat by turns 4–6 using efficient ramp (e.g., Birds of Paradise, Llanowar Elves), then fetch a toolbox of Dragons to dominate the board. Key phases:

  1. Ramp Phase: Prioritize 1–3 mana dorks and land-fixing (e.g., Delighted Halfling, fetches/shocks) to hit 7+ mana by turn 5.
  2. Commander Setup: Cast Tiamat to grab critical Dragons like Miirym, Sentinel Wyrm, Terror of the Peaks, and Dracogenesis.
  3. Dragon Storm: Deploy Dragons with ETB/damage synergies, using Mirari’s Wake and The Great Henge to outpace opponents.

Mulligan Priorities:

  • Keep hands with 3+ lands (prioritize untapped duals/fetches).
  • Require 2+ ramp pieces (e.g., Arcane Signet, Elvish Mystic).
  • Avoid hands without early mana acceleration or color fixing.

Key Tips:

  • Protect Tiamat: Use Heroic Intervention or free counterspells (Force of Will, Pact of Negation) to ensure her ETB resolves.
  • Leverage Clones: Miirym doubles Dragon ETBs, amplifying Terror of the Peaks and Twinflame Tyrant.
  • Recovery Tools: Emergent Ultimatum and Grim Tutor can rebuild after wipes.

Weaknesses:

Critical

  • Commander Dependency: Multiple removals on Tiamat (3+ times) cripples the deck’s tutoring engine.
  • Board Wipe Vulnerability: Limited mass recursion; relies on rebuilding via hand.

Moderate

  • Graveyard Weakness: No graveyard recursion for key Dragons outside The Cruelty of Gix.
  • Slow Stax Recovery: Struggles against early Rule of Law or Blood Moon.

Minor

  • Limited Instant Interaction: Relies on counterspells but lacks free protection beyond Force of Will.

Most Important Cards:

  • Miirym, Sentinel Wyrm
  • Terror of the Peaks
  • The Great Henge
  • Mirari’s Wake
  • Dracogenesis
  • Demonic Tutor
  • Idyllic Tutor
  • Emergent Ultimatum
  • Vorinclex, Voice of Hunger
  • Greater Auramancy

Attribute Ratings:

Speed: 5/10

  • Wins via combat around turns 8–10; lacks fast mana for earlier explosive plays.

Resilience: 6/10

  • Moderate protection (counterspells, Heroic Intervention) but folds to repeated commander removal.

Consistency: 7/10

  • 5+ tutors (e.g., Demonic Tutor, Varragoth, Bloodsky Sire) and card draw (Beast Whisperer, The Great Henge).

Interaction: 6/10

  • Efficient counters (Force of Will, Swan Song) and targeted removal (Kenrith’s Transformation), but limited stax answers.

Rating Justification:

This deck is a high-powered casual build with strong synergy and tutoring but lacks the speed and redundancy of competitive combo decks. Its reliance on combat and commander-centric value places it between optimized casual and focused tiers.

Power level: 5.5 - 6.5

DECK LIST
Tiamat
Creature: 24
($147.53)
1
Ashaya, Soul of the Wild
3 G G
1
Avacyn's Pilgrim
G
1
Beast Whisperer
2 G G
1
Birds of Paradise
G
1
Delighted Halfling
G
1
Earthquake Dragon
14 G
1
Elvish Mystic
G
1
Esper Sentinel
W
1
Ilysian Caryatid
1 G
1
Incubation Druid
1 G
1
Llanowar Elves
G
1
Llanowar Tribe
G G G
1
Loran of the Third Path
2 W
1
Miirym, Sentinel Wyrm
3 G U R
1
Moon-Blessed Cleric
2 W
1
Ornithopter of Paradise
2
1
Paradise Druid
1 G
1
Roxanne, Starfall Savant
3 R G
1
Stormscale Scion
4 R R
1
Terror of the Peaks
3 R R
1
Twinflame Tyrant
3 R R
1
Twitching Doll
1 G
1
Varragoth, Bloodsky Sire
2 B
1
Vorinclex, Voice of Hunger
6 G G
Artifact: 5
($59.66)
1
Arcane Signet
2
1
Glittering Stockpile
2 R
1
Midnight Clock
2 U
1
Springleaf Drum
1
1
The Great Henge
7 G G
Enchantment: 9
($50.29)
1
Buried in the Garden
2 G W
1
Dracogenesis
6 R R
1
Enchantress's Presence
2 G
1
Greater Auramancy
1 W
1
Kenrith's Transformation
1 G
1
Land Tax
W
1
Mirari's Wake
3 G W
1
Sterling Grove
G W
1
The Cruelty of Gix
3 B B
Instant: 12
($97.34)
1
An Offer You Can't Refuse
U
1
Counterspell
U U
1
Flare of Denial
1 U U
1
Force of Will
3 U U
1
Heroic Intervention
1 G
1
Mana Drain
U U
1
Miscast
U
1
Pact of Negation
0
1
Ram Through
1 G
1
Spell Pierce
U
1
Swan Song
U
1
Wash Away
U
Sorcery: 9
($87.98)
1
Demonic Tutor
1 B
1
Diabolic Intent
1 B
1
Emergent Ultimatum
B B G G G U U
1
Gamble
R
1
Grim Tutor
1 B B
1
Idyllic Tutor
2 W
1
Illicit Shipment
3 B B
1
Insatiable Avarice
B
1
Solve the Equation
2 U
Land: 40
($434.62)
1
Arid Mesa
1
Blood Crypt
1
Bloodstained Mire
1
Breeding Pool
1
Cavern of Souls
1
Commercial District
1
Elegant Parlor
1
Fabled Passage
1
Flooded Strand
4
Forest
1
Godless Shrine
1
Hallowed Fountain
1
Hedge Maze
3
Island
1
Lush Portico
1
Meticulous Archive
1
Misty Rainforest
1
Overgrown Tomb
1
Plains
1
Polluted Delta
1
Raucous Theater
1
Sacred Foundry
1
Scalding Tarn
1
Shadowy Backstreet
1
Steam Vents
1
Stomping Ground
1
Swamp
1
Temple Garden
1
Thundering Falls
1
Undercity Sewers
1
Underground Mortuary
1
Verdant Catacombs
1
Watery Grave
1
Windswept Heath
1
Wooded Foothills

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