









Overview:
This Azorius deck leverages Ishai's counter accumulation from opponent spells and Esior's commander protection to build a resilient bird-tribal/equipment voltron strategy. The primary win condition involves stacking +1/+1 counters on Ishai (or other birds) and amplifying combat damage with powerful equipment like Sword of Hearth and Home or Umezawa's Jitte, supported by bird synergies from Murmuration and Kastral, the Windcrested. Secondary wins include stax locks via Aven Mindcensor/Aven Interrupter and value-based control. Ishai is the core threat engine, while Esior enables safer commander deployment and protects key equipment carriers. The strategy is vulnerable to board wipes and anti-equipment tech.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Azorius Signet), low-cost birds (Judge's Familiar, Artificer's Assistant), and card selection (Preordain, Brainstorm). Cast Esior first to deter removal.
- Board Development (Turns 3-5): Cast Ishai to start accumulating counters. Equip cheap gear (Lightning Greaves, Mask of Memory) or drop value birds (Ledger Shredder, Aven Mindcensor). Use counterspells (Swan Song, Stubborn Denial) to protect developing board.
- Threat Amplification (Turns 5-7): Attach premium equipment (Sword of Hearth and Home, Sword of Wealth and Power) to Ishai or Kastral. Activate bird synergies: Murmuration for tokens/stats, Keeper of the Nine Gales for bounce, or Seaside Haven for draw. Leverage The Ozolith to preserve counters after wipes.
- Win Condition Execution:
- Combat: Swing with double-strike (Fireshrieker, Duelist's Heritage) or trample-enabled Ishai for lethal commander damage. Overwhelm with bird tokens boosted by Murmuration/Kastral.
- Control Lock: Combine Aven Interrupter (exiling spells) with tax effects (Mystic Remora, Rhystic Study) to stall opponents. Use Cyclonic Rift or Galadriel's Dismissal to clear paths.
Mulligan Priorities:
- Keep 2-3 lands (including color fixing) and at least one early play: ramp (rock/dork), bird, or equipment.
- Prioritize hands with Esior + protection (Fierce Guardianship) or Ishai + equipment tutor (Urza's Saga).
- Avoid hands lacking early interaction or reliant solely on high-CMC cards.
Key Tips:
- Sequence Commanders: Cast Esior before Ishai to tax removal. Use Command Beacon if commander tax escalates.
- Leverage Counters: Move Ishai's counters to The Ozolith pre-wipe, then redistribute. Tarrian's Soulcleaver grows passively from deaths.
- Equipment Tricks: Sigarda's Aid enables flash-equipping for surprise blocks/damage triggers. Shadowspear strips hexproof/indestructible.
- Interaction Timing: Save free counterspells (Fierce Guardianship) for critical threats. Use March of Swirling Mist to phase out Ishai in response to wipes.
Weaknesses:
Critical
- Board Wipes: Heavy reliance on creatures/equipment makes Wrath of God effects devastating; limited mass recursion.
- Anti-Equipment/Stax: Collector Ouphe or Stony Silence cripples equipment synergy; Cursed Totem shuts down bird abilities.
- Graveyard Hate: Exiling recursion (Sevinne's Reclamation, Echo of Eons) via Rest in Peace disrupts recovery.
Moderate
- Flying Chump Blockers: Lacks reliable trample sources beyond Shadowspear; swarm decks can stall Ishai.
- Tax Effects: Thalia, Guardian of Thraben slows equipment deployment and counterspells.
Minor
- Land Destruction: Non-basic heavy mana base (9 fetches) is vulnerable to Blood Moon/Back to Basics, but basics exist.
Most Important Cards:
- Ishai, Ojutai Dragonspeaker (Primary threat engine)
- Murmuration (Bird anthem + token generation)
- Sword of Hearth and Home (Protection, ramp, and blink value)
- Rhystic Study (Card advantage engine)
- Kastral, the Windcrested (Bird synergy payoff)
- The Ozolith (Counter preservation)
- Cyclonic Rift (Mass bounce for wins/defense)
- Urza's Saga (Tutors key equipment)
- Fierce Guardianship (Free protection)
- Esior, Wardwing Familiar (Commander protection enabler)
Attribute Ratings:
Speed: 6/10
- Can threaten lethal commander damage or establish locks by turns 7-8, but relies on gradual counter accumulation and setup.
Resilience: 5/10
- Has counterspells and protection (Esior, Greaves), but weak to resolved wipes/stax; limited mass recursion.
Consistency: 7/10
- Strong card selection (brainstorm/ponder), tutors (Saga), and draw engines (Rhystic Study) reliably find key pieces.
Interaction: 8/10
- Excellent stack interaction (free/cheap counters), targeted removal (Swords, Path), and stax elements (Mindcensor, Interrupter).
Rating Justification:
The deck executes a focused combat/voltron plan with efficient tutors and interaction, threatening wins by turn 7-8. Its high consistency and interaction are offset by vulnerability to board wipes and stax, preventing higher resilience. This aligns with the "Focused" tier (T7-8 wins).
Power level: 6.0 - 6.5

Ishai, Ojutai Dragonspeaker & Esior, Wardwing Familiar
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel