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COMMANDER(S)
Frodo, Adventurous Hobbit & Sam, Loyal Attendant
QR Code
B G W
- Abzan
Created by  longnasty
Bracket
4.0 - 4.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Abzan (W/B/G) Food/lifegain deck leverages Frodo & Sam to generate incremental value through Food tokens and life gain synergies. The strategy focuses on creating and sacrificing Foods to trigger life gain payoffs like Sanguine Bond, Mirkwood Bats, and Starscape Cleric, while using Frodo's Ring-tempting ability for card advantage. Sam enables cheaper Food activation costs and token generation during combat. The deck wins through attrition with life-drain effects, combat via Halfling token swarms (amplified by Pippin, Warden of Isengard), and occasional explosive turns with Banquet Guests or Feasting Hobbit. While lacking infinite combos, it has multiple synergistic layers to grind out victories.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Prioritize ramp (Cultivate, Sol Ring, Prosperous Innkeeper) and Food generators (Sam, Loyal Attendant, Gilded Goose, Elanor Gardner). Use Frodo's early attacks to trigger the Ring for evasion/card draw.
  2. Midgame Value (Turns 4-7): Deploy key payoff engines: Academy Manufactor (triples token output), Peregrin Took (doubles Food generation), and Sanguine Bond. Activate Foods for life to trigger The Gaffer/Well of Lost Dreams for card advantage.
  3. Win Conditions:
    • Life Drain: Pair recurring Food sacrifice with Mirkwood Bats, Starscape Cleric, and Sanguine Bond for incremental damage.
    • Combat: Flood the board with Halfling tokens via Farmer Cotton, Of Herbs and Stewed Rabbit, and Merry, Warden of Isengard, then buff with Pippin, Warden of Isengard's activated ability.
    • Burst Damage: Gollum, Obsessed Stalker punishes life gain, while Banquet Guests becomes a massive trampler with Food affinity.

Mulligan Priorities:

  • Keep hands with 3 lands (including color-fixing like Command Tower), at least 1 Food generator (e.g., Sam, Gilded Goose), and 1 payoff card (Mirkwood Bats, Academy Manufactor).
  • Prioritize ramp in slower hands; prioritize Essence Warden/Prosperous Innkeeper against aggressive decks.
  • Avoid hands lacking Food generation or with only high-CMC payoffs.

Key Tips:

  • Use Nuka-Cola Vending Machine to convert Foods into Treasures for mana acceleration.
  • Sméagol, Helpful Guide provides land ramp whenever the Ring tempts you – pair with Frodo’s triggered ability.
  • Sacrifice Foods to Savvy Hunter/Peregrin Took for card draw before board wipes.
  • The Battle of Bywater acts as both removal and Food generation.

Weaknesses:

Critical

  • Artifact hate (Collector Ouphe, Stony Silence) shuts down Food sacrifice synergies and mana from Treasures.
  • Anti-life gain effects (Tainted Remedy, Erebos, God of the Dead) nullify primary win conditions.
  • Mass artifact removal (Vandalblast, Bane of Progress) destroys Food-based engines.

Moderate

  • Graveyard recursion reliance: Key recursion via Tale of Tinúviel and Dusk // Dawn is vulnerable to exile effects.
  • Slow clock: The deck struggles to close games quickly against combo/storm strategies.
  • Token hosers (Cursed Totem, Elesh Norn, Grand Cenobite) cripple Halfling swarm plans.

Minor

  • Limited stack interaction (only 5 instant-speed removal spells).
  • Mana base has several tapped lands, slowing early development.

Most Important Cards:

  • Academy Manufactor (Triples token output for all synergies)
  • Sanguine Bond (Converts life gain into direct damage)
  • Mirkwood Bats (Pings opponents for every token created/sacrificed)
  • Peregrin Took (Doubles Food generation, enables card draw)
  • Sam, Loyal Attendant (Core Food engine, reduces activation costs)
  • The Gaffer (Card draw tied to life gain)
  • Sméagol, Helpful Guide (Ramp via Ring temptation)
  • Banquet Guests (Massive scalable threat with Food synergy)
  • Tireless Provisioner (Flexible token generation on land drops)
  • Nuka-Cola Vending Machine (Converts Foods into Treasures)

Attribute Ratings:

Speed: 4/10

  • Can establish early value engines but typically wins through incremental damage turns 8-10. Burst potential exists with Banquet Guests or Sanguine Bond but requires setup.

Resilience: 5/10

  • Multiple redundant token generators and some recursion (Dawn // Dusk, Tale of Tinúviel), but heavily reliant on artifacts vulnerable to widespread hate.

Consistency: 6/10

  • Strong card draw (Well of Lost Dreams, Mentor of the Meek) and token generation redundancy, but lacks tutors for key payoffs like Sanguine Bond.

Interaction: 5/10

  • Runs targeted removal (Swords to Plowshares, Mortify) and board wipes, but minimal stack interaction or protection for key pieces.

Rating Justification:

This deck operates as a synergistic midrange build with multiple value engines but lacks the speed and redundancy of optimized lists. Its T8-10 win potential via combat/life drain aligns with Casual/Focused Casual tiers, while moderate resilience to disruption prevents it from reaching higher optimization brackets.

Power level: 4.0 - 4.5

DECK LIST
Frodo, Adventurous Hobbit
Sam, Loyal Attendant
Creature: 30
($23.26)
1
Academy Manufactor
3
1
Banquet Guests
X G W
1
Bilbo, Birthday Celebrant
W B G
1
Birds of Paradise
G
1
Butterbur, Bree Innkeeper
2 G W
1
Elanor Gardner
3 G
1
Essence Warden
G
1
Farmer Cotton
X G W
1
Feasting Hobbit
1 G
1
Frodo, Sauron's Bane
W
1
Gilded Goose
G
1
Gollum, Obsessed Stalker
1 B
1
Lobelia Sackville-Baggins
2 B
1
Lobelia, Defender of Bag End
2 B
1
Lotho, Corrupt Shirriff
W B
1
Mentor of the Meek
2 W
1
Meriadoc Brandybuck
1 G
1
Merry, Warden of Isengard
1 G W
1
Mirkwood Bats
3 B
1
Peregrin Took
2 G
1
Pippin, Warden of Isengard
B G
1
Prosperous Innkeeper
1 G
1
Rapacious Guest
2 B
1
Rosie Cotton of South Lane
2 W
1
Saradoc, Master of Buckland
3 W
1
Savvy Hunter
1 B G
1
Sméagol, Helpful Guide
1 B G
1
Starscape Cleric
1 B
1
The Gaffer
2 W
1
Tireless Provisioner
2 G
Artifact: 9
($19.89)
1
Arcane Signet
2
1
Bilbo's Ring
3
1
Field-Tested Frying Pan
2 W
1
Golgari Signet
2
1
Nuka-Cola Vending Machine
3
1
Pristine Talisman
3
1
Selesnya Signet
2
1
Sol Ring
1
1
Well of Lost Dreams
4
Enchantment: 5
($4.41)
1
Dawn of Hope
1 W
1
Dawn of a New Age
1 W
1
Of Herbs and Stewed Rabbit
2 W
1
Sanguine Bond
3 B B
1
Tale of Tinúviel
3 W W
Instant: 6
($3.81)
1
Anguished Unmaking
1 W B
1
Go for the Throat
1 B
1
Hobbit's Sting
1 W
1
Mortify
1 W B
1
Path to Exile
W
1
Swords to Plowshares
W
Sorcery: 10
($8.51)
1
Cultivate
2 G
1
Dusk // Dawn
2 W W
1
Farseek
1 G
1
Fell the Mighty
4 W
1
Fumigate
3 W W
1
Harmonize
2 G G
1
Many Partings
G
1
Night's Whisper
1 B
1
The Battle of Bywater
1 W W
1
Toxic Deluge
2 B
Land: 38
($12.0)
1
Access Tunnel
1
Brushland
1
Canopy Vista
1
Command Tower
1
Exotic Orchard
4
Forest
1
Fortified Village
1
Graypelt Refuge
1
Great Hall of the Citadel
1
High Market
1
Isolated Chapel
1
Llanowar Wastes
1
Minas Tirith
1
Murmuring Bosk
1
Necroblossom Snarl
1
Path of Ancestry
4
Plains
1
Razorverge Thicket
1
Rogue's Passage
1
Sandsteppe Citadel
1
Scattered Groves
1
Scoured Barrens
1
Shineshadow Snarl
1
Shire Terrace
1
Sunpetal Grove
4
Swamp
1
Tainted Wood
1
The Shire
1
Woodland Cemetery

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