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COMMANDER(S)
Light-Paws, Emperor's Voice
QR Code
W
- Mono White
Created by  Kqxr
Bracket
6.0 - 6.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This mono-white Light-Paws, Emperor's Voice deck is a hyper-focused voltron strategy that leverages Light-Paws' unique aura-tutoring ability to rapidly stack protective, evasive, and power-boosting auras. The commander serves as the deck's core engine and primary win condition, enabling explosive turns where each cast aura fetches another, creating a snowballing threat. Secondary themes include aura recursion (e.g., Replenish, Hall of Heliod's Generosity) and protection/evasion tools to safeguard Light-Paws. The deck aims to eliminate opponents through commander damage, often achieving one-hit kills with auras like Eldrazi Conscription or All That Glitters.


Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3):
    • Deploy mana rocks (Sol Ring, Mind Stone) or aura cost reducers (Danitha Capashen, Transcendent Envoy).
    • Cast Light-Paws on turn 2-3 using cost reduction or ramp.
    • Play a cheap aura (e.g., Hyena Umbra, Ethereal Armor) to trigger Light-Paws' tutor effect.
  1. Aura Stacking (Turns 3-5):

    • Chain auras to progressively fetch:
      • Protection (Benevolent Blessing → Spectra Ward)
      • Evasion (Flickering Ward → Armored Ascension)
      • Power boosts (All That Glitters → Eldrazi Conscription)
    • Use Sigarda's Aid to flash in auras for surprise protection.
  2. Protection & Recovery:

    • Activate Flickerform or Gift of Immortality to dodge removal.
    • Recur auras from graveyard with Hall of Heliod's Generosity or Replenish.
  3. Win Conditions:

    • One-shot opponents with Light-Paws using Daybreak Coronet + Ethereal Armor or Idolized.
    • Lock out combat with Silent Arbiter + Sphere of Safety.

Mulligan Priorities:

  • Keep hands with Light-Paws + 1-2 auras or tutors (Open the Armory, Heliod's Pilgrim).
  • Prioritize early protection (Giver of Runes, Mother of Runes) if interaction is expected.
  • Avoid hands without a turn 2-3 Light-Paws play.

Key Tips:

  • Sequence auras strategically: Fetch hexproof/protection before power-boosting auras.
  • Use Rogue's Passage to bypass blockers once Light-Paws has sufficient power.
  • Mantle of the Ancients can recover multiple auras after a board wipe.

Weaknesses:

Critical

  • Commander Dependency: Light-Paws is the only consistent win condition. Repeated removal or Darksteel Mutation effects cripple the deck.
  • Enchantment Hate: Farewell, Cleansing Nova, or Bane of Progress reset the board with minimal recovery options.

Moderate

  • Board Wipes: While Flawless Maneuver and Guardian of Faith help, mass exile/forced sacrifice bypasses most protections.
  • Stack Interaction: Limited counterspells; relies on Rebuff the Wicked and hexproof grants.

Minor

  • Artifact Reliance: Null Rod or Stony Silence disrupts mana rocks and equipment synergies.
  • Graveyard Hate: Rest in Peace nullifies Replenish/Retether recursion.

Most Important Cards:

  • Light-Paws, Emperor's Voice (Core engine/win condition)
  • Ethereal Armor (Scaling power boost)
  • Replenish (Mass aura recursion)
  • Sigarda's Aid (Flash auras, protection timing)
  • Spectra Ward (Full protection)
  • Daybreak Coronet (Power spike + lifelink)
  • Open the Armory (Tutor key auras)
  • Hall of Heliod's Generosity (Aura recursion)
  • Benevolent Blessing (Early protection)
  • Flickerform (Reset/evasion tool)

Attribute Ratings:

Speed: 7/10

  • Can threaten lethal commander damage by turn 4-5 with optimal draws but requires setup turns.

Resilience: 5/10

  • Multiple protection auras and recursion exist, but heavy commander reliance makes it fragile to repeated removal.

Consistency: 8/10

  • 17 tutors/aura-searchers and Light-Paws' built-in tutoring ensure key pieces are accessible.

Interaction: 4/10

  • Focused on protecting its own strategy; limited removal beyond Swords to Plowshares and niche answers like Planar Disruption.

Rating Justification:

This deck operates at Focused power levels (T7-8 kills) with explosive aura chains but falters against heavy interaction. Its high consistency and speed are tempered by vulnerability to commander removal and board wipes, preventing it from reaching optimized tiers.

Power level: 6.0 - 6.5

DECK LIST
Light-Paws, Emperor's Voice
Creature: 20
($60.21)
1
Ardenn, Intrepid Archaeologist
2 W
1
Danitha Capashen, Paragon
2 W
1
Giver of Runes
W
1
Grand Abolisher
W W
1
Guardian of Faith
1 W W
1
Heliod's Pilgrim
2 W
1
Knight of the White Orchid
W W
1
Kor Spiritdancer
1 W
1
Linvala, Keeper of Silence
2 W W
1
Loran of the Third Path
2 W
1
Mesa Enchantress
1 W W
1
Mother of Runes
W
1
Phyrexian Vindicator
W W W W
1
Silent Arbiter
4
1
Sram, Senior Edificer
1 W
1
Starnheim Courser
2 W
1
Sun Titan
4 W W
1
Thalia, Heretic Cathar
2 W
1
Transcendent Envoy
1 W
1
Xenk, Paladin Unbroken
2 W W
Artifact: 8
($36.23)
1
Arcane Signet
2
1
Archaeomancer's Map
2 W
1
Helm of the Gods
1
1
Mind Stone
2
1
Mithril Coat
3
1
Pearl Medallion
2
1
Sol Ring
1
1
Swiftfoot Boots
2
Enchantment: 28
($40.76)
1
All That Glitters
1 W
1
Armored Ascension
3 W
1
Benevolent Blessing
1 W
1
Darksteel Mutation
1 W
1
Daybreak Coronet
W W
1
Eldrazi Conscription
8
1
Entangler
2 W W
1
Ethereal Armor
W
1
Flickerform
1 W
1
Flickering Ward
W
1
Gift of Immortality
2 W
1
Gryff's Boon
W
1
Hyena Umbra
W
1
Idolized
1 W
1
Land Tax
W
1
Mantle of the Ancients
3 W W
1
Ossification
1 W
1
Pariah
2 W
1
Planar Disruption
1 W
1
Sage's Reverie
3 W
1
Saving Grace
1 W
1
Shardmage's Rescue
W
1
Shield of Duty and Reason
W
1
Sigarda's Aid
W
1
Spectra Ward
3 W W
1
Sphere of Safety
4 W
1
Timely Ward
2 W
1
Unquestioned Authority
2 W
Instant: 4
($18.45)
1
Flawless Maneuver
2 W
1
Path to Exile
W
1
Rebuff the Wicked
W
1
Swords to Plowshares
W
Sorcery: 6
($45.74)
1
Idyllic Tutor
2 W
1
Open the Armory
1 W
1
Replenish
3 W
1
Retether
3 W
1
Slash the Ranks
3 W W
1
Winds of Rath
3 W W
Land: 33
($71.97)
1
Ancient Den
1
Bonders' Enclave
1
Castle Ardenvale
1
Command Beacon
1
Emeria, the Sky Ruin
1
Field of Ruin
1
Hall of Heliod's Generosity
1
Nykthos, Shrine to Nyx
21
Plains
1
Reliquary Tower
1
Rogue's Passage
1
Scavenger Grounds
1
War Room

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