









Overview:
This Merieke Ri Berit deck focuses on a hybrid strategy of creature theft, untap synergies, and artifact-based combos. The commander serves as a control piece to steal opponents' creatures, supported by a dense package of untap effects to bypass her "destroy on untap" downside. The deck aims to win through incremental value from stolen threats, infinite mana/tap loops with cards like Freed from the Real/Pemmin's Aura on Merieke, and alt-win conditions like The Millennium Calendar or Blasting Station pings. While the crab tribal theme is present, it primarily serves as a subtheme with limited strategic impact.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy mana rocks (Mana Vault, Honor-Worn Shaku), untap enablers (Thousand-Year Elixir, Voltaic Key), and protective crabs. Cast Merieke when protection (Crab Umbra, Swiftfoot Boots) is available.
- Midgame Control (Turns 4-6): Use Merieke to steal key threats, leveraging untap effects like Ioreth of the Healing House or Teferi, Temporal Archmage to maintain control. Activate combos:
- Infinite Untaps: Freed from the Real/Pemmin's Aura on Merieke + Blasting Station
- Mycosynth Lattice + Dramatic Reversal: Infinite artifact untaps
- Late Game: Deploy The Millennium Calendar with mass untap effects (Unwinding Clock, Teferi, Who Slows the Sunset emblem) or use stolen creatures with combat enhancers like Sword of the Paruns.
Mulligan Priorities:
- Keep hands with 3 lands (including WUB sources)
- Prioritize early untap enablers (Voltaic Key, Aphetto Alchemist) or protection (Crab Umbra)
- Look for combo pieces (Freed/Pemmin's + Merieke) or card draw (Distant Melody)
- Avoid hands without blue mana or Merieke enablers
Key Tips:
- Use Reconnaissance to protect Merieke after combat while keeping stolen creatures
- Lithoform Engine copies Merieke's theft trigger or planeswalker abilities
- Uchuulon generates crab tokens from opponents' graveyards for Distant Melody draws
- Mycosynth Lattice enables artifact synergies with Unwinding Clock and Blasting Station
Weaknesses:
Critical
- Commander-dependent strategy: Merieke removal resets stolen creatures and stalls combos
- Minimal board presence: Crabs lack threat density, relying entirely on stolen creatures
- No graveyard recursion for key artifacts/enchantments
Moderate
- Vulnerable to artifact hate (Vandalblast cripples untap engines)
- Slow combo assembly: Limited tutors for Freed from the Real/critical pieces
- Weak to sacrifice effects bypassing Merieke's theft
Minor
- High CMC crabs clog early hands
- Limited instant-speed interaction beyond Counterspell
Most Important Cards:
- Merieke Ri Berit (Primary control engine/combo piece)
- Freed from the Real (Infinite untap combo)
- Pemmin's Aura (Infinite untap combo)
- Thousand-Year Elixir (Untap enabler with haste)
- Mycosynth Lattice (Artifact synergy enabler)
- Teferi, Temporal Archmage (Untap engine/emblem)
- Blasting Station (Combo payoff)
- Staff of Domination (Mana sink/untap tool)
- Dramatic Reversal (Artifact untap combo)
- The Millennium Calendar (Alt win condition)
Attribute Ratings:
Speed: 4/10
- Can threaten T6-8 wins with ideal combo draws, but most games require significant setup.
Resilience: 3/10
- Heavily commander-reliant with minimal protection/recursion. Combos fold to single-target removal.
Consistency: 5/10
- Limited tutors for key enchantments, but strong card draw in blue helps find pieces.
Interaction: 6/10
- Moderate counters/removal (Counterspell, Force of Vigor), but overly focused on protecting Merieke.
Rating Justification:
This deck has casual-combo potential with T6-8 wins but suffers from critical commander dependency and fragile synergies. While it contains high-ceiling cards like Mycosynth Lattice, the lack of fast mana/tutors and overreliance on Merieke place it in upgraded precon territory.
Power level: 4.0 - 4.5
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