Overview:
A Rakdos damage-based strategy centered around Ob Nixilis, Captive Kingpin, focusing on dealing consistent small amounts of damage to opponents while generating card advantage through the commander's exile ability.
Primer:
This deck operates on multiple axes of incremental damage, using pingers and damage effects to trigger the commander's ability while simultaneously building board presence. The strategy revolves around creating situations where opponents lose exactly 1 life, which powers up the commander and provides card advantage through its exile ability. Key pieces like Mayhem Devil, Roiling Vortex, and Passionate Archaeologist create consistent damage triggers.
The secondary strategy involves utilizing the accumulated card advantage to overwhelm opponents with larger threats like Massacre Wurm and Rakdos, Lord of Riots. The deck includes several protection pieces and removal spells to maintain board control while executing its game plan. The inclusion of cards like Jeska's Will and Prosper, Tome-Bound provides additional resource generation to keep the engine running.
Weaknesses:
The deck is vulnerable to graveyard hate and enchantment removal, which can shut down key value engines. The mana base could be more optimized, potentially leading to consistency issues in the early game. The strategy is also somewhat dependent on having the commander in play, making it susceptible to repeated removal. The deck may struggle against lifegain strategies that can offset the incremental damage plan.
Top 10 Most Impactful Cards:
- Prosper, Tome-Bound
- Jeska's Will
- Black Market Connections
- Mayhem Devil
- Sol Ring
- Passionate Archaeologist
- Roiling Vortex
- Dark Ritual
- Underworld Dreams
- Massacre Wurm
Attribute Ratings:
- Speed: 5/10
- Resilience: 6/10
- Consistency: 5/10
- Interaction: 7/10
Rating Justification:
This deck sits firmly in the optimized casual range, showing more focused strategy than a typical precon but lacking the explosive power of higher-tier decks. It can consistently execute its game plan around turns 8-10, but doesn't present immediate game-ending threats like higher-powered decks would. The interaction suite is solid, but the deck's reliance on incremental damage makes it slower than decks in the 6.0+ range. While it can generate significant value over time, it lacks the fast mana and efficient tutors that would push it into higher power levels.
Final power level rating: 5.0 - 5.5
Ob Nixilis, Captive Kingpin