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COMMANDER(S)
Ellivere of the Wild Court
QR Code
G W
- Selesnya
Bracket
4.5 - 5.0
Bracket 3
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ANALYSIS

Overview:

This Selesnya (G/W) enchantress deck helmed by Ellivere of the Wild Court focuses on aura-based creature enhancement and enchantment synergy. The strategy revolves around deploying low-cost creatures, attaching Virtuous Roles and other auras to generate card draw through Ellivere's trigger, and overwhelming opponents with evasive, buffed creatures. Secondary themes include stax elements (Archon of Emeria, Blind Obedience) and limited combo potential with Kodama of the West Tree land acceleration. Ellivere serves as both an aura distributor and card advantage engine, though the deck can function without her through its constellation/aura synergies.

Primer:

Core Strategy Execution:

  1. Early Setup (T1-3): Deploy mana dorks (Llanowar Elves, Avacyn's Pilgrim), enchantment-based ramp (Utopia Sprawl, Wild Growth), and low-cost threats like Alseid of Life's Bounty.
  2. Engine Activation (T3-5): Cast Ellivere to start distributing Virtuous Roles. Use aura carriers like Adeline, Resplendent Cathar or Champion of Lambholt to maximize combat damage triggers. Deploy key enchantress effects (Setessan Champion, Welcoming Vampire).
  3. Midgame Domination (T5+): Use Archon of the Wild Rose to upgrade all auras into 4/4 flyers, Akroma's Will for alpha strikes, or Kodama of the West Tree for land acceleration. Protect key pieces with Sterling Grove and Umbra Mystic.

Mulligan Priorities:

  • Keep hands with 2-3 lands including green/white sources
  • Prioritize early ramp (dorks/enchantment ramp) + at least one aura carrier
  • Look for protection pieces (Heroic Intervention, Alseid) in metas with heavy interaction

Key Tips:

  • Use Reconnaissance to safely trigger Ellivere's attack trigger without losing creatures
  • Sheltered by Ghosts doubles as removal protection and temporary exile effect
  • Calix, Guided by Fate can clone key auras like Shield of the Oversoul
  • Winds of Rath becomes one-sided board wipe with aura protection

Weaknesses:

Critical

  • Complete shutdown from mass enchantment removal (Farewell, Calming Verse)
  • Struggles against flying/reach-heavy boards without its own flyer enablers
  • Vulnerable to tempo loss when auras are destroyed (no inherent recursion beyond Hall of Heliod's Generosity)

Moderate

  • Cursed Totem/Linvala effects nullify mana dorks and key abilities
  • Graveyard hate disrupts Sevinne's Reclamation and Bala Ged Recovery
  • Struggles against hexproof/shroud threats with limited targeted removal

Minor

  • Moderate reliance on commander for optimal card advantage
  • Some anti-synergy between stax pieces (Archon of Emeria) and own spell density

Most Important Cards:

  • Ellivere of the Wild Court (Engine: aura distribution + card draw)
  • Setessan Champion (Card advantage engine)
  • Archon of the Wild Rose (Aura amplifier)
  • Sterling Grove (Protection + tutor)
  • Akroma's Will (Primary finisher)
  • Kodama of the West Tree (Land acceleration + trample)
  • Smothering Tithe (Mana advantage)
  • Adeline, Resplendent Cathar (Token generator + aura carrier)
  • Umbra Mystic (Aura protection)
  • Gaddock Teeg (Anti-spell protection)

Attribute Ratings:

Speed: 5/10

  • Can establish threatening boards by T5-6 but lacks turbo-aura packages or fast combos. Relies on incremental combat damage.

Resilience: 6/10

  • Multiple protection spells (Heroic Intervention, Guardian of Faith) and recursion, but core strategy remains vulnerable to mass enchantment removal.

Consistency: 7/10

  • Strong card draw from enchantress effects and 10+ tutors for key pieces (Chord of Calling, Sterling Grove).

Interaction: 5/10

  • Limited but targeted removal (Beast Within, Grasp of Fate), with stax elements slowing opponents. Lacks countermagic.

Rating Justification:

This deck demonstrates focused casual play with T8-10 combat wins through aura-enhanced creatures and stax delays. While possessing strong consistency and moderate resilience, its reliance on board presence and vulnerability to common enchantment removal caps its power. Matches the "Focused Casual" (4.5) to "Optimized Casual" (5.0) range in the rubric.

Power level: 4.5 - 5.0

DECK LIST
Ellivere of the Wild Court
Creature: 37
($119.03)
1
Adeline, Resplendent Cathar
1 W W
1
Alseid of Life's Bounty
W
1
Arbor Elf
G
1
Archon of Emeria
2 W
1
Archon of Sun's Grace
2 W W
1
Archon of the Wild Rose
2 W W
1
Avacyn's Pilgrim
G
1
Aven Interrupter
1 W W
1
Birds of Paradise
G
1
Boromir, Warden of the Tower
2 W
1
Brightglass Gearhulk
G G W W
1
Calix, Guided by Fate
1 G W
1
Champion of Lambholt
1 G G
1
Collector Ouphe
1 G
1
Danitha, New Benalia's Light
1 G W
1
Eidolon of Astral Winds
2 W
1
Elvish Mystic
G
1
Enduring Innocence
1 W W
1
Fyndhorn Elves
G
1
Gaddock Teeg
G W
1
Gilded Goose
G
1
Guardian of Faith
1 W W
1
Jacked Rabbit
X 1 W
1
Kodama of the West Tree
2 G
1
Kutzil, Malamet Exemplar
1 G W
1
Llanowar Elves
G
1
Loran of the Third Path
2 W
1
Ocelot Pride
W
1
Sanctum Weaver
1 G
1
Selfless Spirit
1 W
1
Setessan Champion
2 G
1
Soaring Lightbringer
4 W
1
Soulless Jailer
2
1
Thalia, Heretic Cathar
2 W
1
Umbra Mystic
2 W
1
Welcoming Vampire
2 W
1
Witch Enchanter // Witch-Blessed Meadow
3 W
Enchantment: 17
($73.51)
1
Aura of Silence
1 W W
1
Authority of the Consuls
W
1
Blind Obedience
1 W
1
Canopy Cover
1 G
1
Grasp of Fate
1 W W
1
Greater Auramancy
1 W
1
Kenrith's Transformation
1 G
1
Reconnaissance
W
1
Rest in Peace
1 W
1
Sheltered by Ghosts
1 W
1
Shield of the Oversoul
2 G/W
1
Smothering Tithe
3 W
1
Song of the Dryads
2 G
1
Sterling Grove
G W
1
Strength of the Harvest // Haven of the Harvest
2 G/W
1
Utopia Sprawl
G
1
Wild Growth
G
Instant: 8
($53.09)
1
Akroma's Will
3 W
1
Beast Within
2 G
1
Chord of Calling
X G G G
1
Clever Concealment
2 W W
1
Heroic Intervention
1 G
1
Path to Exile
W
1
Swords to Plowshares
W
1
Will of the Mardu
2 W
Sorcery: 5
($9.58)
1
Bala Ged Recovery // Bala Ged Sanctuary
2 G
1
Emeria's Call // Emeria, Shattered Skyclave
4 W W W
1
Sevinne's Reclamation
2 W
1
Vanquish the Horde
6 W W
1
Winds of Rath
3 W W
Land: 32
($60.47)
1
Branchloft Pathway // Boulderloft Pathway
1
Brushland
1
Command Tower
1
Demolition Field
1
Fabled Passage
1
Flooded Strand
8
Forest
1
Fortified Village
1
Gavony Township
1
Hall of Heliod's Generosity
1
Hushwood Verge
1
Lush Portico
1
Overgrown Farmland
7
Plains
1
Razorverge Thicket
1
Sunpetal Grove
1
Temple Garden
1
War Room
1
Windswept Heath

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