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COMMANDER(S)
Ral, Crackling Wit
QR Code
R U
- Izzet
Created by  hayot
Bracket
5.0 - 5.5
Bracket 3
Average CMC Average CMC
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Cost Cost
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Salt Score Salt Score
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ANALYSIS

Overview:

This Izzet spellslinger deck revolves around casting noncreature spells to generate value, proliferate loyalty counters on Ral planeswalkers, and ultimately win through storm synergies or overwhelming spell copies. The primary win conditions are storm-based Grapeshot, Ral's emblem-enabled spell copying, and token swarms from Third Path Iconoclast/Saheeli, Sublime Artificer. While it has some interaction and recursion, the deck lacks fast mana and has moderate vulnerability to disruption.

Primer:

Core Strategy:
Deploy Ral planeswalkers early using cost reducers like Stormcatch Mentor, then chain instants/sorceries to build loyalty. Use proliferate effects (Flux Channeler, Experimental Augury) to accelerate ultimate activations. The deck operates in three phases:

  1. Setup (Turns 1-4): Cast cantrips (Consider, Opt) and establish token generators. Tutor key pieces with Solve the Equation.
  2. Acceleration (Turns 5-7): Activate Ral's -3 for card advantage while building storm count. Use Mizzix's Mastery to recur key spells.
  3. Win Turn (Turns 8-10): Activate Ral's ultimate or Chandra, Hope's Beacon to copy Grapeshot/Time Warp for lethal storm damage or infinite turns.

Key Tips

  • Prioritize protecting planeswalkers with Mana Drain/Cyclonic Rift over early aggression.
  • Use Mystic Sanctuary to recur interaction or combo pieces.
  • Storm-Kiln Artist treasures enable explosive turns when paired with cost reducers.

Avoid Traps

  • Don't overcommit to board without Aetherize backup.
  • Oracle of the Alpha is a fun include but inconsistent; treat it as a value engine, not a wincon.

Weaknesses:

Critical:

  • Dies to Rule of Law/Deafening Silence effects
  • No protection for storm turns beyond counterspells

Moderate:

  • Slow recovery from planeswalker removal
  • Limited redundancy for proliferate effects

Minor:

  • Vulnerable to land destruction (relies on utility lands)

Most Important Cards:

  • Grapeshot
  • Mizzix's Mastery
  • Storm-Kiln Artist
  • Third Path Iconoclast
  • Solve the Equation
  • Dig Through Time
  • Ral, Storm Conduit
  • Mana Drain
  • Cyclonic Rift
  • Chandra, Hope's Beacon

Attribute Ratings:

Speed: 6/10
Can assemble T8-10 wins through storm or emblem locks. Lacks T1-4 fast mana but uses cost reducers to accelerate key pieces.

Resilience: 5/10
Moderate counterspell suite (6 instant-speed) and graveyard recursion, but folds to resolved hosers.

Consistency: 7/10
11 tutors/draw engines (Expressive Iteration, Treasure Cruise) ensure spell density, though combo redundancy is low.

Interaction: 6/10
Efficient removal (Lightning Bolt, Chaos Warp) and A-tier counterspulls, but lacks free interaction for critical turns.

Rating Justification:

This deck sits between "Optimized Casual" (5.0) and "Focused" (6.0) on the rubric. It has:

  • T8-10 deterministic wins via storm (matches 5.0-5.5 benchmarks)
  • Moderate interaction density exceeding precons but below cEDH
  • Vulnerable to common stax pieces like Rule of Law
  • Lacks infinite combos but has strong value engines

Power level: 5.0 - 5.5

DECK LIST
Ral, Crackling Wit
Planeswalker: 3
($2.86)
1
Chandra, Hope's Beacon
4 R R
1
Ral, Storm Conduit
2 U R
1
Saheeli, Sublime Artificer
1 U/R U/R
Creature: 7
($30.09)
1
A-Lier, Disciple of the Drowned
3 U U
1
Flux Channeler
2 U
1
Oracle of the Alpha
2 U
1
Ragavan, Nimble Pilferer
R
1
Storm-Kiln Artist
3 R
1
Stormcatch Mentor
U R
1
Third Path Iconoclast
U R
Artifact: 3
($1.28)
1
Arcane Signet
2
1
The Celestus
3
1
Tome of the Infinite
2 U
Enchantment: 4
($7.69)
1
Artist's Talent
1 R
1
Imprisoned in the Moon
2 U
1
Unable to Scream
U
1
Unstoppable Plan
2 U
Instant: 22
($76.17)
1
Aetherize
3 U
1
Big Score
3 R
1
Broadside Barrage
1 U R
1
Chaos Warp
2 R
1
Commit // Memory
3 U
1
Consider
U
1
Cyclonic Rift
1 U
1
Deliberate
1 U
1
Dig Through Time
6 U U
1
Experimental Augury
1 U
1
Invert Polarity
U U R
1
Ionize
1 U R
1
Lightning Bolt
R
1
Mana Drain
U U
1
Opt
U
1
Prismari Command
1 U R
1
Quick Study
2 U
1
Serum Snare
1 U
1
Think Twice
1 U
1
Unexpected Windfall
2 R R
1
Untimely Malfunction
1 R
1
Wash Away
U
Sorcery: 12
($19.61)
1
Anger of the Gods
1 R R
1
Burn Down the House
3 R R
1
Contentious Plan
1 U
1
Expressive Iteration
U R
1
Grapeshot
1 R
1
Ill-Timed Explosion
2 U R
1
Lórien Revealed
3 U U
1
Mizzix's Mastery
3 R
1
Solve the Equation
2 U
1
Strike It Rich
R
1
Time Warp
3 U U
1
Treasure Cruise
7 U
Land: 33
($91.8)
1
Bloodstained Mire
1
Castle Vantress
1
Command Tower
1
Fabled Passage
1
Field of Ruin
1
Flooded Strand
1
Fountainport
1
Gate to Seatower
1
Hall of Storm Giants
6
Island
1
Karn's Bastion
4
Mountain
1
Mystic Sanctuary
1
Otawara, Soaring City
1
Peculiar Lighthouse
1
Reliquary Tower
1
Restless Spire
1
Shivan Reef
1
Sokenzan, Crucible of Defiance
1
Spirebluff Canal
1
Steam Vents
1
Stormcarved Coast
1
Sulfur Falls
1
Thundering Falls
1
Wooded Foothills
Other: 15
($0)
1
Choice of Fortunes
1
Discover the Formula
1
Housemeld
1
Key to the Archive
1
Molten Impact
1
Piece It Together
1
Pinnacle Monk
1
Ral, Monsoon Mage
1
Riverglide Pathway
1
Sea Gate Restoration
1
Search for Azcanta
1
Shatterskull Smashing
1
Silundi Vision
1
Sink into Stupor
1
Sundering Eruption

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