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COMMANDER(S)
Pramikon, Sky Rampart
QR Code
R U W
- Jeskai
Created by  zzimzz
Bracket
4.0 - 4.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Jeskai deck helmed by Pramikon, Sky Rampart employs a planeswalker-centric control strategy, leveraging Pramikon’s combat restriction to protect its walkers and stall opponents. The deck combines stax elements like Blind Obedience and Possibility Storm with board wipes (Farewell, Supreme Verdict) to control the game’s pace. Primary win conditions include Approach of the Second Sun, planeswalker ultimates (e.g., Teferi, Temporal Archmage, Chandra, Awakened Inferno), and incremental value from walker abilities. Pramikon acts as a defensive linchpin but isn’t essential to combo execution.


Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy mana rocks (Sol Ring, Arcane Signet, Talismans) and Pramikon to establish combat control. Use early interaction (Swords to Plowshares, Brainstorm, Mystic Remora) to disrupt opponents.
  2. Midgame Control (Turns 4-7): Resolve key planeswalkers (Teferi, Who Slows the Sunset, Narset, Parter of Veils) and stax pieces (Blind Obedience, Silent Arbiter). Cast board wipes (Blasphemous Act, Austere Command) to reset threats.
  3. Win Condition Assembly (Turns 7+):
    • Cast Approach of the Second Sun, then recur/draw to replay it with proliferate (Thrummingbird, Flux Channeler) or The Wanderer.
    • Activate planeswalker ultimates via proliferate or Deepglow Skate.
    • Leverage The Chain Veil with Teferi for extra activations.

Mulligan Priorities:

  • Keep hands with 2-3 lands, 1-2 ramp pieces, and early interaction.
  • Prioritize Pramikon, planeswalkers, or Approach in slower metas.
  • Avoid hands lacking board wipe recovery (e.g., no walkers/recursion).

Key Tips:

  • Use Teferi, Time Raveler to cast sorceries (e.g., Approach) at instant speed.
  • Oath of Teferi doubles planeswalker loyalty gains.
  • Possibility Storm disrupts opponents but protects your walkers from targeted removal.

Weaknesses:

Critical

  • Slow Win Conditions: Relies on clunky 7-mana sorceries (Approach) or vulnerable planeswalkers.
  • Weak to Aggro Swarms: Struggles if Pramikon is removed and multiple opponents go wide.

Moderate

  • Planeswalker Reliance: Targeted removal (Hero’s Downfall) or The Elderspell cripples the strategy.
  • Anti-Synergy Risks: Possibility Storm disrupts your own tutors and Approach sequencing.

Minor

  • Mana Base Fragility: Several enters-tapped lands (e.g., Temple of Triumph) slow early plays.
  • Limited Creature Threats: Relies on walkers, making Farewell asymmetrical wipes risky.

Most Important Cards:

  • Approach of the Second Sun (Primary win condition)
  • Teferi, Temporal Archmage (Ultimate enables Chain Veil combo, card advantage)
  • Blind Obedience (Slows opponents, lifegain for survivability)
  • Deepglow Skate (Accelerates planeswalker ultimates)
  • Farewell (Universal reset to protect walkers)
  • The Chain Veil (Synergizes with planeswalker activations)
  • Teferi, Time Raveler (Protects combo turns, enables flash sorceries)
  • Narset, Parter of Veils (Disrupts opponents’ card draw)
  • Mystic Remora (Early-game card advantage engine)
  • Possibility Storm (Disruption that protects walkers)

Attribute Ratings:

Speed: 3/10

  • Wins typically occur around T10+ via slow, incremental planeswalker value or double-cast Approach.

Resilience: 6/10

  • Multiple board wipes and protection (Teferi’s Protection) mitigate threats, but walker dependency creates vulnerability.

Consistency: 5/10

  • Limited tutors for Approach and walkers (only Ignite the Beacon, Call the Gatewatch), but strong card draw helps.

Interaction: 7/10

  • Robust suite of removal (Path to Exile, Vandalblast), counters (Swan Song), and stax to disrupt opponents.

Rating Justification:

This deck’s slow win conditions (T10+) and reliance on easily disrupted planeswalkers place it in the Casual/Precon tier. While interaction and stax elements add resilience, the lack of fast combos or overwhelming value engines caps its power.

Power level: 4.0 - 4.5

DECK LIST
Pramikon, Sky Rampart
Planeswalker: 18
($27.79)
1
Chandra, Awakened Inferno
4 R R
1
Chandra, Legacy of Fire
4 R
1
Chandra, Torch of Defiance
2 R R
1
Dack Fayden
1 U R
1
Elspeth, Sun's Champion
4 W W
1
Jace, Architect of Thought
2 U U
1
Nahiri, the Harbinger
2 R W
1
Narset of the Ancient Way
1 U R W
1
Narset, Parter of Veils
1 U U
1
Ral Zarek
2 U R
1
Teferi, Temporal Archmage
4 U U
1
Teferi, Time Raveler
1 W U
1
Teferi, Who Slows the Sunset
2 W U
1
Teyo, Geometric Tactician
2 W
1
The Eternal Wanderer
4 W W
1
The Wanderer
3 W
1
Vronos, Masked Inquisitor
3 U U
1
Will Kenrith
4 U U
Creature: 10
($51.04)
1
Deepglow Skate
4 U
1
Esper Sentinel
W
1
Flux Channeler
2 U
1
Fog Bank
1 U
1
Lavinia, Azorius Renegade
W U
1
Onakke Oathkeeper
1 W
1
Pinnacle Monk // Mystic Peak
3 R R
1
Silent Arbiter
4
1
Thrummingbird
1 U
1
Witch Enchanter // Witch-Blessed Meadow
3 W
Artifact: 11
($10.4)
1
Aetheric Amplifier
3
1
Arcane Signet
2
1
Chromatic Lantern
3
1
Fellwar Stone
2
1
Mind Stone
2
1
Nevinyrral's Disk
4
1
Sol Ring
1
1
Talisman of Conviction
2
1
Talisman of Creativity
2
1
Talisman of Progress
2
1
The Chain Veil
4
Enchantment: 7
($32.71)
1
Blind Obedience
1 W
1
Mystic Remora
U
1
Oath of Gideon
2 W
1
Oath of Teferi
3 W U
1
Possibility Storm
3 R R
1
Trouble in Pairs
2 W W
1
Urza Assembles the Titans
3 W W
Instant: 8
($59.75)
1
Abrade
1 R
1
An Offer You Can't Refuse
U
1
Brainstorm
U
1
Ignite the Beacon
4 W
1
Path to Exile
W
1
Swan Song
U
1
Swords to Plowshares
W
1
Teferi's Protection
2 W
Sorcery: 9
($15.84)
1
Approach of the Second Sun
6 W
1
Austere Command
4 W W
1
Blasphemous Act
8 R
1
Call the Gatewatch
2 W
1
Farewell
4 W W
1
Ponder
U
1
Sevinne's Reclamation
2 W
1
Supreme Verdict
1 W W U
1
Vandalblast
R
Land: 36
($45.67)
1
Adarkar Wastes
1
Battlefield Forge
1
Celestial Colonnade
1
City of Brass
1
Clifftop Retreat
1
Command Tower
1
Exotic Orchard
1
Flooded Strand
1
Furycalm Snarl
1
Glacial Fortress
1
Hallowed Fountain
1
Interplanar Beacon
6
Island
1
Karn's Bastion
3
Mountain
1
Mystic Gate
6
Plains
1
Port Town
1
Rugged Prairie
1
Seachrome Coast
1
Shivan Reef
1
Steam Vents
1
Sulfur Falls
1
Temple of Triumph

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