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COMMANDER(S)
Lathril, Blade of the Elves
QR Code
B G
- Golgari
Created by  klaiverm
Bracket
6.0 - 6.5
Bracket 1
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ANALYSIS

Overview:

This Golgari Elf tribal deck leverages Lathril, Blade of the Elves as a central token generator and life-drain finisher. The primary strategy involves deploying numerous Elves for ramp and board presence, using Lathril's combat damage trigger to exponentially grow the army, and winning through overwhelming combat damage amplified by lords (e.g., Elvish Archdruid, Dwynen, Gilt-Leaf Daen), mass pump effects (e.g., Return of the Wildspeaker, Might of the Masses), or Lathril's activated ability. Secondary win conditions include Shaman of the Pack's life loss and attrition via Poison-Tip Archer/Ruthless Winnower. Lathril acts as the engine and primary win-con, demanding protection to enable consistent token generation.

Primer:

Core Strategy Execution:

  1. Early Ramp & Setup (Turns 1-4): Prioritize mana Elves (Llanowar Elves, Elvish Mystic, Marwyn, the Nurturer) and land-fetching (Cultivate, Farhaven Elf). Establish card draw engines like Beast Whisperer or Vanquisher's Banner early.
  2. Deploy Commander & Swarm (Turns 3-6): Cast Lathril with protection (Swiftfoot Boots, Snakeskin Veil). Attack to generate Elf tokens. Use token generators (Imperious Perfect, Lys Alana Huntmaster) to widen the board.
  3. Amplify & Protect (Mid-Game): Resolve lords (Elvish Archdruid, Dwynen) and resilience tools (Moldervine Reclamation, Golgari Charm). Protect key pieces with hexproof/indestructible (Overprotect, Mortal's Resolve).
  4. Execute Win (Turns 7-9):
    • Combat Overrun: Cast mass pump spells (Return of the Wildspeaker, Elvish Promenade + Might of the Masses) for lethal swings.
    • Life Drain: Activate Lathril's ability with 10+ Elves or resolve Shaman of the Pack.
    • Attrition: Leverage Ruthless Winnower/Poison-Tip Archer to grind opponents down.

Mulligan Priorities:

  • Keep hands with 2-3 lands (including green/black sources) and at least 1-2 ramp creatures (e.g., Llanowar Elves, Druid of the Cowl).
  • Prioritize hands containing Lathril protection (Swiftfoot Boots, Snakeskin Veil) or an early draw engine (Beast Whisperer).
  • Avoid hands lacking ramp, Lathril enablers, or with only high-CMC spells.

Key Tips:

  • Protect Lathril: Equip Swiftfoot Boots or Whispersilk Cloak immediately. Hold protection spells (Snakeskin Veil, Overprotect) for key turns.
  • Maximize Token Synergy: Ivy Lane Denizen and Immaculate Magistrate scale rapidly with token generation. Timberwatch Elf turns any Elf into a massive threat.
  • Recover Efficiently: Use Regrowth, Peerless Recycling, and Forever Young to recur key pieces after wipes. Moldervine Reclamation provides continuous value from deaths.
  • Leverage Tribal Synergy: Realmwalker and Bloodline Pretender ensure card advantage. Abomination of Llanowar becomes a massive, evasive threat late-game.

Weaknesses:

Critical

  • Severe Board Wipe Vulnerability: Minimal recovery beyond slow recursion; lacks mass reanimation or instant-speed protection like Heroic Intervention.
  • Anti-Token/ETB Hate: Torpor Orb/Hushbringer cripples token generation and ETB value (e.g., Reclamation Sage, Shaman of the Pack).
  • Commander Reliance: Lathril removal stalls the primary engine, forcing costly recasts.

Moderate

  • Slow Mana Base: Heavy reliance on tapped duals (e.g., Golgari Rot Farm, Jungle Hollow) delays critical early plays.
  • Graveyard Hate: Disrupts recursion (Regrowth, Forever Young) and Abomination of Llanowar.
  • Limited Stack Interaction: Minimal counterspells or instant-speed answers to non-creature threats.

Minor

  • Flying Threats: Limited reach options beyond Poison-Tip Archer/Crown of Skemfar.
  • Artifact/Enchantment Focus: Relies on few answers (Reclamation Sage, Putrefy) for key stax pieces.

Most Important Cards:

  • Elvish Archdruid (Mana acceleration, lord effect)
  • Beast Whisperer (Primary card draw engine)
  • Swiftfoot Boots (Critical Lathril protection)
  • Shaman of the Pack (Alternative life-loss win condition)
  • Vanquisher's Banner (Anthem + card draw)
  • Return of the Wildspeaker (Mass pump/draw finisher)
  • Moldervine Reclamation (Resilience through attrition)
  • Marwyn, the Nurturer (Scaling mana source)
  • Imperious Perfect (Token generation)
  • Golgari Charm (Versatile protection/removal)

Attribute Ratings:

Speed: 6/10

  • Can threaten wins via combat or Lathril's ability by turns 7-8 with ideal draws, but tapped lands and reliance on combat damage slow consistency.

Resilience: 5/10

  • Has recursion and protection spells, but heavily reliant on the board state; struggles to rebuild after wipes without engines online.

Consistency: 7/10

  • Strong tribal synergy, multiple mana dorks, and creature-based draw (Beast Whisperer, Moldervine Reclamation) ensure reliable access to core pieces.

Interaction: 4/10

  • Efficient targeted removal (Putrefy, Beast Within) and board wipes (Eyeblight Massacre), but lacks stack interaction and instant-speed board protection.

Rating Justification:

The deck demonstrates focused speed with T7-8 win potential through combat or Lathril's drain, supported by strong tribal consistency. However, its critical vulnerability to board wipes and reliance on unprotected combat damage limit resilience, placing it below optimized tiers.

Power level: 6.0 - 6.5

DECK LIST
Lathril, Blade of the Elves
Creature: 27
($17.08)
1
Abomination of Llanowar
1 B G
1
Beast Whisperer
2 G G
1
Bloodline Pretender
3
1
Druid of the Cowl
1 G
1
Dwynen, Gilt-Leaf Daen
2 G G
1
Elvish Archdruid
1 G G
1
Elvish Mystic
G
1
Elvish Regrower
2 G G
1
Elvish Warmaster
1 G
1
Farhaven Elf
2 G
1
Immaculate Magistrate
3 G
1
Imperious Perfect
2 G
1
Ivy Lane Denizen
3 G
1
Llanowar Elves
G
1
Lys Alana Huntmaster
2 G G
1
Marwyn, the Nurturer
2 G
1
Miara, Thorn of the Glade
1 B
1
Nullmage Shepherd
3 G
1
Poison-Tip Archer
2 B G
1
Realmwalker
2 G
1
Reclamation Sage
2 G
1
Rhys the Exiled
2 G
1
Ruthless Winnower
3 B B
1
Shaman of the Pack
1 B G
1
Springbloom Druid
2 G
1
Sylvan Ranger
1 G
1
Timberwatch Elf
2 G
Artifact: 7
($7.69)
1
Arcane Signet
2
1
Commander's Sphere
3
1
Rope
G
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Vanquisher's Banner
5
1
Whispersilk Cloak
3
Enchantment: 4
($2.13)
1
Crown of Skemfar
2 G G
1
Familiar Ground
2 G
1
Fecundity
2 G
1
Moldervine Reclamation
3 B G
Instant: 16
($6.29)
1
Aspect of Hydra
G
1
Beast Within
2 G
1
Deathsprout
1 B B G
1
Fog
G
1
For the Ancestors
2 G
1
Gift of the Viper
G
1
Golgari Charm
B G
1
Might of the Masses
G
1
Mortal's Resolve
1 G
1
Overprotect
1 G
1
Peerless Recycling
1 G
1
Putrefy
1 B G
1
Return of the Wildspeaker
4 G
1
Return to Nature
1 G
1
Root Snare
1 G
1
Snakeskin Veil
G
Sorcery: 9
($7.65)
1
Casualties of War
2 B B G G
1
Collective Unconscious
4 G G
1
Cultivate
2 G
1
Elvish Promenade
3 G
1
Eyeblight Massacre
2 B B
1
Forever Young
1 B
1
In Garruk's Wake
7 B B
1
Regrowth
1 G
1
Shamanic Revelation
3 G G
Land: 36
($4.41)
1
Command Tower
12
Forest
1
Foul Orchard
1
Golgari Rot Farm
1
Jungle Hollow
1
Llanowar Wastes
1
Myriad Landscape
1
Opal Palace
1
Path of Ancestry
1
Reliquary Tower
1
Rogue's Passage
1
Secluded Courtyard
12
Swamp
1
Unclaimed Territory

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