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COMMANDER(S)
Gandalf the White
QR Code
W
- Mono White
Bracket
4.0 - 4.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Gandalf the White deck focuses on leveraging legendary/artifact synergy and token generation to establish a value-driven board state. The strategy combines angel tribal elements with artifact/enchantment support, using lifegain triggers and keyword-sharing effects to overwhelm opponents through combat. While it has some stax elements and synergy pieces, the deck lacks infinite combos and relies on incremental value rather than explosive wins.

Primer:

Core Strategy:
This deck aims to control the game through triggered ability duplication (via Gandalf), lifegain-fueled token generation (Resplendent Angel, Serra), and angel tribal synergies. Key elements include:

  1. Flash Synergy: Casting artifacts/legendaries at instant speed with Gandalf
  2. Token Multipliers: Ojer Taq tripling token output combined with Monastery Mentor/ancestral Blade
  3. Keyword Soup: Odric Lunarch Marshal and Akroma distributing combat abilities
  4. Stax Lite: Leonin Arbiter/Aven Mindcensor to disrupt tutors

Mulligan Priorities:

  • Keep hands with 3 lands + 1 ramp piece (Pearl Medallion, Sol Ring)
  • Prioritize early lifegain engines (Soul Warden) or stax pieces
  • Avoid keeping high-cost hands without mana rocks

Key Lines:

  • T3 Gandalf into T4 Ojer Taq creates exponential token value
  • True Conviction + flying tokens = massive lifegain/damage swings
  • The One Ring protection into Urza's Ruinous Blast board wipe

Critical Interactions:

  • Maskwood Nexus makes all creatures Angels for Youthful Valkyrie triggers
  • Vedalken Orrery + Gandalf enables full-flash board development
  • Nykthos Paragon + lifegain engines creates massive creatures

Avoid Traps:

  • Don't overextend into board wipes without Brought Back
  • Prioritize protecting Ojer Taq over other value pieces
  • Use Lost to Legend as targeted removal over mass exile

Weaknesses:

Critical:

  • No graveyard recursion beyond Brought Back
  • Limited card advantage outside The One Ring
  • Heavy reliance on 4-6 mana creatures

Moderate:

  • Vulnerable to flying hate/Propaganda effects
  • Minimal artifact recursion
  • No free protection spells

Minor:

  • Basic-heavy manabase handles Blood Moon well
  • Multiple token generators provide redundancy

Most Important Cards:

  • Ojer Taq, Deepest Foundation
  • Akroma, Vision of Ixidor
  • Pearl Medallion
  • Starnheim Aspirant
  • The One Ring
  • Resplendent Angel
  • Monastery Mentor
  • Odric, Lunarch Marshal
  • Sigil of the Empty Throne
  • True Conviction

Attribute Ratings:

Speed: 5/10

  • Needs T4-5 to establish meaningful threats
  • High-cost angels require setup turns
  • Some cost reduction but limited fast mana

Resilience: 4/10

  • Few protection spells (only Reprieve/Slip On the Ring)
  • Slow recovery from board wipes
  • Multiple wincons but vulnerable to spot removal

Consistency: 6/10

  • Multiple token engines (6+ sources)
  • Good card selection with Top/Mangara
  • Lacks tutors for key pieces

Interaction: 5/10

  • Premium removal (Swords/Path)
  • Limited counterspells
  • Stax pieces require board presence

Rating Justification:

This deck operates at upgraded precon level (4.0-4.5) due to:

  • Clear combat-focused wincons
  • T8-10 goldfish potential
  • Moderate interaction suite
  • Some synergistic redundancy but no infinite combos
  • Comparable to focused casual decks but lacks the speed/consistency of optimized lists

Power level: 4.0 - 4.5

DECK LIST
Gandalf the White
Planeswalker: 1
($1.76)
1
Serra the Benevolent
2 W W
Creature: 29
($75.07)
1
Akroma, Vision of Ixidor
5 W W
1
Angel of the Ruins
5 W W
1
Ao, the Dawn Sky
3 W W
1
Apostle of Purifying Light
1 W
1
Aven Mindcensor
2 W
1
Baird, Steward of Argive
2 W W
1
Dazzling Angel
2 W
2
Hare Apparent
1 W
1
Herald of the Host
3 W W
1
Kor Celebrant
2 W
1
Leonin Arbiter
1 W
1
Linvala, the Preserver
4 W W
1
Lone Missionary
1 W
1
Mangara, the Diplomat
3 W
1
Metropolis Reformer
2 W
1
Monastery Mentor
2 W
1
Nykthos Paragon
4 W W
1
Odric, Lunarch Marshal
3 W
1
Ojer Taq, Deepest Foundation // Temple of Civilization
4 W W
1
Palace Sentinels
3 W
1
Phyrexian Vindicator
W W W W
1
Resplendent Angel
1 W W
1
Romana II
3 W
1
Soul Warden
W
1
Spelltithe Enforcer
3 W W
1
Starnheim Aspirant
2 W
1
Thalia, Heretic Cathar
2 W
1
Youthful Valkyrie
1 W
Artifact: 18
($115.76)
1
Ancestral Blade
1 W
1
Blackblade Reforged
2
1
Icy Manipulator
4
1
Manifold Key
1
1
Maskwood Nexus
4
1
Moonsilver Spear
4
1
Oketra's Monument
3
1
Pearl Medallion
2
1
Quicksilver Amulet
4
1
Sensei's Divining Top
1
1
Seraphic Greatsword
1 W
1
Sol Ring
1
1
Sword of the Meek
2
1
The One Ring
4
1
Thought Vessel
2
1
Unwinding Clock
4
1
Vedalken Orrery
4
1
Voltaic Key
1
Enchantment: 6
($9.85)
1
Court of Grace
2 W W
1
Divine Sacrament
1 W W
1
Ghostly Prison
2 W
1
Karmic Justice
2 W
1
Sigil of the Empty Throne
3 W W
1
True Conviction
3 W W W
Instant: 9
($4.58)
1
Brought Back
W W
1
Lost to Legend
W W
1
Path to Exile
W
1
Release to Memory
3 W
1
Reprieve
1 W
1
Return to Dust
2 W W
1
Revelation of Power
1 W
1
Slip On the Ring
1 W
1
Swords to Plowshares
W
Sorcery: 2
($0.43)
1
Now for Wrath, Now for Ruin!
3 W
1
Urza's Ruinous Blast
4 W
Land: 34
($116.44)
1
Ancient Tomb
1
Cavern of Souls
1
Emergence Zone
1
Mikokoro, Center of the Sea
27
Plains
1
Prismatic Vista
1
Urza's Cave
1
Windswept Heath

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