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COMMANDER(S)
Ezuri, Claw of Progress
QR Code
G U
- Simic
Created by  WotC
Bracket
4.0 - 4.5
Bracket 2
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ANALYSIS

Overview:

This Ezuri, Claw of Progress deck focuses on generating value through low-power creature triggers to accumulate experience counters, then converting them into +1/+1 counters for combat wins. While moderately synergistic, it lacks infinite combos, high-speed threats, and robust protection, positioning it as a battlecruiser-style casual build.

Primer:

Core Strategy: The deck aims to deploy Ezuri, Claw of Progress by turn 4 using basic ramp (Sol Ring, Rampant Growth), then flood the board with ≤2-power creatures like Coiling Oracle and Elvish Visionary to stockpile experience counters. Win conditions involve either:

  1. Distributing massive +1/+1 counters via Ezuri's combat trigger onto evasive creatures like Cold-Eyed Selkie
  2. Overrun effects (Beastmaster Ascension, Overrun) with token armies from cards like Thelonite Hermit

Mulligan Priorities:

  • 3 lands with green/blue sources
  • 1-2 ramp pieces (Sakura-Tribe Elder, Kodama's Reach)
  • At least 1 early creature engine (Elvish Visionary, Experiment One) Avoid hands without early plays or color fixing.

Key Tips:

  • Prioritize experience counter generation over board presence - sacrifice utility creatures to High Market if needed
  • Use Synthetic Destiny as a pseudo-boardwipe recovery tool
  • Activate Mosswort Bridge's hidden card when deploying large token armies
  • Protect Ezuri with Swiftfoot Boots and timing Plaxmanta flashes

Avoid Traps:

  • Overextending into boardwipes before establishing counter generation
  • Holding interaction instead of developing experience engines
  • Casting high-CMC non-synergistic threats like Caller of the Pack

Weaknesses:

Moderate:

  • Commander dependency (15+ cards require experience counters)
  • Slow recovery from boardwipes
  • Limited protection for key pieces
  • No infinite combos/alt wins

Minor:

  • Basic-heavy mana base slows multicolor demands
  • Weak to flying threats without Arbor Colossus

Most Important Cards:

  • Beastmaster Ascension
  • Bident of Thassa
  • Cold-Eyed Selkie
  • Ezuri's Predation
  • Forgotten Ancient
  • Prime Speaker Zegana
  • Solemn Simulacrum
  • Synthetic Destiny
  • Swiftfoot Boots
  • Thelonite Hermit

Attribute Ratings:

Speed: 5/10
Theoretical goldfish win ~T8-9 through experience counter stacking into Overrun effects. Limited fast mana/cheat effects.

Resilience: 4/10
Moderate recursion (Eternal Witness, Skullwinder), but folds to repeated commander removal. Some protection spells but no free counters.

Consistency: 5/10
12 ramp sources and 14 card draw engines provide baseline flow, but only 3 tutors (Solemn Simulacrum, land fetches). Redundant ≤2-power creatures mitigate variance.

Interaction: 5/10
10 targeted answers (Krosan Grip, Rapid Hybridization) and 3 boardwipes. Mostly sorcery-speed or overcosted (Desert Twister).

Rating Justification:

The deck sits between "Casual/Precon" (4.0) and "Focused Casual" (4.5) tiers. It exceeds precon consistency with redundant engines but lacks:

  • Fast mana/combos of 5.0 decks
  • Interaction density of 5.5 builds
  • Turn 9-11 win clock aligns with 4.5's "slow combos" benchmark
  • Commander dependency and basic mana base prevent higher scoring

Power level: 4.0 - 4.5

DECK LIST
Ezuri, Claw of Progress
Creature: 33
($19.32)
1
Arbor Colossus
2 G G G
1
Bane of Progress
4 G G
1
Broodbirth Viper
4 U
1
Caller of the Claw
2 G
1
Caller of the Pack
5 G G
1
Chameleon Colossus
2 G G
1
Coiling Oracle
G U
1
Cold-Eyed Selkie
1 G/U G/U
1
Elvish Visionary
1 G
1
Eternal Witness
1 G G
1
Experiment One
G
1
Forgotten Ancient
3 G
1
Great Oak Guardian
5 G
1
Illusory Ambusher
4 U
1
Kaseto, Orochi Archmage
1 G U
1
Loaming Shaman
2 G
1
Lorescale Coatl
1 G U
1
Mulldrifter
4 U
1
Mystic Snake
1 G U U
1
Ninja of the Deep Hours
3 U
1
Noble Quarry
2 G
1
Ohran Viper
1 G G
1
Patagia Viper
3 G
1
Plaxmanta
1 U
1
Prime Speaker Zegana
2 G G U U
1
Sakura-Tribe Elder
1 G
1
Skullwinder
2 G
1
Solemn Simulacrum
4
1
Stingerfling Spider
4 G
1
Thelonite Hermit
3 G
1
Trygon Predator
1 G U
1
Viridian Shaman
2 G
1
Wistful Selkie
G/U G/U G/U
Artifact: 9
($5.23)
1
Bident of Thassa
2 U U
1
Orochi Hatchery
X X
1
Scytheclaw
5
1
Simic Keyrune
3
1
Simic Signet
2
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Sword of Vengeance
3
1
Thought Vessel
2
Enchantment: 2
($3.64)
1
Beastmaster Ascension
2 G
1
Day of the Dragons
4 U U U
Instant: 7
($4.19)
1
Arachnogenesis
2 G
1
Cobra Trap
4 G G
1
Krosan Grip
2 G
1
Mirror Match
4 U U
1
Rapid Hybridization
U
1
Snakeform
2 G/U
1
Synthetic Destiny
4 U U
Sorcery: 7
($3.22)
1
Biomantic Mastery
4 G/U G/U G/U
1
Desert Twister
4 G G
1
Ezuri's Predation
5 G G G
1
Kodama's Reach
2 G
1
Overrun
2 G G G
1
Rampant Growth
1 G
1
Verdant Confluence
4 G G
Land: 41
($12.61)
1
Command Beacon
1
Command Tower
1
Evolving Wilds
14
Forest
1
High Market
11
Island
1
Llanowar Reborn
1
Mosswort Bridge
1
Novijen, Heart of Progress
1
Oran-Rief, the Vastwood
1
Reliquary Tower
1
Simic Growth Chamber
1
Simic Guildgate
1
Terramorphic Expanse
1
Thornwood Falls
1
Vivid Creek
1
Vivid Grove
1
Zoetic Cavern

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