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COMMANDER(S)
Rin and Seri, Inseparable
QR Code
G R W
- Naya
Bracket
5.0 - 5.5
Bracket 1
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ANALYSIS

Overview:

This Naya (RGW) deck helmed by Rin and Seri, Inseparable focuses on tribal synergy with Cats and Dogs, leveraging token generation and anthem effects to build a wide board. The commander enables a dual-token strategy, creating Cat tokens when casting Dogs and vice versa, while offering a direct damage/lifegain finisher. Key cards like Maskwood Nexus and Roaming Throne amplify token production and trigger redundancy, while Mirror Entity and Zendikar Resurgent provide scaling threats. The deck aims to win through combat overruns or Rin and Seri's activated ability, supported by moderate interaction and protection tools.


Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Prioritize ramping with Rampant Growth, Utopia Sprawl, and Nature's Lore to cast Rin and Seri early. Deploy low-cost Cats/Dogs like Selfless Savior and Spirited Companion to start token generation.
  2. Token Proliferation (Turns 3-6): Cast tribal payoffs like Feline Sovereign, Pack Leader, and Cryptolith Rite to buff tokens and generate mana. Use Maskwood Nexus or Volatile Claws to maximize Rin and Seri’s triggers.
  3. Finisher Phase (Turns 5-8):
    • Combat: Swing with a wide board enhanced by Mirror Entity (pumping via X=3+), Legion Loyalty (myriad tokens), or Zendikar Resurgent.
    • Commander Burn: Activate Rin and Seri’s ability repeatedly with 10+ Dogs (e.g., via Second Harvest tokens) for lethal damage.
    • Value Engines: Beast Whisperer and Idol of Oblivion ensure card draw to sustain momentum.

Mulligan Priorities:

  • Keep hands with 2-3 lands (including green/white sources) and at least 1 ramp spell.
  • Prioritize early creatures (e.g., Loyal Warhound, Goldhound) to trigger tokens.
  • Look for Cryptolith Rite or Maskwood Nexus for explosive turns.

Key Tips:

  • Use Temur Sabertooth to bounce and replay key Cats/Dogs for repeated token triggers.
  • Teferi's Protection and Clever Concealment protect against board wipes.
  • Roaming Throne doubles Rin and Seri’s token triggers if set to "Dog" or "Cat."

Weaknesses:

Critical

  • Board Wipes: Relies heavily on a wide board; lacks mass recursion outside Bala Ged Recovery.
  • Commander Reliance: Repeated removal of Rin and Seri stalls token generation and the primary finisher.

Moderate

  • Artifact/Enchantment Hate: Cryptolith Rite, Maskwood Nexus, and Zendikar Resurgent are high-value targets.
  • Stax Effects: Cursed Totem nullifies mana dorks and Rin and Seri’s activated ability.

Minor

  • Fliers/Evasion: Limited reach outside Mirri, Cat Warrior’s forestwalk and Zodiac Dog’s mountainwalk.

Most Important Cards:

  • Maskwood Nexus (Enables dual-token generation and tribal synergy)
  • Cryptolith Rite (Mana acceleration for explosive turns)
  • Mirror Entity (Scaling combat finisher)
  • Roaming Throne (Doubles token triggers and anthem effects)
  • Zendikar Resurgent (Card draw and mana doubling)
  • Teferi's Protection (Board wipe protection)
  • Legion Loyalty (Mass token duplication via myriad)
  • Feline Sovereign (Anthem + artifact/enchantment removal)
  • Temur Sabertooth (Recursion and protection)
  • Skullclamp (Card draw from 1/1 tokens)

Attribute Ratings:

Speed: 6/10

  • Can threaten lethal via combat or commander activations by turns 7-9, but lacks fast infinite combos.

Resilience: 5/10

  • Limited protection outside a few spells; struggles to rebuild after multiple wipes.

Consistency: 7/10

  • Strong tribal synergy and card draw (e.g., Beast Whisperer, Sylvan Library) ensure steady token generation.

Interaction: 4/10

  • Spot removal (Crib Swap, Qasali Slingers) and protection exist but lacks counterspells or stack interaction.

Rating Justification:

This deck reliably executes a combat-focused game plan with moderate speed (T7-9 wins) and strong consistency through tribal synergies. However, its reliance on the commander and vulnerability to board wipes cap its resilience, aligning it with upgraded precons or focused casual tiers.

Power level: 5.0 - 5.5

DECK LIST
Rin and Seri, Inseparable
Planeswalker: 1
($3.59)
1
Huatli, Radiant Champion
2 G W
Creature: 34
($110.08)
1
Adorned Pouncer
1 W
1
Arahbo, the First Fang
2 W
1
Beast Whisperer
2 G G
1
Bronzehide Lion
G W
1
Felidar Cub
1 W
1
Feline Sovereign
2 G
1
Fleetfoot Panther
1 G W
1
Goldhound
R
1
Hungry Lynx
1 G
1
Irregular Cohort
2 W W
1
Kutzil, Malamet Exemplar
1 G W
1
Lion Sash
1 W
1
Loyal Warhound
1 W
1
Masked Vandal
1 G
1
Mirri, Cat Warrior
1 G G
1
Mirror Entity
2 W
1
Ocelot Pride
W
1
Oreskos Explorer
1 W
1
Pack Leader
1 W
1
Qasali Slingers
4 G
1
Realmwalker
2 G
1
Resolute Watchdog
W
1
Roaming Throne
4
1
Robaran Mercenaries
3 W
1
Runic Armasaur
1 G G
1
Scrapwork Mutt
2
1
Selfless Savior
W
1
Skyknight Squire
1 W
1
Spirited Companion
1 W
1
Temur Sabertooth
2 G G
1
Vizier of the Menagerie
3 G
1
Wary Watchdog
1 G
1
Whitemane Lion
1 W
1
Zodiac Dog
2 R
Artifact: 8
($16.41)
1
Arcane Signet
2
1
Cloud Key
3
1
Emerald Medallion
2
1
Idol of Oblivion
2
1
Illusionist's Bracers
2
1
Maskwood Nexus
4
1
Skullclamp
1
1
Springleaf Drum
1
Enchantment: 10
($26.32)
1
Compost
1 G
1
Cryptolith Rite
1 G
1
Dazzling Theater // Prop Room
3 W
1
Descendants' Path
2 G
1
Legion Loyalty
6 W W
1
Strength of the Harvest // Haven of the Harvest
2 G/W
1
Sylvan Library
1 G
1
Utopia Sprawl
G
1
Wild Growth
G
1
Zendikar Resurgent
5 G G
Instant: 8
($67.41)
1
Clever Concealment
2 W W
1
Crib Swap
2 W
1
Flare of Fortitude
2 W W
1
Second Harvest
2 G G
1
Sejiri Shelter // Sejiri Glacier
1 W
1
Shields of Velis Vel
W
1
Teferi's Protection
2 W
1
Volatile Claws
2 R
Sorcery: 6
($16.62)
1
Bala Ged Recovery // Bala Ged Sanctuary
2 G
1
Farseek
1 G
1
Nature's Lore
1 G
1
Rampant Growth
1 G
1
Shamanic Revelation
3 G G
1
Three Visits
1 G
Land: 32
($188.57)
1
Ancient Ziggurat
1
Battlefield Forge
1
Bountiful Promenade
1
Brushland
1
Command Tower
1
Evolving Wilds
1
Exotic Orchard
1
Fabled Passage
2
Forest
1
Gruul Turf
1
Hushwood Verge
1
Jetmir's Garden
1
Jungle Shrine
1
Karplusan Forest
1
Mountain
1
Overgrown Farmland
1
Path of Ancestry
1
Pendelhaven
2
Plains
1
Rugged Prairie
1
Sacred Foundry
1
Selesnya Sanctuary
1
Sheltering Landscape
1
Stomping Ground
1
Temple Garden
1
Three Tree City
1
Unclaimed Territory
1
Wooded Bastion
1
Yavimaya Hollow
1
Yavimaya, Cradle of Growth

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