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COMMANDER(S)
Zhulodok, Void Gorger
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Colorless
- Colorless
Created by  Virage1701
Bracket
5.0 - 5.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This colorless Eldrazi deck helmed by Zhulodok, Void Gorger focuses on accelerating into massive 7+ mana value threats to exploit Zhulodok's double cascade ability. The strategy revolves around ramping via artifacts and Eldrazi-specific lands (e.g., Eldrazi Temple, Urza's Workshop) to deploy game-ending creatures like Ulamog, the Ceaseless Hunger and Kozilek, Butcher of Truth, which cascade into additional value or threats. Zhulodok is critical to the strategy, as its cascade triggers amplify the deck's late-game explosiveness. Secondary win conditions include annihilator triggers, Eldrazi Conscription voltron, and board control via All Is Dust/Ugin, the Spirit Dragon.

Primer:

Core Strategy Execution:

  1. Early Ramp (Turns 1-4): Prioritize mana rocks (Sol Ring, Thran Dynamo, Hedron Archive) and utility lands (Eye of Ugin, Urza's Mine). Use Expedition Map to fetch key lands like Urza's Workshop or Sanctum of Ugin.
  2. Deploy Zhulodok (Turns 4-6): Cast Zhulodok once 6+ mana is available. Protect it with Lightning Greaves, Swiftfoot Boots, or Not of This World.
  3. Cascade Bombardment (Turns 5+): Cast 7+ MV spells (e.g., Ulamog, the Infinite Gyre, Breaker of Creation) to trigger double cascade, cheating out additional threats like Void Winnower or It That Betrays. Use Liberator, Urza's Battlethopter to cast spells at instant speed.
  4. Close the Game: Overwhelm with annihilator triggers, exile effects (Ulamog, the Ceaseless Hunger), or Kaldra Compleat commander damage. Reset boards with All Is Dust or Perilous Vault if needed.

Mulligan Priorities:

  • Keep hands with 2-3 lands, including at least one ramp artifact (e.g., Sol Ring, Everflowing Chalice).
  • Prioritize hands with a 4-5 MV ramp piece (e.g., Hedron Archive, Forsaken Monument).
  • Avoid hands without early mana acceleration or clogged with 8+ MV spells.

Key Tips:

  • Use Mystic Forge to bypass top-deck clunks and chain spells.
  • Forsaken Monument doubles mana from Wastes and buffs creatures.
  • Mirrorpool copies game-ending spells like Ugin's Mastery or cascade triggers.
  • Soul of New Phyrexia protects your board from wipes.

Weaknesses:

Critical

  • Commander Dependency: Zhulodok removal cripples cascade value. Limited protection beyond boots/greaves.
  • Slow Start: High curve risks being outpaced by faster decks before establishing board presence.

Moderate

  • Graveyard Reliance: Exiling Kozilek, Butcher of Truth/Ulamog, the Infinite Gyre disrupts recursion.
  • Artifact Hate: Vandalblast or Null Rod cripples mana base and ramp.

Minor

  • Limited Interaction: Relies on reactive tools like Warping Wail and Titan's Presence.
  • Annihilator Triggers: Struggles against token/go-wide strategies.

Most Important Cards:

  • Zhulodok, Void Gorger (Double cascade engine)
  • Urza's Incubator (Eldrazi cost reduction)
  • Forsaken Monument (Mana amplification, lifegain)
  • All Is Dust (One-sided board wipe)
  • Liberator, Urza's Battlethopter (Flash enabler for cascade timing)
  • Ulamog, the Ceaseless Hunger (Exile threat + cascade target)
  • Eldrazi Temple (Critical mana acceleration)
  • Sanctum of Ugin (Tutor on cast)
  • Mystic Forge (Top-deck manipulation)
  • Kozilek, Butcher of Truth (Annihilator + card draw)

Attribute Ratings:

Speed: 6/10

  • Can deploy game-ending threats by turns 6-8 with optimal ramp, but high MV spells and setup time cap early explosiveness.

Resilience: 5/10

  • Limited protection for Zhulodok and few recursion tools. Board wipes (Farewell) can reset progress, but Soul of New Phyrexia offers some recovery.

Consistency: 7/10

  • Redundant ramp and land tutors ensure mana stability, but top-heavy curve risks clunky draws.

Interaction: 3/10

  • Minimal targeted removal (Duplicant, Titan's Presence) and no stack interaction beyond Warping Wail.

Rating Justification:

This deck operates as a slower, battlecruiser-style list with high-ceiling turns via cascade but struggles against faster combos or heavy interaction. Its T7-9 win potential and moderate resilience align with optimized casual tiers, though its linearity and meta vulnerabilities limit its ceiling.

Power level: 5.0 - 5.5

DECK LIST
Zhulodok, Void Gorger
Planeswalker: 3
($48.12)
1
Ugin, Eye of the Storms
7
1
Ugin, the Ineffable
6
1
Ugin, the Spirit Dragon
8
Creature: 32
($255.17)
1
Abstruse Archaic
4
1
Ancient Stone Idol
10
1
Artisan of Kozilek
9
1
Bane of Bala Ged
7
1
Breaker of Creation
6 C C
1
Conduit of Ruin
6
1
Crashing Drawbridge
2
1
Desolation Twin
10
1
Duplicant
6
1
Emrakul, the Promised End
13
1
Emrakul, the World Anew
12
1
Endbringer
5 C
1
Flayer of Loyalties
8 C C
1
It That Betrays
12
1
Kozilek, Butcher of Truth
10
1
Kozilek, the Broken Reality
9
1
Kozilek, the Great Distortion
8 C C
1
Liberator, Urza's Battlethopter
3
1
Oblivion Sower
6
1
Palladium Myr
3
1
Pathrazer of Ulamog
11
1
Sire of Seven Deaths
7
1
Skittering Cicada
3
1
Solemn Simulacrum
4
1
Soul of New Phyrexia
6
1
Steel Hellkite
6
1
Ulamog's Dreadsire
10
1
Ulamog, the Ceaseless Hunger
10
1
Ulamog, the Defiler
10
1
Ulamog, the Infinite Gyre
11
1
Void Winnower
9
1
Wandering Archaic // Explore the Vastlands
5
Artifact: 18
($49.42)
1
Darksteel Monolith
8
1
Dreamstone Hedron
6
1
Everflowing Chalice
0
1
Expedition Map
1
1
Forsaken Monument
5
1
Hedron Archive
4
1
Kaldra Compleat
7
1
Lightning Greaves
2
1
Mirage Mirror
3
1
Mystic Forge
4
1
Perilous Vault
4
1
Sol Ring
1
1
Stonespeaker Crystal
4
1
Swiftfoot Boots
2
1
Thought Vessel
2
1
Thran Dynamo
4
1
Urza's Incubator
3
1
Worn Powerstone
3
Enchantment: 3
($5.1)
1
Echoes of Eternity
3 C C C
1
Eldrazi Conscription
8
1
Ugin's Mastery
4
Instant: 5
($8.41)
1
Desecrate Reality
7
1
Eldritch Immunity
C
1
Not of This World
7
1
Titan's Presence
3
1
Warping Wail
1 C
Sorcery: 3
($15.38)
1
All Is Dust
7
1
Calamity of the Titans
4 C C
1
Rise of the Eldrazi
9 C C C
Land: 35
($169.07)
1
Arcane Lighthouse
1
Arch of Orazca
1
Blast Zone
1
Bonders' Enclave
1
Cavern of Souls
1
Eldrazi Temple
1
Eye of Ugin
1
Mirrorpool
1
Reliquary Tower
1
Rogue's Passage
1
Sanctum of Ugin
1
Scavenger Grounds
1
Sea Gate Wreckage
1
Shrine of the Forsaken Gods
1
Tomb of the Spirit Dragon
1
Tyrite Sanctum
1
Ugin's Labyrinth
1
Urza's Cave
1
Urza's Mine
1
Urza's Power Plant
1
Urza's Tower
1
Urza's Workshop
1
War Room
11
Wastes
1
Zhalfirin Void

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