









Overview:
This Grixis deck helmed by Nekusar, the Mindrazer employs a wheels-based strategy, punishing opponents for drawing cards through damage triggers like Underworld Dreams, Spiteful Visions, and Kederekt Parasite. The commander amplifies this strategy by dealing 1 damage per card drawn beyond the first each turn. Secondary win conditions include Exquisite Blood/Sanguine Bond combo and Psychosis Crawler/The Locust God synergies. Nekusar is critical as both an enabler and damage multiplier, though the deck can function temporarily without him through its enchantment suite.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy mana rocks (Sol Ring, signets) and card-draw punishment engines like Kederekt Parasite or Stormfist Crusader. Prioritize casting Nekusar once 1-2 damage enchantments are established.
- Midgame Acceleration (Turns 5-7): Resolve key enchantments (Underworld Dreams, Spiteful Visions) and protect them with Swiftfoot Boots/counterspells. Use wheel effects (Windfall, Wheel of Fate) to trigger mass damage.
- Win Conditions:
- Wheel Burn: Chain multiple wheels with 3+ damage triggers in play for lethal.
- Exquisite Bond Combo: Pair Exquisite Blood with Sanguine Bond for infinite life drain.
- Token Swarm: Generate Locust tokens via The Locust God for combat wins.
Mulligan Priorities:
- Keep hands with 3+ lands and at least one ramp artifact or 2-mana rock.
- Prioritize hands containing a wheel effect and one damage engine.
- Avoid hands lacking early plays or with only high-CMC cards.
Key Tips:
- Time wheels to maximize damage triggers - wait until 2-3 enchantments are active.
- Use Whispering Madness's cipher to repeat wheels.
- Protect Nekusar with Neurok Stealthsuit or Swiftfoot Boots.
- Leverage Kess, Dissident Mage to recur wheels from graveyard.
Weaknesses:
Critical
- Extreme vulnerability to enchantment removal (destroying Underworld Dreams/Spiteful Visions cripples the core strategy).
- Heavy reliance on Nekusar with limited protection; commander tax becomes prohibitive quickly.
Moderate
- Slow mana base with 10+ taplands delays critical turns.
- Weak to graveyard hate disrupting Kess, Dissident Mage and wheel recursion.
Minor
- Limited answers to resolved threats (only 4 targeted removal spells).
- Struggles against lifegain strategies offsetting burn damage.
Most Important Cards:
- Nekusar, the Mindrazer (Core engine and damage amplifier)
- Underworld Dreams (Primary damage engine)
- Windfall (Mass draw trigger with recursion potential)
- Exquisite Blood (Combo piece with Sanguine Bond)
- Sanguine Bond (Combo finisher and life pressure)
- Wheel of Fate (Uncounterable wheel effect)
- Kederekt Parasite (Early-game damage source)
- The Locust God (Alternate win condition)
- Psychosis Crawler (Scaling damage threat)
- Swiftfoot Boots (Critical protection for Nekusar)
Attribute Ratings:
Speed: 5/10
- Can threaten wins by T7-9 through ideal wheel sequences but requires multiple setup pieces.
Resilience: 4/10
- Limited protection for key pieces and heavy reliance on fragile enchantments leaves the strategy easily disrupted.
Consistency: 6/10
- Numerous wheel effects provide redundancy, but lack of tutors for combo pieces and slow mana base reduce reliability.
Interaction: 5/10
- Contains targeted removal and counterspells but lacks board wipes and has minimal stack interaction beyond Counterspell/Negate.
Rating Justification:
The deck demonstrates focused casual power with a clear T7-9 win potential through wheels and synergies, but its slow setup, fragile engines, and lack of fast mana/tutors prevent higher optimization. Resilience issues from enchantment dependency and weak interaction place it in the upgraded precon to focused casual range.
Power level: 4.5 - 5.0
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