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COMMANDER(S)
Nalia de'Arnise
Tribal Control QR Code
B W
- Orzhov
OVERVIEW
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ANALYSIS

Overview:

A tribal party-focused deck led by Nalia de'Arnise, leveraging Clerics, Rogues, Warriors, and Wizards to generate value through card advantage and combat superiority, with a strong emphasis on creature-based synergies and top-deck manipulation.

Primer:

The deck aims to establish a full party (one each of Cleric, Rogue, Warrior, and Wizard) to maximize Nalia's combat trigger and other party-based payoffs. Early game focuses on developing the party while using Nalia's ability to cast creatures from the top of the library. Mid-game involves building a board presence with value creatures and protection effects. The deck wins through combat damage enhanced by party payoffs and anthem effects, with a backup plan of grinding out value through card advantage and recursion.

Weaknesses:

The deck is heavily creature-dependent and vulnerable to board wipes and mass removal. The party mechanic requires specific creature types, making the strategy somewhat rigid and predictable. The deck can struggle against faster combo decks or heavy control strategies that prevent creature-based strategies from developing.

Top 10 Most Impactful Cards:

  • Nalia de'Arnise
  • Folk Hero
  • Maskwood Nexus
  • Mother of Runes
  • Squad Commander
  • Harper Recruiter
  • Archpriest of Iona
  • Black Market Connections
  • Skullclamp
  • Mirror Entity

Attribute Ratings:

  • Speed: 4/10
  • Resilience: 5/10
  • Consistency: 6/10
  • Interaction: 5/10

Rating Justification:

This deck operates at a focused casual level, with clear synergies and a coherent gameplan but without the explosive power or consistency of higher-powered decks. It can establish a meaningful board presence by turns 5-6 and typically aims to win through combat damage around turns 9-10. While it includes some strong interaction pieces and protection effects, it lacks the speed and consistency of more optimized builds. The deck would struggle against power level 6 decks but should perform well against other casual builds.

Final power level rating: 4.5 - 5.0

DECK LIST
Nalia de'Arnise
Creature: 44
1
Archpriest of Iona
W
1
Aven Mindcensor
2 W
1
Bloodsoaked Champion
B
1
Burakos, Party Leader
3 B
1
Butcher of Malakir
5 B B
1
Bygone Bishop
2 W
1
Calculating Lich
4 B B
1
Changeling Outcast
B
1
Corpse Augur
3 B
1
Deep Gnome Terramancer
1 W
1
Dire Fleet Ravager
3 B B
1
Eight-and-a-Half-Tails
W W
1
Felisa, Fang of Silverquill
2 W B
1
Frontline Medic
2 W
1
Galepowder Mage
3 W
1
Glorious Protector
2 W W
1
Gonti, Lord of Luxury
2 B B
1
Grim Haruspex
2 B
1
Grim Hireling
3 B
1
Harper Recruiter
2 W
1
High Priest of Penance
W B
1
Irregular Cohort
2 W W
1
Jazal Goldmane
2 W W
1
Mage's Attendant
2 W
1
Magus of the Balance
1 W
1
Malakir Blood-Priest
1 B
1
Mardu Strike Leader
2 B
1
Mikaeus, the Lunarch
X W
1
Mindblade Render
1 B
1
Mirror Entity
2 W
1
Mother of Runes
W
1
Nighthawk Scavenger
1 B B
1
Order of Whiteclay
1 W W
1
Pontiff of Blight
4 B B
1
Priest of Ancient Lore
2 W
1
Puppeteer Clique
3 B B
1
Rumor Gatherer
1 W W
1
Seasoned Dungeoneer
3 W
1
Selfless Spirit
1 W
1
Solemn Doomguide
3 B B
1
Solemn Recruit
1 W W
1
Squad Commander
3 W
1
Valiant Changeling
5 W W
1
Zulaport Cutthroat
1 B
Sorcery: 5
1
Austere Command
4 W W
1
Dusk // Dawn
2 W W //  3 W W
1
Sevinne's Reclamation
2 W
1
Stick Together
3 W W
1
Thwart the Grave
4 B B
Instant: 3
1
Crib Swap
2 W
1
Despark
W B
1
Unbreakable Formation
2 W
Artifact: 7
1
Arcane Signet
2
1
Maskwood Nexus
4
1
Multiclass Baldric
1
1
Orzhov Signet
2
1
Skullclamp
1
1
Sol Ring
1
1
Talisman of Hierarchy
2
Enchantment: 3
1
Black Market Connections
2 B
1
Firja's Retribution
1 W W B
1
Folk Hero
1 W
Land: 37
1
Ash Barrens
1
Bojuka Bog
1
Castle Locthwain
1
Command Tower
1
Mortuary Mire
1
Mutavault
1
Myriad Landscape
1
Orzhov Basilica
1
Path of Ancestry
10
Plains
1
Shambling Vent
1
Snowfield Sinkhole
1
Starlit Sanctum
10
Swamp
1
Tainted Field
1
Temple of Silence
1
Vault of the Archangel
1
War Room
1
Windbrisk Heights