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COMMANDER(S)
Killian, Ink Duelist
QR Code
B W
- Orzhov
Created by  monsteras
Bracket
3.5 - 4.0
Bracket 1
Average CMC Average CMC
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ANALYSIS

Overview:

This Orzhov aura-focused deck leverages Killian, Ink Duelist as a central cost-reduction engine and evasive threat. The strategy revolves around enchanting creatures—primarily Killian—with low-cost auras to generate value, control the board, and win through commander damage or buffed creatures. Killian's cost reduction enables efficient casting of targeted removal and auras, while his lifelink/menace provides sustain and evasion. The deck lacks combo finishers and relies heavily on incremental value and combat, making it vulnerable to disruption.

Primer:

Core Strategy Execution:

  1. Deploy Killian Early (Turns 2-3): Prioritize casting Killian on curve using lands/rocks. Protect him with hexproof auras (Benevolent Blessing, Beaming Defiance) or regeneration (Dark Dabbling).
  2. Aura Stacking & Value (Turns 3-6): Use cost-reducers (Transcendent Envoy, Starnheim Courser) to flood Killian or other creatures (e.g., Wingsteed Rider) with auras. Prioritize:
    • Draw Engines: Angelic Gift, Grisly Transformation, Casting of Bones.
    • Protection: Hyena Umbra, Floating Shield, Shelter.
    • Threat Amplification: All That Glitters, Ethereal Armor, Gift of Orzhova.
  3. Control & Grind: Remove threats with discounted removal (Feed the Serpent, Bleed Dry). Use recursion (Auramancer, Monk Idealist) to rebuild after wipes.
  4. Win Condition:
    • Commander Damage: Killian with evasion auras (flying, menace) and power boosts (Dub, Mammoth Umbra).
    • Go-Wide Buffs: All That Glitters/Ethereal Armor on enchanted creatures.
    • Life Drain: Grim Guardian pings with aura spam.

Mulligan Priorities:

  • Keep hands with Killian + 2-3 lands/ramp (Orzhov Signet, Mind Stone).
  • Prioritize early protection (Hyena Umbra, Shelter) or aura-based card draw (Angelic Gift).
  • Avoid hands lacking Killian enablers or with only high-CMC auras.

Key Tips:

  • Protect Killian: His cost reduction is essential. Hold protection spells for removal responses.
  • Leverage Heroic: Wingsteed Rider, Bloodcrazed Hoplite grow with targeted spells.
  • Recursion Loops: Tethmos High Priest + cheap auras can recur key creatures.
  • Aura Flexibility: Bestow creatures (Hopeful Eidolon) serve as creatures early or auras later.

Weaknesses:

Critical

  • Board Wipes: Minimal recovery beyond single-target recursion (Auramancer). Lacks mass reanimation or indestructible effects.
  • Enchantment Removal: Back to Nature effects cripple the deck's engine and win conditions.
  • Commander Reliance: Killian removal sets the deck back multiple turns due to high recast costs.

Moderate

  • Graveyard Hate: Shuts down recursion from Monk Idealist, Casting of Bones, etc.
  • Evasive Threats: Struggles against flying/reach-heavy boards without sufficient removal.
  • Card Draw Deficiency: Relies on situational aura triggers; risks running out of gas.

Minor

  • Artifact/Enchantment Focus: Vulnerable to targeted hate (Bane of Progress), though some removal exists.
  • Slow Ramp: Limited acceleration delays Killian/aura deployment against faster decks.

Most Important Cards:

  • Killian, Ink Duelist (Cost reduction engine & primary win condition)
  • All That Glitters (Scaling threat amplifier)
  • Heliod's Pilgrim (Tutor for critical auras)
  • Ethereal Armor (High-impact power boost)
  • Transcendent Envoy (Aura cost reduction)
  • Gift of Orzhova (Evasion, lifelink, and power boost)
  • Feed the Serpent (Efficient removal with Killian discount)
  • Auramancer (Graveyard recursion for auras)
  • Grim Guardian (Passive life-drain win condition)
  • Tethmos High Priest (Recursion engine for low-CMC creatures)

Attribute Ratings:

Speed: 4/10

  • Wins via combat typically around T10-12. No fast combos; relies on incremental aura stacking and commander damage.

Resilience: 3/10

  • Fragile to removal targeting Killian or key enchantments. Limited protection/recursion beyond single-target spells.

Consistency: 5/10

  • Tutors (Heliod's Pilgrim) and aura-based draw provide moderate consistency, but reliant on Killian sticking.

Interaction: 6/10

  • Efficient targeted removal (Feed the Serpent, Bleed Dry) and protection spells. Lacks board wipes or stack interaction.

Rating Justification:

This deck operates as a focused aura-voltron strategy with moderate synergy but suffers from critical vulnerabilities to board wipes and commander removal. Its T10-12 win speed and low resilience align with Casual/Precon tiers, though its targeted interaction and aura synergies lift it slightly above jank.

Power level: 3.5 - 4.0

DECK LIST
Killian, Ink Duelist
Creature: 18
($2.12)
1
Akroan Skyguard
1 W
1
Auramancer
2 W
1
Baleful Eidolon
1 B
1
Bloodcrazed Hoplite
1 B
1
Grim Guardian
2 B
1
Guardian of the Guildpact
3 W
1
Harvestguard Alseids
2 W
1
Heliod's Pilgrim
2 W
1
Hopeful Eidolon
W
1
Ironclad Slayer
2 W
1
Lagonna-Band Trailblazer
W
1
Monk Idealist
2 W
1
Observant Alseid
2 W
1
Slumbering Keepguard
W
1
Starnheim Courser
2 W
1
Tethmos High Priest
2 W
1
Transcendent Envoy
1 W
1
Wingsteed Rider
1 W W
Artifact: 5
($0.65)
1
Bonder's Ornament
3
1
Fountainport Bell
1
1
Mind Stone
2
1
Orzhov Signet
2
1
Wayfarer's Bauble
1
Enchantment: 27
($5.83)
1
All That Glitters
1 W
1
Angelic Gift
1 W
1
Aspect of Gorgon
2 B
1
Benevolent Blessing
1 W
1
Call to Serve
1 W
1
Candlelight Vigil
3 W
1
Cartouche of Ambition
2 B
1
Casting of Bones
2 B
1
Cracked Skull
2 B
1
Dub
2 W
1
Edge of the Divinity
W/B
1
Ethereal Armor
W
1
Flaming Fist
2 W
1
Floating Shield
2 W
1
Gift of Orzhova
1 W/B W/B
1
Grisly Transformation
2 B
1
Hold for Ransom
1 W
1
Hyena Umbra
W
1
Lingering Death
1 B
1
Mammoth Umbra
4 W
1
Mortal Obstinacy
W
1
Necromancer's Magemark
2 B
1
Necromantic Thirst
2 B B
1
Prison Sentence
2 W
1
Sadistic Glee
B
1
Twisted Embrace
2 B B
1
Unholy Indenture
2 B
Instant: 10
($2.47)
1
Beaming Defiance
1 W
1
Bleed Dry
2 B B
1
Blood Pact
2 B
1
Dark Dabbling
2 B
1
Feed the Serpent
2 B B
1
Karametra's Blessing
W
1
Remove Enchantments
W
1
Repel the Darkness
2 W
1
Second Thoughts
4 W
1
Shelter
1 W
Sorcery: 5
($0.69)
1
Deadly Visit
3 B B
1
Divine Light
W
1
Drown in Sorrow
1 B B
1
Read the Bones
2 B
1
Sign in Blood
B B
Land: 34
($2.51)
1
Ash Barrens
1
Command Tower
1
Conduit Pylons
1
Crystal Grotto
1
Desert
1
Opal Palace
14
Plains
1
Study Hall
13
Swamp

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