









Overview:
This Orzhov aura-focused deck leverages Killian, Ink Duelist as a central cost-reduction engine and evasive threat. The strategy revolves around enchanting creatures—primarily Killian—with low-cost auras to generate value, control the board, and win through commander damage or buffed creatures. Killian's cost reduction enables efficient casting of targeted removal and auras, while his lifelink/menace provides sustain and evasion. The deck lacks combo finishers and relies heavily on incremental value and combat, making it vulnerable to disruption.
Primer:
Core Strategy Execution:
- Deploy Killian Early (Turns 2-3): Prioritize casting Killian on curve using lands/rocks. Protect him with hexproof auras (Benevolent Blessing, Beaming Defiance) or regeneration (Dark Dabbling).
- Aura Stacking & Value (Turns 3-6): Use cost-reducers (Transcendent Envoy, Starnheim Courser) to flood Killian or other creatures (e.g., Wingsteed Rider) with auras. Prioritize:
- Draw Engines: Angelic Gift, Grisly Transformation, Casting of Bones.
- Protection: Hyena Umbra, Floating Shield, Shelter.
- Threat Amplification: All That Glitters, Ethereal Armor, Gift of Orzhova.
- Control & Grind: Remove threats with discounted removal (Feed the Serpent, Bleed Dry). Use recursion (Auramancer, Monk Idealist) to rebuild after wipes.
- Win Condition:
- Commander Damage: Killian with evasion auras (flying, menace) and power boosts (Dub, Mammoth Umbra).
- Go-Wide Buffs: All That Glitters/Ethereal Armor on enchanted creatures.
- Life Drain: Grim Guardian pings with aura spam.
Mulligan Priorities:
- Keep hands with Killian + 2-3 lands/ramp (Orzhov Signet, Mind Stone).
- Prioritize early protection (Hyena Umbra, Shelter) or aura-based card draw (Angelic Gift).
- Avoid hands lacking Killian enablers or with only high-CMC auras.
Key Tips:
- Protect Killian: His cost reduction is essential. Hold protection spells for removal responses.
- Leverage Heroic: Wingsteed Rider, Bloodcrazed Hoplite grow with targeted spells.
- Recursion Loops: Tethmos High Priest + cheap auras can recur key creatures.
- Aura Flexibility: Bestow creatures (Hopeful Eidolon) serve as creatures early or auras later.
Weaknesses:
Critical
- Board Wipes: Minimal recovery beyond single-target recursion (Auramancer). Lacks mass reanimation or indestructible effects.
- Enchantment Removal: Back to Nature effects cripple the deck's engine and win conditions.
- Commander Reliance: Killian removal sets the deck back multiple turns due to high recast costs.
Moderate
- Graveyard Hate: Shuts down recursion from Monk Idealist, Casting of Bones, etc.
- Evasive Threats: Struggles against flying/reach-heavy boards without sufficient removal.
- Card Draw Deficiency: Relies on situational aura triggers; risks running out of gas.
Minor
- Artifact/Enchantment Focus: Vulnerable to targeted hate (Bane of Progress), though some removal exists.
- Slow Ramp: Limited acceleration delays Killian/aura deployment against faster decks.
Most Important Cards:
- Killian, Ink Duelist (Cost reduction engine & primary win condition)
- All That Glitters (Scaling threat amplifier)
- Heliod's Pilgrim (Tutor for critical auras)
- Ethereal Armor (High-impact power boost)
- Transcendent Envoy (Aura cost reduction)
- Gift of Orzhova (Evasion, lifelink, and power boost)
- Feed the Serpent (Efficient removal with Killian discount)
- Auramancer (Graveyard recursion for auras)
- Grim Guardian (Passive life-drain win condition)
- Tethmos High Priest (Recursion engine for low-CMC creatures)
Attribute Ratings:
Speed: 4/10
- Wins via combat typically around T10-12. No fast combos; relies on incremental aura stacking and commander damage.
Resilience: 3/10
- Fragile to removal targeting Killian or key enchantments. Limited protection/recursion beyond single-target spells.
Consistency: 5/10
- Tutors (Heliod's Pilgrim) and aura-based draw provide moderate consistency, but reliant on Killian sticking.
Interaction: 6/10
- Efficient targeted removal (Feed the Serpent, Bleed Dry) and protection spells. Lacks board wipes or stack interaction.
Rating Justification:
This deck operates as a focused aura-voltron strategy with moderate synergy but suffers from critical vulnerabilities to board wipes and commander removal. Its T10-12 win speed and low resilience align with Casual/Precon tiers, though its targeted interaction and aura synergies lift it slightly above jank.
Power level: 3.5 - 4.0
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