









Overview:
Neheb, the Eternal leverages aggressive damage-dealing effects to generate explosive red mana, fueling game-ending X-spells and combat loops. The deck focuses on symmetrical life loss via effects like Heartless Hidetsugu and Flame Rift, then converts Neheb's post-combat mana into lethal Comet Storm casts or infinite combat steps with Aggravated Assault. While capable of T5-7 wins with optimal draws, reliance on commander-centric strategies and limited interaction keep it below cEDH thresholds.
Primer:
Core Strategy: This deck aims to:
- Ramp Early: Deploy Neheb by T4 using Mana Vault, Sol Ring, and Extraplanar Lens.
- Trigger Damage Synergies: Use symmetrical burn (Acidic Soil, Flame Rift) and combat damage to maximize Neheb's mana generation.
- Convert to Win: Channel massive red mana into:
- Infinite combat loops via Aggravated Assault/Savage Beating
- Board-clearing X-spells (Jaya's Immolating Inferno, Comet Storm)
- Burst card advantage (Etali, Primal Storm, Knollspine Dragon)
Key Lines:
- T4 Neheb + T5 Flame Rift → 8 mana → Aggravated Assault activation = infinite combat
- Chandra's Ignition on Neheb → 4 damage to all opponents → 12 mana → lethal Comet Storm
- Heartless Hidetsugu activation → halve life totals → Sizzle for cleanup
Mulligan Priorities:
- 3+ lands with red sources
- 1-2 ramp pieces (Sol Ring, Arcane Signet)
- At least 1 damage enabler (Fervor, Thermo-Alchemist)
Critical Sequencing:
- Protect Neheb with Lightning Greaves/Darksteel Plate
- Time symmetrical damage effects before combat
- Reserve mana doublers (Nykthos, Shrine to Nyx) for post-combat phases
Avoid:
- Overextending creatures before establishing protection
- Casting X-spells without guaranteed lethal
- Wasting mana on non-game-ending plays
Weaknesses:
Critical:
- Commander dependency (3+ removals cripples strategy)
- No graveyard recursion for key pieces
- Vulnerable to lifegain strategies
Moderate:
- Limited stack interaction (only Electrodominance as pseudo-counter)
- Weak to enchantment-based stax (Rest in Peace irrelevant here, but Rule of Law effects)
Minor:
- High average CMC (3.2) risks slow starts
- Basic-heavy mana base susceptible to Blood Moon
Most Important Cards:
- Aggravated Assault
- Extraplanar Lens
- Mana Vault
- Wheel of Fortune
- Embercleave
- Jaya's Immolating Inferno
- Sword of Feast and Famine
- Comet Storm
- Sunbird's Invocation
- Electrodominance
Attribute Ratings:
Speed: 7/10
- T5 goldfish kills possible (Neheb + Aggravated Assault + damage enablers)
- Average T7-9 wins in practice
Resilience: 5/10
- Dies to 2-3 targeted removals on Neheb
- Limited protection beyond equipment
- Recovers poorly from wraths pre-Platinum Emperion
Consistency: 6/10
- 8 wheel/tutors (Wheel of Fortune, Memory Jar, Sunbird's Invocation)
- Redundant damage sources (7 symmetrical burn spells)
- No direct combo tutors
Interaction: 4/10
- Primarily damage-based removal (Sulfurous Blast, Slagstorm)
- Limited artifact hate (Vandalblast, Viashino Heretic)
- No counterspells/stack interaction
Rating Justification:
This deck sits between "Optimized Casual" (5.0) and "High-Power Casual" (5.5) on the rubric. It exceeds T8-10 win benchmarks through explosive Neheb synergies but lacks the interaction density and combo redundancy of true 6.0+ decks. While capable of faster kills than most casual decks, its commander dependency and vulnerability to common removal keep it from higher tiers.
Power level: 5.0 - 5.5
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