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COMMANDER(S)
Aminatou, Veil Piercer
QR Code
B U W
- Esper
Created by  Del
Bracket
3.5 - 4.0
Bracket 3
Combo Combo(s) Found: Loading...
Average CMC Average CMC
Info
4.00
Cost Cost
Info
$204.37
Salt Score Salt Score
Info
SPD 3
RES 5
CON 4
INT 5
ANALYSIS

Overview:

This Esper enchantment deck helmed by Aminatou, Veil Piercer focuses on incremental value through constellation triggers, enchantment recursion, and a subtheme of miracle cost reduction. The commander enables explosive plays via her miracle-granting ability while supporting graveyard setup with surveil. Key win conditions involve draining opponents through Grim Guardian/Underworld Coinsmith triggers, overwhelming with token armies from Archon of Sun's Grace/Alela, Artful Provocateur, and leveraging transformed enchantment creatures like Zur, Eternal Schemer-animated permanents. The deck has moderate synergy but lacks fast combos or robust protection.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4):
    • Deploy mana rocks (Sol Ring, signets) and low-cost enchantments like Authority of the Consuls or Phyrexian Arena.
    • Use Aminatou's surveil to set up miracle discounts or fuel recursion (Starfield of Nyx, Hall of Heliod's Generosity).
  2. Midgame Value (Turns 5-7):
    • Resolve key engines: Zur, Eternal Schemer (enchantment animation), Extravagant Replication (copying value pieces), or The Eldest Reborn.
    • Exploit constellation triggers with Doomwake Giant (board control) and Archon of Sun's Grace (token generation).
  3. Late-Game Closing:
    • Activate Omniscience/One with the Multiverse for free spells.
    • Swing with Zur-enhanced enchantment creatures or drain opponents via Grim Guardian/Enduring Tenacity.

Mulligan Priorities:

  • Keep hands with 3 lands, early ramp (signets, Sol Ring), and at least 1 value enchantment (e.g., Phyrexian Arena).
  • Prioritize Moon-Blessed Clicer to tutor key enchantments.
  • Avoid hands lacking early plays or color fixing.

Key Tips:

  • Use Aminatou's surveil to enable miracle costs for high-impact enchantments like Redress Fate or Terminus.
  • Starfield of Nyx turns enchantments into threats but risks mass removal – time its deployment carefully.
  • Zur, Eternal Schemer grants hexproof to enchantment creatures, making them resilient to targeted removal.

Weaknesses:

Critical

  • Board Wipes: Time Wipe is the only mass removal, and enchantment-based creatures (via Starfield/Zur) die to standard wraths.
  • Enchantment Hate: Back to Nature or Farewell cripples the deck's board presence and engines.

Moderate

  • Graveyard Reliance: Recursion via Starfield of Nyx/Necromancy is vulnerable to Bojuka Bog or Rest in Peace.
  • Slow Setup: Limited fast mana and tutors delay key plays until mid-late game.

Minor

  • Fliers: Relies on Archetype of Imagination for air defense; sparse answers to evasive threats otherwise.

Most Important Cards:

  • Zur, Eternal Schemer (Makes enchantments into resilient threats)
  • Archon of Sun's Grace (Token generation + lifelink)
  • Starfield of Nyx (Recursion + creature conversion)
  • Omniscience (Free spell enabler)
  • Grim Guardian (Primary drain effect)
  • Extravagant Replication (Value multiplier)
  • Moon-Blessed Cleric (Key enchantment tutor)
  • The Eldest Reborn (Recurrence + disruption)
  • Alela, Artful Provocateur (Token swarm engine)
  • Underworld Coinsmith (Life drain synergy)

Attribute Ratings:

Speed: 3/10

  • Wins typically occur post-T10 through incremental damage or late-game engines like Omniscience.

Resilience: 5/10

  • Moderate recursion (Starfield, Hall of Heliod) but folds to concentrated enchantment hate.

Consistency: 4/10

  • Limited tutors and card draw beyond Phyrexian Arena/Mesa Enchantress; relies on Aminatou’s surveil for setup.

Interaction: 5/10

  • Spot removal (Swords to Plowshares, Cast Out) and Doomwake Giant provide control but lack stack interaction.

Rating Justification:

This deck operates at a casual pace with slow but synergistic value engines, struggling to close games before T10 and lacking protection against focused disruption. Its speed and consistency align with upgraded precon levels, while resilience issues prevent higher optimization.

Power level: 3.5 - 4.0

DECK LIST
Aminatou, Veil Piercer
Planeswalker: 1
($2.12)
1
Aminatou, the Fateshifter
W U B
Creature: 26
($19.79)
1
Alela, Artful Provocateur
1 W U B
1
Ancient Cellarspawn
1 B B
1
Archetype of Imagination
4 U U
1
Archon of Sun's Grace
2 W W
1
Arvinox, the Mind Flail
4 B B B
1
Athreos, Shroud-Veiled
4 W B
1
Celestial Ancient
3 W W
1
Demon of Fate's Design
4 B B
1
Doomwake Giant
4 B
1
Enduring Tenacity
2 B B
1
Fear of Sleep Paralysis
5 U
1
Ghostly Dancers
3 W W
1
Grim Guardian
2 B
1
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
2 W W
1
Inquisitive Glimmer
W U
1
Mesa Enchantress
1 W W
1
Moon-Blessed Cleric
2 W
1
Nightmare Shepherd
2 B B
1
Ondu Spiritdancer
4 W
1
Soaring Lightbringer
4 W
1
Starfield Mystic
1 W
1
The Master of Keys
X W U B
1
Underworld Coinsmith
W B
1
Victor, Valgavoth's Seneschal
1 W B
1
Whitewater Naiads
3 U U
1
Zur, Eternal Schemer
W U B
Artifact: 4
($1.83)
1
Arcane Signet
2
1
Azorius Signet
2
1
Orzhov Signet
2
1
Sol Ring
1
Enchantment: 21
($55.4)
1
Authority of the Consuls
W
1
Cast Out
3 W
1
Court of Vantress
2 U U
1
Estrid's Invocation
2 U
1
Extravagant Replication
4 U U
1
Ghostly Prison
2 W
1
Life Insurance
3 W B
1
Monologue Tax
2 W
1
Necromancy
2 B
1
Omniscience
7 U U U
1
One with the Multiverse
6 U U
1
Paradox Haze
2 U
1
Phyrexian Arena
1 B B
1
Propaganda
2 U
1
Revenge of Ravens
3 B
1
Secret Arcade // Dusty Parlor
4 W
1
Shadow of the Second Sun
4 U U
1
Sphere of Safety
4 W
1
Starfield of Nyx
4 W
1
The Eldest Reborn
4 B
1
Timely Ward
2 W
Instant: 6
($9.49)
1
Brainstorm
U
1
Inkshield
3 W B
1
Otherworldly Gaze
U
1
Return to Dust
2 W W
1
Swords to Plowshares
W
1
Telling Time
1 U
Sorcery: 4
($0.73)
1
Diabolic Vision
U B
1
Redress Fate
6 W W
1
Terminus
4 W W
1
Time Wipe
2 W W U
Land: 37
($115.01)
1
Adarkar Wastes
1
Arcane Sanctum
1
Azorius Chancery
1
Bleachbone Verge
1
Bojuka Bog
1
Caves of Koilos
1
Command Tower
1
Dimir Aqueduct
1
Evolving Wilds
1
Flooded Strand
1
Floodfarm Verge
1
Gloomlake Verge
1
Godless Shrine
1
Halimar Depths
1
Hall of Heliod's Generosity
1
Hallowed Fountain
3
Island
1
Marsh Flats
1
Obscura Storefront
1
Orzhov Basilica
3
Plains
1
Polluted Delta
1
Raffine's Tower
3
Swamp
1
Tainted Field
1
Tainted Isle
1
Temple of Deceit
1
Temple of Enlightenment
1
Temple of Silence
1
Terramorphic Expanse
1
Underground River

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