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COMMANDER(S)
Talrand, Sky Summoner
QR Code
U
- Mono Blue
OVERVIEW
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ANALYSIS

Overview:

A high-powered mono-blue control deck led by Talrand, Sky Summoner that combines countermagic and card advantage to establish control while generating value through Drake tokens, with multiple compact win conditions including Thassa's Oracle and Laboratory Maniac.

Primer:

This deck operates as a draw-go control strategy, leveraging powerful counterspells and interaction to control the game while generating incremental advantage through Drake tokens. The early game focuses on establishing mana acceleration through artifacts like Sol Ring, Mana Vault, and Chrome Mox, while setting up card advantage engines like Rhystic Study and Mystic Remora.

The deck features multiple win conditions, including the classic Thassa's Oracle/Laboratory Maniac paired with Leveler, infinite mana combos with Dramatic Reversal/Isochron Scepter, and the ability to win through commander damage with an army of Drake tokens. The high density of tutors and card selection helps find the right pieces at the right time, while the strong counterspell suite protects the win conditions.

Weaknesses:

The deck can struggle against aggressive strategies that deploy multiple threats before counterspell protection can be established. Artifact and enchantment removal can severely hamper the deck's acceleration and card advantage engines. The reliance on the commander for value generation makes it vulnerable to repeated removal, though the deck can function without Talrand due to its alternative win conditions.

Top 10 Most Impactful Cards:

  • Force of Will
  • Mana Drain
  • Rhystic Study
  • Dramatic Reversal
  • Isochron Scepter
  • Thassa's Oracle
  • Chrome Mox
  • Mana Vault
  • Mystic Remora
  • Jace, the Mind Sculptor

Attribute Ratings:

  • Speed: 7/10
  • Resilience: 8/10
  • Consistency: 8/10
  • Interaction: 9/10

Rating Justification:

This deck sits firmly in the high-powered competitive range due to its efficient interaction suite, multiple compact win conditions, and strong card advantage engines. While it can establish control early and potentially win by turn 4-5, it lacks the explosive fast mana and consistent turn 2-3 wins of higher-powered cEDH decks. However, it's significantly stronger than focused competitive decks (7.0) due to its premium interaction package and ability to protect its win conditions effectively.

Final power level rating: 7.5 - 8.0

Info
DECK LIST
Talrand, Sky Summoner
Planeswalker: 2
1
Jace, the Mind Sculptor
2 U U
1
Narset, Parter of Veils
1 U U
Creature: 6
1
Archmage Emeritus
2 U U
1
Consecrated Sphinx
4 U U
1
Laboratory Maniac
2 U
1
Leveler
5
1
Spellseeker
2 U
1
Thassa's Oracle
U U
Sorcery: 11
1
Curse of the Swine
X U U
1
Fabricate
2 U
1
Gitaxian Probe
U/P
1
Mass Polymorph
5 U
1
Merchant Scroll
1 U
1
Personal Tutor
U
1
Ponder
U
1
Preordain
U
1
Reshape
X U U
1
Serum Visions
U
1
Solve the Equation
2 U
Instant: 26
1
An Offer You Can't Refuse
U
1
Arcane Denial
1 U
1
Brainstorm
U
1
Consider
U
1
Counterspell
U U
1
Cyclonic Rift
1 U
1
Dramatic Reversal
1 U
1
Fierce Guardianship
2 U
1
Flusterstorm
U
1
Force of Negation
1 U U
1
Force of Will
3 U U
1
Frantic Search
2 U
1
High Tide
U
1
Mana Drain
U U
1
Mission Briefing
U U
1
Mystical Tutor
U
1
Negate
1 U
1
Opt
U
1
Pact of Negation
0
1
Pongify
U
1
Rapid Hybridization
U
1
Reality Shift
1 U
1
Resculpt
1 U
1
Rewind
2 U U
1
Synthetic Destiny
4 U U
1
Unwind
2 U
Artifact: 12
1
Arcane Signet
2
1
Basalt Monolith
3
1
Chrome Mox
0
1
Extraplanar Lens
3
1
Fellwar Stone
2
1
Isochron Scepter
2
1
Lotus Petal
0
1
Mana Vault
1
1
Manifold Key
1
1
Sapphire Medallion
2
1
Sol Ring
1
1
Thought Vessel
2
Enchantment: 4
1
Back to Basics
2 U
1
Mystic Remora
U
1
Omniscience
7 U U U
1
Rhystic Study
2 U
Land: 38
1
Academy Ruins
1
Ancient Tomb
1
Buried Ruin
1
Castle Vantress
1
Cavern of Souls
1
Flooded Strand
1
Inventors' Fair
1
Misty Rainforest
1
Mystic Sanctuary
1
Otawara, Soaring City
1
Reliquary Tower
1
Riptide Laboratory
1
Scavenger Grounds
22
Snow-Covered Island
1
Strip Mine
1
Urza's Saga
1
War Room