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COMMANDER(S)
Kynaios and Tiro of Meletis
QR Code
G R U W
- Ink-Treader
Bracket
5.5 - 6.0
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This four-color landfall deck leverages Kynaios and Tiro of Meletis as a card advantage engine while focusing on explosive land synergies. The strategy revolves around flooding the battlefield with lands via extra land drops, recursion (Ramunap Excavator, Crucible of Worlds), and mass land reanimation (Splendid Reclamation). Key payoffs include token armies from Field of the Dead/Scute Swarm, landfall-triggered value engines (Tireless Provisioner, Omnath, Locus of Creation), and combo finishes like Dark Depths + Thespian's Stage. While Kynaios accelerates opponents, the deck aims to outpace them with overwhelming land synergy and multiple win vectors.

Primer:

Core Strategy Execution:

  1. Ramp & Land Drops (Turns 1-4):
    Deploy land accelerators like Azusa, Lost but Seeking, Dryad of the Ilysian Grove, and Exploration. Use fetches (Prismatic Vista) and tutors (Crop Rotation) to enable landfall triggers. Prioritize fixing mana with triomes.
  2. Value Engine Setup (Turns 3-6):
    Resolve critical permanents: Field of the Dead, Titania, Protector of Argoth, or Sylvan Library. Use Scapeshift or Realms Uncharted to stock the graveyard for Splendid Reclamation. Activate Lotus Cobra/Ancient Greenwarden for explosive turns.
  3. Win Condition Activation (Turns 5-8):
    • Deploy Dark Depths combo or Moraug, Fury of Akoum for infinite combat phases.
    • Flood the board with Zombies/Plants via Field of the Dead/Avenger of Zendikar, then swing with Craterhoof Behemoth-like effects (Felidar Retreat counters, Moraug buffs).
    • Burn opponents with Valakut, the Molten Pinnacle or Omnath, Locus of Rage triggers.

Mulligan Priorities:

  • Keep hands with 3+ lands, including a fetch or land tutor.
  • Prioritize early ramp (Azusa, Exploration) or a landfall payoff (Tireless Provisioner).
  • Avoid hands lacking green mana or land acceleration.

Key Tips:

  • Use Sylvan Safekeeper to protect key creatures by sacrificing lands you can replay from the graveyard.
  • Shifting Woodland can copy Field of the Dead or Dark Depths in late game.
  • Alchemist's Refuge enables surprise land drops or Heroic Intervention during opponents' turns.

Weaknesses:

Critical

  • Graveyard hate (Rest in Peace, Leyline of the Void) cripples recursion engines and Splendid Reclamation.
  • Land destruction (Armageddon, Wave of Vitriol) resets the deck’s primary resource.
  • Rule of Law effects prevent multiple landfall triggers per turn.

Moderate

  • Fast combo decks can outpace this deck’s midgame-focused strategy.
  • Blood Moon disrupts nonbasic land synergies and color fixing.

Minor

  • Limited instant-speed interaction for stacked triggers or stack-based combos.
  • Group hug elements may accelerate opponents’ win conditions.

Most Important Cards:

  • Splendid Reclamation (Mass land recursion enabling explosive turns)
  • Field of the Dead (Primary token generator)
  • Dark Depths + Thespian's Stage (Alternate win combo)
  • Scapeshift (Landfall enabler/graveyard setup)
  • Omnath, Locus of Creation (Value engine and burn)
  • Ancient Greenwarden (Landfall doubler)
  • Crucible of Worlds (Graveyard land recursion)
  • Moraug, Fury of Akoum (Combat phase multiplier)
  • Titania, Protector of Argoth (Token generator and recursion)
  • Dryad of the Ilysian Grove (Land drop enabler and fixing)

Attribute Ratings:

Speed: 6/10
Can establish game-winning boards or combos by turns 7-9, but lacks fast mana for earlier explosive plays.

Resilience: 7/10
Recursive land play and protection (Heroic Intervention, Sylvan Safekeeper) mitigate removal, but core engines remain vulnerable.

Consistency: 8/10
Abundant land tutors, card draw from Kynaios, and redundant landfall payoffs ensure reliable strategy execution.

Interaction: 5/10
Limited removal suite (Path to Exile, Decimate) and few counterspells, though Boseiju, Who Endures provides flexible answers.

Rating Justification:

This deck demonstrates strong consistency and resilience with multiple overlapping land synergies, but its T7-9 win benchmark and vulnerability to common stax pieces place it in the optimized casual tier. The group hug elements slightly offset its power ceiling.

Power level: 5.5 - 6.0

DECK LIST
Kynaios and Tiro of Meletis
Planeswalker: 2
($17.21)
1
Ral Zarek
2 U R
1
Wrenn and Six
R G
Creature: 29
($124.98)
1
Admonition Angel
3 W W W
1
Aesi, Tyrant of Gyre Strait
4 G U
1
Ancient Greenwarden
4 G G
1
Ashaya, Soul of the Wild
3 G G
1
Avenger of Zendikar
5 G G
1
Azusa, Lost but Seeking
2 G
1
Dryad of the Ilysian Grove
2 G
1
Elvish Reclaimer
G
1
Emeria Angel
2 W W
1
Loot, Exuberant Explorer
2 G
1
Lotus Cobra
1 G
1
Lumra, Bellow of the Woods
4 G G
1
Mina and Denn, Wildborn
2 R G
1
Moraug, Fury of Akoum
4 R R
1
Omnath, Locus of Creation
R G W U
1
Omnath, Locus of Rage
3 R R G G
1
Oracle of Mul Daya
3 G
1
Overlord of the Hauntwoods
3 G G
1
Ramunap Excavator
2 G
1
Roil Elemental
3 U U U
1
Scute Swarm
2 G
1
Selvala, Explorer Returned
1 G W
1
Six
2 G
1
Sylvan Safekeeper
G
1
Tatyova, Benthic Druid
3 G U
1
Tireless Provisioner
2 G
1
Titania, Protector of Argoth
3 G G
1
Tomik, Distinguished Advokist
W W
1
Zimone, Mystery Unraveler
2 G U
Artifact: 2
($27.21)
1
Crucible of Worlds
3
1
Sol Ring
1
Enchantment: 6
($42.53)
1
Bearscape
1 G G
1
Exploration
G
1
Felidar Retreat
3 W
1
Prismatic Omen
1 G
1
Sylvan Library
1 G
1
Valakut Exploration
2 R
Instant: 7
($28.32)
1
An Offer You Can't Refuse
U
1
Crop Rotation
G
1
Generous Gift
2 W
1
Heroic Intervention
1 G
1
Path to Exile
W
1
Realms Uncharted
2 G
1
Rewind
2 U U
Sorcery: 12
($79.34)
1
Awaken the Woods
X G G
1
Collective Voyage
G
1
Decimate
2 R G
1
Farseek
1 G
1
Life from the Loam
1 G
1
Savor the Moment
1 U U
1
Scapeshift
2 G G
1
Splendid Reclamation
3 G
1
Sylvan Scrying
1 G
1
Will of the Sultai
4 G
1
Winds of Abandon
1 W
1
Worldsoul's Rage
X R G
Land: 41
($269.92)
1
Alchemist's Refuge
1
Boseiju, Who Endures
1
Bountiful Landscape
1
Command Tower
1
Dark Depths
1
Drownyard Temple
1
Evolving Wilds
1
Exotic Orchard
1
Fabled Passage
1
Field of the Dead
1
Flagstones of Trokair
4
Forest
1
Geier Reach Sanitarium
1
Ghost Quarter
1
Horizon Canopy
1
Horizon of Progress
2
Island
1
Jetmir's Garden
1
Ketria Triome
1
Mana Confluence
1
Mistrise Village
1
Mountain
1
Oboro, Palace in the Clouds
1
Otawara, Soaring City
1
Path of Ancestry
2
Plains
1
Prismatic Vista
1
Sheltering Landscape
1
Shifting Woodland
1
Slayers' Stronghold
1
Spara's Headquarters
1
Talon Gates of Madara
1
Thespian's Stage
1
Tranquil Landscape
1
Urza's Cave
1
Valakut, the Molten Pinnacle

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