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COMMANDER(S)
Aminatou, Veil Piercer
QR Code
B U W
- Esper
OVERVIEW
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ANALYSIS

Overview:

This is an Esper enchantment-focused deck built around Aminatou, Veil Piercer, leveraging miracle costs and top-deck manipulation to create value while establishing an enchantment-based control strategy with multiple win conditions through token generation and creature beatdown.

Primer:

The deck operates on multiple axes, with its primary gameplan revolving around establishing a strong enchantment-based board state while controlling the game through cards like Propaganda, Ghostly Prison, and Sphere of Safety. The commander's surveil ability combined with numerous top-deck manipulation effects (Sensei's Divining Top, Scroll Rack) enables consistent access to key pieces while potentially enabling discounted enchantments through the miracle-granting ability.

The deck wins through several paths: token generation via enchantment payoffs (Sigil of the Empty Throne, Hallowed Haunting), establishing a strong defensive position with multiple "pillowfort" effects, and eventually overwhelming opponents with either large creatures or an army of tokens. The deck includes several powerful value engines that can generate significant card advantage and board presence over time, supported by a robust suite of interaction and protection spells.

Weaknesses:

  • Vulnerable to mass enchantment removal and cards like Back to Nature
  • Relatively slow to establish its winning board state
  • Heavy reliance on enchantments makes it susceptible to specific hate pieces
  • Can struggle against faster combo decks before establishing defensive pieces

Most Important Cards:

  1. Smothering Tithe
  2. Sigil of the Empty Throne
  3. Sphere of Safety
  4. Sensei's Divining Top
  5. Scroll Rack
  6. Land Tax
  7. Hallowed Haunting
  8. Starfield of Nyx
  9. Omniscience
  10. Teferi's Protection

Attribute Ratings:

  • Speed: 5/10
  • Resilience: 7/10
  • Consistency: 7/10
  • Interaction: 6/10

Rating Justification:

This deck sits firmly in the 6.0-6.5 range due to its consistent strategy execution and robust protection suite. While it lacks the explosive speed of higher-powered decks, it makes up for it with strong defensive capabilities and multiple paths to victory. The deck's ability to establish a strong board state by turn 7-8 while maintaining protection places it above casual builds but below truly competitive decks.

Final power level rating: 6.0 - 6.5

The deck features a well-tuned manabase with 37 lands including appropriate utility lands and color fixing. The enchantment theme is well-supported with multiple synergistic pieces and protection elements, though it generally wins through fair means rather than infinite combos or fast mana acceleration. While it can be resilient once established, it typically needs several turns to set up its defensive position and begin implementing its winning strategy.

DECK LIST
Aminatou, Veil Piercer
Planeswalker: 2
1
Aminatou, the Fateshifter
W U B
1
Jace, the Mind Sculptor
2 U U
Battle: 1
1
Invasion of Theros // Ephara, Ever-Sheltering
Creature: 15
1
Archetype of Imagination
4 U U
1
Archon of Sun's Grace
2 W W
1
Celestial Ancient
3 W W
1
Daxos the Returned
1 W B
1
Demon of Fate's Design
4 B B
1
Doom Whisperer
3 B B
1
Enduring Innocence
1 W W
1
Entity Tracker
2 U
1
Grand Arbiter Augustin IV
2 W U
1
Inquisitive Glimmer
W U
1
Ondu Spiritdancer
4 W
1
Psemilla, Meletian Poet
2 W
1
Tameshi, Reality Architect
2 U
1
Yennett, Cryptic Sovereign
2 W U B
1
Zur, Eternal Schemer
W U B
Sorcery: 5
1
Damn
B B
1
Farewell
4 W W
1
Redress Fate
6 W W
1
Temporal Mastery
5 U U
1
Terminus
4 W W
Instant: 8
1
Counterspell
U U
1
Dawn's Truce
1 W
1
Flawless Maneuver
2 W
1
Get Out
U U
1
Lim-Dûl's Vault
U B
1
Path to Exile
W
1
Teferi's Protection
2 W
1
Void Rend
W U B
Artifact: 9
1
Arcane Signet
2
1
Chromatic Lantern
3
1
Scroll Rack
2
1
Sensei's Divining Top
1
1
Sol Ring
1
1
Talisman of Dominance
2
1
Talisman of Hierarchy
2
1
Talisman of Progress
2
1
Wishclaw Talisman
1 B
Enchantment: 29
1
Anointed Procession
3 W
1
Boon of the Spirit Realm
3 W W
1
Builder's Talent
1 W
1
Debtors' Knell
4 W/B W/B W/B
1
Enhanced Surveillance
1 U
1
Extravagant Replication
4 U U
1
Felidar Retreat
3 W
1
Ghostly Prison
2 W
1
Hallowed Haunting
2 W W
1
Imprisoned in the Moon
2 U
1
Land Tax
W
1
Leyline of Sanctity
2 W W
1
Minimus Containment
2 W
1
Mirror Room // Fractured Realm
2 U //  5 U U
1
Myth Realized
W
1
Obscura Ascendancy
W U B
1
Omniscience
7 U U U
1
One with the Multiverse
6 U U
1
Penance
2 W
1
Propaganda
2 U
1
Secret Arcade // Dusty Parlor
4 W //  2 W
1
Shark Typhoon
5 U
1
Sigil of the Empty Throne
3 W W
1
Smothering Tithe
3 W
1
Soothsaying
U
1
Spectra Ward
3 W W
1
Sphere of Safety
4 W
1
Starfield of Nyx
4 W
1
Unholy Annex // Ritual Chamber
2 B //  3 B B
Land: 30
1
Arcane Sanctum
1
Choked Estuary
1
Command Tower
1
Drowned Catacomb
1
Floodfarm Verge
1
Glacial Fortress
1
Gloomlake Verge
1
Halimar Depths
1
Hall of Heliod's Generosity
4
Island
1
Isolated Chapel
1
Nimbus Maze
1
Oboro, Palace in the Clouds
4
Plains
1
Polluted Delta
1
Port Town
1
Prairie Stream
1
Shattered Sanctum
1
Silent Clearing
1
Sunken Hollow
3
Swamp
1
Watery Grave