Overview:
This is an Esper enchantment-focused deck built around Aminatou, Veil Piercer, leveraging miracle costs and top-deck manipulation to create value while establishing an enchantment-based control strategy with multiple win conditions through token generation and creature beatdown.
Primer:
The deck operates on multiple axes, with its primary gameplan revolving around establishing a strong enchantment-based board state while controlling the game through cards like Propaganda, Ghostly Prison, and Sphere of Safety. The commander's surveil ability combined with numerous top-deck manipulation effects (Sensei's Divining Top, Scroll Rack) enables consistent access to key pieces while potentially enabling discounted enchantments through the miracle-granting ability.
The deck wins through several paths: token generation via enchantment payoffs (Sigil of the Empty Throne, Hallowed Haunting), establishing a strong defensive position with multiple "pillowfort" effects, and eventually overwhelming opponents with either large creatures or an army of tokens. The deck includes several powerful value engines that can generate significant card advantage and board presence over time, supported by a robust suite of interaction and protection spells.
Weaknesses:
- Vulnerable to mass enchantment removal and cards like Back to Nature
- Relatively slow to establish its winning board state
- Heavy reliance on enchantments makes it susceptible to specific hate pieces
- Can struggle against faster combo decks before establishing defensive pieces
Most Important Cards:
- Smothering Tithe
- Sigil of the Empty Throne
- Sphere of Safety
- Sensei's Divining Top
- Scroll Rack
- Land Tax
- Hallowed Haunting
- Starfield of Nyx
- Omniscience
- Teferi's Protection
Attribute Ratings:
- Speed: 5/10
- Resilience: 7/10
- Consistency: 7/10
- Interaction: 6/10
Rating Justification:
This deck sits firmly in the 6.0-6.5 range due to its consistent strategy execution and robust protection suite. While it lacks the explosive speed of higher-powered decks, it makes up for it with strong defensive capabilities and multiple paths to victory. The deck's ability to establish a strong board state by turn 7-8 while maintaining protection places it above casual builds but below truly competitive decks.
Final power level rating: 6.0 - 6.5
The deck features a well-tuned manabase with 37 lands including appropriate utility lands and color fixing. The enchantment theme is well-supported with multiple synergistic pieces and protection elements, though it generally wins through fair means rather than infinite combos or fast mana acceleration. While it can be resilient once established, it typically needs several turns to set up its defensive position and begin implementing its winning strategy.
Aminatou, Veil Piercer