









Overview:
This Abzan lands-matter deck leverages landfall triggers, graveyard recursion, and token generation to overwhelm opponents. The strategy focuses on accelerating land drops, recurring lands from the graveyard, and converting landfall triggers into token swarms enhanced by multipliers like Anointed Procession. While lacking infinite combos, it creates decisive board states through incremental value and synergistic payoffs.
Primer:
Core Strategy: The deck aims to flood the battlefield with lands to trigger The Necrobloom's token generation, transitioning from 0/1 Plants to 2/2 Zombies once 7+ differently named lands are controlled. Key phases:
- Land Acceleration: Early-game deployment of Exploration, Burgeoning, and land-fetch spells (Three Visits, Farseek) to maximize landfall triggers.
- Graveyard Synergy: Utilize Life from the Loam, Ramunap Excavator, and Splendid Reclamation to recur sacrificed/milled lands, fueling perpetual landfall triggers.
- Token Payoffs: Convert landfall triggers into lethal threats using Field of the Dead, Mirkwood Bats, and Corpse Knight, amplified by Anointed Procession and Insidious Roots.
Mulligan Priorities:
- Keep hands with 3+ lands and at least one ramp spell (e.g., Exploration, Nature's Lore).
- Prioritize early enablers like Lotus Cobra or Dryad of the Ilysian Grove.
- Avoid hands lacking land acceleration or graveyard recursion.
Key Tips:
- Use Zuran Orb/Sylvan Safekeeper to sacrifice lands for protection/life gain while enabling recursion engines.
- Time Scapeshift/Splendid Reclamation to trigger multiple landfall effects simultaneously.
- Protect critical mass turns with Heroic Intervention or Swiftfoot Boots on key creatures.
Weaknesses:
Critical:
- Graveyard hate (Rest in Peace, Leyline of the Void) cripples recursion engines.
- Relies on commander for upgraded token generation (vulnerable to repeated removal).
Moderate:
- Slow recovery from board wipes targeting tokens.
- Limited interaction against non-creature threats.
Minor:
- High land count reduces threat density in early draws.
Most Important Cards:
- Anointed Procession
- Field of the Dead [[Scapeshift
- Life from the Loam
- Ramunap Excavator
- The Gitrog Monster
- Titania, Protector of Argoth
- Splendid Reclamation
- Insidious Roots
- Mirkwood Bats
Attribute Ratings:
Speed: 6/10
- Goldfish win ~T7-8 via token swarms. Accelerated by T4-5 Scapeshift into Field of the Dead/Anointed Procession.
Resilience: 5/10
- Recursive land engines mitigate land destruction, but commander dependency and graveyard reliance create key vulnerabilities. Limited protection outside Heroic Intervention.
Consistency: 7/10
- 10+ land tutors, 8+ graveyard recursion effects, and redundant token payoffs ensure reliable strategy execution. Crop Rotation/Diabolic Intent provide precision.
Interaction: 4/10
- Focused on creature removal (Swords to Plowshares, Assassin's Trophy) with minimal stack interaction. Struggles against enchantments/artifacts.
Rating Justification:
This deck operates at the upper end of Optimized Casual (5.5) with land-based value engines comparable to tuned Tatyova builds, but lacks the speed (T6-7 wins vs. T5-6 cEDH) and interaction density of High-Power decks. Its reliance on combat damage and vulnerability to graveyard hate caps it below Focused Competitive tiers. The combination of redundant land synergies and moderate interaction aligns with High-Power Casual (5.5), while slower goldfish speeds and commander dependency prevent it from reaching cEDH viability.
Power level: 5.0 - 5.5
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