









Overview:
This UR spellslinger deck helmed by Veyran, Voice of Duality focuses on amplifying spell triggers through magecraft and storm mechanics. The strategy revolves around casting/copying instants/sorceries to fuel damage-dealing permanents like Guttersnipe and Storm-Kiln Artist, while generating explosive turns with rituals and recursion engines like Underworld Breach. Veyran serves as a critical force multiplier, doubling trigger effects from key permanents and enabling storm finishes through Aetherflux Reservoir or Grapeshot. The deck can pivot between gradual burn damage and sudden storm kills.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Mox Amber), cantrips (Consider, Opt), and value engines (Rhystic Study, Mystic Remora). Establish early damage dealers like Electrostatic Field.
- Trigger Amplification (Turns 3-5): Cast Veyran alongside payoff creatures (Harmonic Prodigy, Archmage Emeritus). Use rituals (Desperate Ritual, Jeska's Will) to fuel spell chains.
- Win Condition Activation:
- Storm: Combine Storm-Kiln Artist treasures with rituals to chain spells into Aetherflux Reservoir/Grapeshot
- Burn Overload: Use Thousand-Year Storm or Fiery Inscription with cheap cantrips to multiply damage triggers
- Recursion Combos: Underworld Breach + Lotus Petal + Wheel of Fortune for infinite storm count
Mulligan Priorities:
- Keep hands with 2-3 lands including red/blue sources
- Prioritize early ramp (Sol Ring, Izzet Signet) or 1-mana cantrips
- Look for at least one payoff creature (Guttersnipe, Storm-Kiln Artist) or engine (Rhystic Study)
- Avoid hands lacking both ramp and card selection
Key Tips:
- Sequence Veyran after establishing key trigger sources for immediate value
- Use Finale of Promise and Mizzix's Mastery to recur rituals/draw from grave
- Harmonic Prodigy doubles both Wizard triggers and Shaman triggers (affects 60% of creatures)
- Protect storm turns with Deflecting Swat and Fierce Guardianship
- Krark, the Thumbless adds coin-flip redundancy for spell copying
Weaknesses:
Critical
- Vulnerable to early stax pieces like Eidolon of Rhetoric or Archon of Emeria that limit spellcasting
- Rest in Peace/Leyline of the Void neuter Underworld Breach/Past in Flames recursion
- Heavy counterspell disruption can collapse storm turns
Moderate
- Board wipes reset critical damage-dealing creatures
- Torpor Orb nulls ETB triggers from Young Pyromancer/Archmage Emeritus
- Struggles against life gain strategies outpacing burn damage
Minor
- Limited permanent removal (only 5 targeted answers)
- Blood Moon effects disrupt multicolor mana base
- High storm dependency risks fizzling without payoff draws
Most Important Cards:
- Underworld Breach (Recursion engine for infinite storm lines)
- Storm-Kiln Artist (Treasure generation enabling spell chains)
- Aetherflux Reservoir (Primary storm win condition)
- Veyran, Voice of Duality (Trigger doubler and damage amplifier)
- Harmonic Prodigy (Doubles Shaman/Wizard triggers)
- Jeska's Will (Explosive mana/card advantage)
- Mystical Tutor (Finds key sorceries/instants)
- Gamble (Tutors critical combo pieces)
- Past in Flames (Graveyard recursion for storm turns)
- Mana Geyser (Massive red mana generation)
Attribute Ratings:
Speed: 8/10
- Capable of T4-5 wins through optimal ritual chains into Aetherflux/Grapeshot, though requires specific card sequences.
Resilience: 5/10
- Limited protection outside 3 free counterspells; struggles to rebuild after failed storm attempts or commander removal.
Consistency: 7/10
- Strong cantrip/tutor package (14 cantrips, 5 tutors), but storm payoffs aren't always accessible.
Interaction: 6/10
- Efficient counterspells (Mana Drain, Flusterstorm) and targeted removal, but lacks board wipes beyond Blasphemous Act.
Rating Justification:
This deck demonstrates cEDH-adjacent speed with T4-5 storm potential and strong tutors, but lacks the interaction density and compact wincons of top-tier lists. While capable of explosive turns, its reliance on maintaining board presence for damage triggers and vulnerability to grave hate/stack interaction place it below optimized cEDH levels.
Power level: 6.5 - 7.0
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