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COMMANDER(S)
Hylda of the Icy Crown
QR Code
U W
- Azorius
Bracket
4.0 - 4.5
Bracket 3
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ANALYSIS

Overview:

This Hylda of the Icy Crown deck focuses on tapping opponents' creatures to generate value through token creation, card draw, and +1/+1 counters. It employs stun counters, repeatable tap effects, and stax pieces to control the board while building towards win conditions like Approach of the Second Sun or overwhelming token armies.

Primer:

Core Strategy: The deck aims to establish a tap-lock using cards like Winter Orb, Opposition, and stun counter enablers while triggering Hylda's abilities. Key phases include:

  1. Early Control: Use low-cost tappers (Gideon's Lawkeeper, Hithlain Knots) and stun effects (Stall Out) to disrupt opponents while ramping with Smothering Tithe and artifact mana.
  2. Midgame Lock: Deploy Verity Circle/Sharae of Numbing Depths for card advantage and Time of Ice/Citadel Siege for persistent tapping. Assemble stax pieces like Winter Orb + Urza, Lord High Artificer.
  3. Win Conversion: Use Hylda's token generation (4/4 Elementals) or Approach of the Second Sun to close games. Caretaker's Talent amplifies token strategies, while Mjölnir, Storm Hammer provides reach.

Mulligan Priorities:

  • Keep hands with 3 lands and early interaction (Swords to Plowshares, tappers)
  • Prioritize ramp (Sol Ring, Arcane Signet) in slower metas
  • Avoid hands without blue sources or reactive tools

Key Tips:

  • Sequence stax carefully - deploy Grand Abolisher before critical turns
  • Use Isochron Scepter with Stubborn Denial or Hithlain Knots for repeatable value
  • Farewell resets the board while preserving your enchantment-based engine

Weaknesses:

Critical

  • No protection for Hylda beyond limited counterspells
  • Relies on fragile stax pieces (Winter Orb) with minimal recursion

Moderate

  • Slow recovery from board wipes (only 6 creatures)
  • Limited redundancy for key tap engines

Minor

  • Weak to hexproof/shroud (only Arcane Lighthouse as answer)
  • Mana base struggles with color requirements (17 ETB-tapped lands)

Most Important Cards:

  • Winter Orb
  • Opposition
  • Urza, Lord High Artificer
  • Smothering Tithe
  • Approach of the Second Sun
  • Grand Abolisher
  • Verity Circle
  • Isochron Scepter
  • Enlightened Tutor
  • Farewell

Attribute Ratings:

Speed: 4/10
Goldfishes wins via Approach/combat around T10-12. Fast mana enables T3 Hylda but lacks acceleration for explosive plays.

Resilience: 5/10
Moderate counterspell/removal suite (8 instant-speed answers) but folds to repeated commander removal. Limited recursion outside Mystic Sanctuary.

Consistency: 6/10
10 tutors/enablers (Enlightened Tutor, Trophy Mage, Verity Circle draw) find key pieces, but lacks redundancy for tap engines.

Interaction: 7/10
Strong mix of S-tier removal (Swords, Path) and A-tier counters (Swan Song, An Offer You Can't Refuse). Farewell provides reset capability.

Rating Justification:

This deck sits at precon-plus level with focused stax elements but lacks cEDH speed/protection. Its T10-12 win clock and moderate resilience place it solidly in casual tiers despite some optimized interaction.

Power level: 4.0 - 4.5

DECK LIST
Hylda of the Icy Crown
Planeswalker: 2
($2.88)
1
Narset, Parter of Veils
1 U U
1
Teferi, Who Slows the Sunset
2 W U
Creature: 14
($27.63)
1
Court Street Denizen
2 W
1
Dreamshackle Geist
1 U U
1
Eligeth, Crossroads Augur
4 U U
1
Elvish Mariner
2 U
1
Giant Killer // Chop Down
W
1
Gideon's Lawkeeper
W
1
Grand Abolisher
W W
1
Illithid Harvester // Plant Tadpoles
4 U
1
Scheming Fence
W U
1
Sensational Spider-Man
1 W U
1
Sharae of Numbing Depths
2 W U
1
Timin, Youthful Geist
4 U
1
Trophy Mage
2 U
1
Urza, Lord High Artificer
2 U U
Artifact: 13
($70.18)
1
Angel's Trumpet
3
1
Arcane Signet
2
1
Ashnod's Altar
3
1
Azorius Signet
2
1
Hylda's Crown of Winter
3
1
Icy Manipulator
4
1
Isochron Scepter
2
1
Mjölnir, Storm Hammer
4
1
Phyrexian Altar
3
1
Relic Barrier
2
1
Sol Ring
1
1
Talisman of Progress
2
1
Winter Orb
2
Enchantment: 12
($66.0)
1
Caretaker's Talent
2 W
1
Citadel Siege
2 W W
1
Land Tax
W
1
Lost in the Maze
X U U
1
Mystic Remora
U
1
Opposition
2 U U
1
Retreat to Coralhelm
2 U
1
Smothering Tithe
3 W
1
Solitary Sanctuary
2 W
1
Time of Ice
3 U
1
Tocasia's Welcome
2 W
1
Verity Circle
2 U
Instant: 15
($42.4)
1
An Offer You Can't Refuse
U
1
Blustersquall
U
1
Counterspell
U U
1
Cryptic Command
1 U U U
1
Downpour
1 U
1
Enlightened Tutor
W
1
Hithlain Knots
1 U
1
Icy Blast
X U
1
Negate
1 U
1
Path to Exile
W
1
Sink into Stupor // Soporific Springs
1 U U
1
Stubborn Denial
U
1
Swan Song
U
1
Swords to Plowshares
W
1
Turnabout
2 U U
Sorcery: 7
($10.37)
1
Approach of the Second Sun
6 W
1
Borrowing 100,000 Arrows
2 U
1
Cone of Cold
3 U
1
Farewell
4 W W
1
Sleep
2 U U
1
Split Up
1 W W
1
Stall Out
1 U
Land: 36
($24.98)
1
Adarkar Wastes
1
Arcane Lighthouse
1
Azorius Chancery
1
Deserted Beach
1
Flooded Strand
1
Floodfarm Verge
1
Glacial Fortress
15
Island
1
Mystic Sanctuary
10
Plains
1
Prairie Stream
1
Skycloud Expanse
1
Temple of Enlightenment

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