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COMMANDER(S)
Minwu, White Mage
QR Code
W
- Mono White
Bracket
4.0 - 4.5
Bracket 1
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ANALYSIS

Overview:

This mono-white deck helmed by Minwu, White Mage is a lifegain-focused Cleric tribal strategy. The primary game plan revolves around deploying numerous low-cost Clerics and lifegain triggers (e.g., Soul Warden, Authority of the Consuls) to rapidly accumulate life. Each lifegain instance triggers Minwu, placing +1/+1 counters on all Clerics, creating a scalable board threat. Secondary themes include +1/+1 counter synergies (e.g., Abzan Falconer, Ainok Bond-Kin) and graveyard recursion for low-CMC creatures (e.g., Raise the Past, Dewdrop Cure). Minwu is the core engine, enabling exponential growth of the board. However, the strategy is highly vulnerable to removal targeting Minwu or board wipes, as recasting a 5-mana commander becomes increasingly difficult.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Prioritize playing lifegain engines like Soul Warden, Soul's Attendant, or Authority of the Consuls. Deploy ramp artifacts (Sol Ring, Arcane Signet, Wayfarer's Bauble) and value Clerics (Dawnbringer Cleric, Mentor of the Meek). Cast Minwu as soon as possible (ideally turn 4-5).
  2. Board Amplification (Turns 5-7): Flood the board with Clerics (e.g., Oketra's Monument, Hanweir Militia Captain) to trigger lifegain and grow the team via Minwu. Use counter synergies like Abzan Falconer (flying) or Abzan Battle Priest (lifelink) to enhance threats. Deploy key payoffs: Rhox Faithmender (doubles lifegain), Voice of the Blessed, or Resplendent Angel.
  3. Win Condition Execution (Turns 8+):
    • Combat: Attack with massive, evasive Clerics (enabled by Falconer/Bond-Kin). Vanquisher's Banner and Heraldic Banner boost power.
    • Alt-Win: Achieve 50+ life with Rhox Faithmender/lifegain triggers and win via Test of Endurance.
    • Recursion: Recur key pieces from the graveyard (e.g., Sevinne's Reclamation, Raise the Past) after board wipes.

Mulligan Priorities:

  • Keep hands with 2-3 lands, at least one early lifegain creature (e.g., Soul Warden), and ramp (Sol Ring, Arcane Signet).
  • Prioritize hands containing Minwu if mana allows. Avoid hands lacking lifegain engines or with only high-CMC spells.

Key Tips:

  • Protect Minwu: Equip Lightning Greaves or Swiftfoot Boots immediately to safeguard your engine.
  • Maximize Lifegain: Sequence triggers to maximize Rhox Faithmender impact. Griffin Aerie and Resplendent Angel provide token pressure.
  • Graveyard Utilization: Use Dewdrop Cure and Return Triumphant for cheap recursion. Smile at Death offers recurring value.
  • Interaction Timing: Save Austere Command/Vanquish the Horde for critical threats. Use Swords to Plowshares/Stroke of Midnight on key combo pieces.

Weaknesses:

Critical

  • Extreme vulnerability to board wipes (e.g., Blasphemous Act), as recovery relies on slow recursion and Minwu recasts.
  • Commander dependency: Removing Minwu repeatedly cripples the primary counter engine and strategy.
  • Graveyard hate (e.g., Rest in Peace) shuts down recursion and negates key recovery spells.

Moderate

  • Slow speed: Minimal fast mana or tutors delay critical plays; wins typically require T10+.
  • Limited card draw: Relies on conditional sources (e.g., Mentor of the Meek, Vanquisher's Banner), risking hand depletion.
  • Artifact/Enchantment reliance: Key pieces (Oketra's Monument, Test of Endurance) are vulnerable to targeted removal.

Minor

  • Weak to flyers: Lacks reach/trample; relies on Abzan Falconer for evasion.
  • Life total pressure: Aggressive decks can outpace lifegain before the board scales.

Most Important Cards:

  • Rhox Faithmender (Doubles lifegain, accelerating Minwu triggers and Test of Endurance)
  • Voice of the Blessed (Scales with lifegain, becomes evasive/indestructible threat)
  • Test of Endurance (Primary alt-win condition)
  • Soul Warden (Core lifegain engine)
  • Authority of the Consuls (Lifegain engine, slows opponents)
  • Vanquisher's Banner (Card draw, tribal anthem)
  • Resplendent Angel (Token generation, pressure)
  • Oketra's Monument (Token generation, cost reduction)
  • Raise the Past (Mass recursion for low-CMC creatures)
  • Austere Command (Flexible board wipe)

Attribute Ratings:

Speed: 4/10

  • Wins via combat or Test of Endurance typically occur T10-12 due to slow setup and minimal fast mana/tutors.

Resilience: 5/10

  • Recursion (e.g., Sevinne's Reclamation, Raise the Past) and protection (Swiftfoot Boots) offer recovery paths, but heavy reliance on Minwu and lifegain engines makes the deck fragile to disruption.

Consistency: 6/10

  • Redundant lifegain engines and Clerics provide functional synergy, but lack of tutors (beyond Mentor of the Meek filtering) hinders access to key pieces like Test of Endurance.

Interaction: 5/10

  • Efficient spot removal (Swords to Plowshares, Stroke of Midnight) and flexible wipes (Austere Command, Vanquish the Horde) are present, but lacks stack interaction (counterspells) and struggles against non-creature permanents.

Rating Justification:

This deck executes a focused lifegain/Cleric strategy with clear win conditions (combat/Test of Endurance), but its slow speed (T10-12 wins) and vulnerability to disruption place it firmly in the Casual/Precon tier. While more synergistic than a typical precon, it lacks the speed, protection, and consistency for higher optimization.

Power level: 4.0 - 4.5

DECK LIST
Minwu, White Mage
Creature: 29
($16.6)
1
Abzan Battle Priest
3 W
1
Abzan Falconer
2 W
1
Aerith Gainsborough
2 W
1
Ainok Bond-Kin
1 W
1
Banisher Priest
1 W W
1
Bishop of Rebirth
3 W W
1
Bygone Bishop
2 W
1
Cathedral Sanctifier
W
1
Dawnbringer Cleric
1 W
1
Duskborne Skymarcher
W
1
Envoy of the Ancestors
2 W
1
Essence Channeler
1 W
1
Exemplar of Light
2 W W
1
Fiend Hunter
1 W W
1
Hanweir Militia Captain // Westvale Cult Leader
1 W
1
Hinterland Sanctifier
W
1
Lunarch Veteran // Luminous Phantom
W
1
Mangara, the Diplomat
3 W
1
Mentor of the Meek
2 W
1
Priest of the Crossing
3 W
1
Resplendent Angel
1 W W
1
Rhox Faithmender
3 W
1
Samite Herbalist
1 W
1
Soul Warden
W
1
Soul's Attendant
W
1
Star Charter
3 W
1
Sun-Blessed Healer
1 W
1
Voice of the Blessed
W W
1
Wizened Mentor
1 W
Artifact: 13
($14.82)
1
Arcane Signet
2
1
Commander's Sphere
3
1
Fractured Powerstone
2
1
Heraldic Banner
3
1
Lightning Greaves
2
1
Marble Diamond
2
1
Mind Stone
2
1
Oketra's Monument
3
1
Pillar of Origins
2
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Vanquisher's Banner
5
1
Wayfarer's Bauble
1
Enchantment: 6
($7.56)
1
Ashes of the Abhorrent
1 W
1
Authority of the Consuls
W
1
Case of the Uneaten Feast
W
1
Griffin Aerie
1 W
1
Smile at Death
3 W W
1
Test of Endurance
2 W W
Instant: 7
($3.74)
1
Brought Back
W W
1
Contraband Livestock
1 W
1
Mana Tithe
W
1
Reprieve
1 W
1
Stroke of Midnight
2 W
1
Swords to Plowshares
W
1
Your Temple Is Under Attack
2 W
Sorcery: 7
($2.47)
1
Austere Command
4 W W
1
Dewdrop Cure
2 W
1
Raise the Past
2 W W
1
Return Triumphant
1 W
1
Secret Rendezvous
1 W W
1
Sevinne's Reclamation
2 W
1
Vanquish the Horde
6 W W
Land: 37
($1.85)
37
Plains

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