Overview:
A spell-slinger control deck that turns lands into creatures through Noyan Dar, Roil Shaper's ability while maintaining board control through counterspells and removal, creating an unusual voltron-like strategy with animated lands as the threats.
Primer:
The deck operates as a control deck with a unique win condition of animating lands into increasingly large creatures. The core gameplay revolves around protecting Noyan Dar while casting instants and sorceries to gradually build up one or more land-creatures into serious threats. The deck runs a significant suite of interaction spells that serve double duty - they both control the board and trigger Noyan Dar's ability.
The early game focuses on establishing mana rocks and card advantage engines like Mystic Remora and Archmage Emeritus. Once Noyan Dar is on the field, each instant and sorcery spell represents both interaction and threat development. The deck includes several backup win conditions through token generators like Talrand, Sky Summoner and Shark Typhoon, while maintaining the ability to protect its board state through countermagic.
Weaknesses:
The deck is heavily reliant on its commander, making it vulnerable to repeated removal. Mass land destruction can be devastating since the deck turns its lands into creatures. The strategy is also relatively slow to establish a winning board state, giving opponents time to develop their own threats. The deck can struggle against multiple opponents since its interaction suite, while robust, needs to be carefully allocated.
Most Important Cards:
- Mystic Remora
- Sol Ring
- Archmage Emeritus
- Metallurgic Summonings
- Shark Typhoon
- Talrand, Sky Summoner
- Counterspell
- Swords to Plowshares
- Mystical Tutor
- Arcane Signet
Attribute Ratings:
- Speed: 5/10
- Resilience: 6/10
- Consistency: 7/10
- Interaction: 8/10
Rating Justification:
This deck sits firmly in the focused casual range due to its balanced mix of interaction, card advantage, and win conditions, but is held back by its reliance on the commander and relatively slow win condition. While it can control the game effectively, it typically won't threaten wins before turn 8-9. The deck is more powerful than a typical precon due to its interaction suite and synergistic card choices, but lacks the explosive potential of higher-powered decks.
Final power level rating: 5.0 - 5.5
The deck has several hallmarks of a well-constructed casual deck: strong interaction, clear strategy, and multiple paths to victory, but operates at a fair pace and requires setup time to establish its threats. It's more refined than a typical precon (4.0) but doesn't reach the consistent early threats of a truly optimized deck (6.0+).
Noyan Dar, Roil Shaper