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COMMANDER(S)
Sythis, Harvest's Hand
QR Code
G W
- Selesnya
Bracket
6.0 - 6.5
Bracket 4
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ANALYSIS

Overview:

This Sythis, Harvest's Hand deck is a GW Enchantress build leveraging Sythis's card draw and lifegain triggers to fuel a multi-pronged strategy. The primary win conditions involve generating overwhelming Angel tokens (via Resplendent Angel, Sigil of the Empty Throne, Court of Grace, Ojer Taq, Deepest Foundation) amplified by token doublers (Doubling Season, Parallel Lives) and anthem effects (Intangible Virtue, Sigarda's Summons). Secondary paths include Voltron via Light-Paws, Emperor's Voice/Aura stacking (All That Glitters, Ancestral Mask) and lifegain-fueled combat (True Conviction). Sythis is the essential engine, enabling explosive card advantage and life padding; her low cost (2 mana) and synergy with cost reducers (Jukai Naturalist, Starfield Mystic, Transcendent Envoy) make her easy to cast/recast. The deck is vulnerable to Sythis removal but includes protection (Swiftfoot Boots, Shalai, Voice of Plenty, Aegis of the Gods) and recursion (Eternal Witness, Mantle of the Ancients). Sigarda, Font of Blessings acts as a potent "hidden commander," providing hexproof and enabling casting key Angels/Humans from the top of the library.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Prioritize ramping with dorks (Llanowar Elves, Elvish Mystic, Arbor Elf), land enchantments (Utopia Sprawl, Wild Growth), or land tutors (Nature's Lore, Three Visits). Cast Sythis ASAP. Deploy cost reducers (Jukai Naturalist, Starfield Mystic) or value enchantments (Garruk's Uprising, Ghostly Prison). Use tutors (Enlightened Tutor, Worldly Tutor, Green Sun's Zenith) to find key pieces.
  2. Engine Activation & Value Generation (Turns 3-5): Cast multiple low-cost enchantments per turn to trigger Sythis, drawing cards and gaining life. Focus on enchantments that generate tokens (Three Blind Mice, Court of Grace), ramp (Gift of Paradise), or provide protection/utility. Deploy Sigarda, Font of Blessings for hexproof and top-deck casting. Utilize The One Ring for massive draw. Aim to assemble token doublers (Doubling Season, Parallel Lives) or Ojer Taq, Deepest Foundation.
  3. Win Condition Execution (Turns 5-8):
    • Token Swarm: Generate Angel tokens via Resplendent Angel (triggered by Sythis lifegain), Sigil of the Empty Throne, or Court of Grace. Amplify with doublers and anthem effects (Intangible Virtue, Sigarda's Summons, Odric, Lunarch Marshal) for lethal combat. Ojer Taq triples token output.
    • Voltron: Suit up Light-Paws, Emperor's Voice with cheap Auras (Hyena Umbra, Snake Umbra), tutoring powerful ones (All That Glitters, Ancestral Mask, Celestial Mantle) for commander damage or general beatdown.
    • Combat Overdrive: Cast True Conviction for double strike and lifelink on all creatures, often enabling Resplendent Angel triggers mid-combat. Use Winds of Rath as a one-sided board wipe when your creatures are enchanted.

Mulligan Priorities:

  • Keep hands with 2-3 lands (including green/white sources) and Sythis or a way to find/cast her quickly (ramp, tutor).
  • Prioritize hands containing early ramp (dork, land aura, land tutor) and an enchantment to trigger Sythis immediately.
  • Look for protection pieces (Swiftfoot Boots, Aegis of the Gods) if expecting interaction.
  • Hands with Sigarda, Font of Blessings or a key win enabler (Doubling Season, Resplendent Angel) alongside ramp are strong.
  • Avoid hands lacking green mana, ramp, or Sythis triggers.

Key Tips:

  • Sequence Enchantments: Cast cheaper enchantments first to maximize Sythis triggers and fuel draws for bigger plays. Prioritize cost reducers early.
  • Protect Sythis: Equip Swiftfoot Boots or have Shalai, Voice of Plenty/Aegis of the Gods active ASAP. Destiny Spinner protects your spells from counters.
  • Leverage Lifegain: Track life gained; hitting 5+ life in a turn triggers Resplendent Angel. Celestial Mantle can double your life total quickly.
  • Maximize Sigarda: Actively look at the top card. Prioritize casting impactful Angels (Giada, Font of Hope, Resplendent Angel) or Humans (Light-Paws, Mesa Enchantress) from the top.
  • Utilize Recursion: Eternal Witness, Mantle of the Ancients, and Shigeki, Jukai Visionary can recover key pieces. Lae'zel's Acrobatics dodges wipes.
  • Manage Mana: Exploit Gaea's Cradle, Nykthos, Shrine to Nyx, and Circle of Dreams Druid for explosive turns. Nyxbloom Ancient triples all mana sources.

Weaknesses:

Critical

  • Enchantment Mass Removal: Cards like Farewell, Cleansing Meditation, or Calming Verse cripple the deck by removing its engine (Sythis triggers), win conditions, and protection simultaneously. Recovery is slow.
  • Sythis Removal Lockout: Repeatedly removing Sythis before she generates significant value severely hampers the deck's card draw and lifegain engine, making it difficult to rebuild or find answers.
  • Anti-Token Strategies: Rakdos Charm, Toxic Deluge, Cursed Totem (shuts off Resplendent Angel activation), or Elesh Norn, Grand Cenobite can devastate the primary token win plan.

Moderate

  • Artifact/Enchantment Hate: Focused removal (Aura Shards, Bane of Progress) targeting key pieces like Doubling Season, Sigil of the Empty Throne, or The One Ring can significantly delay or disrupt wins.
  • Stack Interaction: Counterspells targeting Sythis, key token generators, or finishers like True Conviction can be problematic, though Destiny Spinner mitigates this somewhat.
  • Graveyard Hate: Rest in Peace or Leyline of the Void shuts off recursion from Eternal Witness, Mantle of the Ancients, and Shigeki.

Minor

  • Fast Combo Decks: The deck's primary wins often come online around T7-8, making it vulnerable to faster combo decks that win before its board is established.
  • Land Destruction: Non-basic land hate (Blood Moon, Ruination) can disrupt the mana base, but the deck has basics and land tutors.

Most Important Cards:

  • Sythis, Harvest's Hand (Core engine: card draw & lifegain)
  • Sigarda, Font of Blessings (Hexproof provider, card advantage engine)
  • Doubling Season (Amplifies tokens and counters for Resplendent Angel/Sigarda's Summons)
  • Resplendent Angel (Primary token generator, win condition)
  • Sigil of the Empty Throne (Key token generator, win condition)
  • The One Ring (Massive card draw, protection)
  • Enlightened Tutor (Finds critical enchantments/artifacts)
  • Ojer Taq, Deepest Foundation (Triples token output, game-ending effect)
  • Light-Paws, Emperor's Voice (Primary Voltron win condition)
  • Green Sun's Zenith (Tutors key creatures at instant speed)

Attribute Ratings:

Speed: 6/10

  • The deck consistently threatens wins via token swarm or Voltron around turns 7-8 in ideal scenarios, leveraging ramp and Sythis draw to assemble key pieces. Faster wins require perfect hands involving early Doubling Season + token generator.

Resilience: 7/10

  • Features significant protection (hexproof sources), recursion (Eternal Witness, Mantle of the Ancients, Shigeki), and board wipe protection (Lae'zel's Acrobatics). Redundancy exists in token generation and value engines. However, it remains highly vulnerable to mass enchantment removal.

Consistency: 8/10

  • Sythis provides immense card draw, supported by The One Ring, Garruk's Uprising, and Sigarda. Multiple tutors (Enlightened, Worldly, Green Sun's Zenith) reliably find key pieces. High enchantment density ensures consistent triggers.

Interaction: 5/10

  • Interaction is primarily targeted removal (Swords to Plowshares, Touch the Spirit Realm, Darksteel Mutation) and board wipes (Winds of Rath). Lacks stack interaction beyond Destiny Spinner's anti-counter. Protection suite (hexproof) is strong but reactive.

Rating Justification:

This Sythis deck demonstrates high consistency and resilience through potent card draw, tutors, and protection, enabling reliable execution of its token swarm and Voltron strategies. Its typical T7-8 win speed aligns with the "Focused" tier (6.0), while its vulnerability to mass enchantment removal prevents it from reaching higher optimization levels.

Power level: 6.0 - 6.5

DECK LIST
Sythis, Harvest's Hand
Creature: 30
($112.77)
1
Aegis of the Gods
1 W
1
Arbor Elf
G
1
Azusa, Lost but Seeking
2 G
1
Bishop of Wings
W W
1
Circle of Dreams Druid
G G G
1
Dazzling Angel
2 W
1
Delighted Halfling
G
1
Destiny Spinner
1 G
1
Eidolon of Countless Battles
1 W W
1
Elvish Mystic
G
1
Eternal Witness
1 G G
1
Giada, Font of Hope
1 W
1
Gwenna, Eyes of Gaea
2 G
1
Jukai Naturalist
G W
1
Leonin Abunas
3 W
1
Light-Paws, Emperor's Voice
1 W
1
Llanowar Elves
G
1
Mesa Enchantress
1 W W
1
Nyxbloom Ancient
4 G G G
1
Odric, Lunarch Marshal
3 W
1
Ojer Taq, Deepest Foundation // Temple of Civilization
4 W W
1
Resplendent Angel
1 W W
1
Shalai, Voice of Plenty
3 W
1
Shigeki, Jukai Visionary
1 G
1
Sigarda, Font of Blessings
2 G W
1
Starfield Mystic
1 W
1
Transcendent Envoy
1 W
1
Weaver of Harmony
1 G
1
Yasharn, Implacable Earth
2 G W
1
Yenna, Redtooth Regent
2 G W
Artifact: 9
($853.71)
1
Arcane Signet
2
1
Lotus Petal
0
1
Mox Diamond
0
1
Mox Opal
0
1
Sensei's Divining Top
1
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Sword of the Animist
2
1
The One Ring
4
Enchantment: 22
($80.32)
1
All That Glitters
1 W
1
Ancestral Mask
2 G
1
Celestial Mantle
3 W W W
1
Court of Grace
2 W W
1
Darksteel Mutation
1 W
1
Doubling Season
4 G
1
Garruk's Uprising
2 G
1
Ghostly Prison
2 W
1
Gift of Paradise
2 G
1
Griffin Guide
2 W
1
Hyena Umbra
W
1
Intangible Virtue
1 W
1
Mantle of the Ancients
3 W W
1
Parallel Lives
3 G
1
Sigarda's Summons
4 W W
1
Sigil of the Empty Throne
3 W W
1
Snake Umbra
2 G
1
Three Blind Mice
2 W
1
Touch the Spirit Realm
2 W
1
True Conviction
3 W W W
1
Utopia Sprawl
G
1
Wild Growth
G
Instant: 4
($35.13)
1
Enlightened Tutor
W
1
Lae'zel's Acrobatics
3 W
1
Swords to Plowshares
W
1
Worldly Tutor
G
Sorcery: 4
($35.26)
1
Green Sun's Zenith
X G
1
Nature's Lore
1 G
1
Three Visits
1 G
1
Winds of Rath
3 W W
Land: 30
($479.87)
1
Ancient Tomb
1
Boseiju, Who Endures
1
Cavern of Souls
1
Command Tower
1
Exotic Orchard
1
Flooded Strand
5
Forest
1
Gaea's Cradle
1
Gemstone Caverns
1
Homeward Path
1
Mana Confluence
1
Misty Rainforest
1
Nykthos, Shrine to Nyx
8
Plains
1
Temple Garden
1
Valgavoth's Lair
1
Verdant Catacombs
1
Wooded Foothills
1
Yavimaya, Cradle of Growth

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