









Overview:
This Assassin tribal deck leverages Ezio Auditore da Firenze's freerunning ability to cast Assassins cheaply after dealing combat damage, aiming to reduce opponents to ≤10 life for Ezio's alt-win trigger. Secondary wincons include Ramses, Assassin Lord and incremental drain via Mirkwood Bats. The deck focuses on creature-based combat with light recursion and mana-fixing but lacks infinite combos or stax elements.
Primer:
Core Strategy:
- Early Setup: Ramp with 1-2 CMC dorks (Llanowar Elves) and land tutors (Farseek) to enable 5-color mana for Ezio's ability. Deploy evasive Assassins (Hookblade Veteran) to trigger freerunning discounts.
- Midgame Pressure: Use Assassin lords (Achilles Davenport) and anthem effects (Patchwork Banner) to push damage. Leverage Maskwood Nexus to make all creatures Assassins for synergy.
- Finishers: Activate Ezio's {W}{U}{B}{R}{G} ability post-damage against low-life opponents. Backup plans include Ramses' alt-win or Unstoppable Slasher life halving.
Mulligan Priorities:
- 3+ lands with color diversity (Command Tower, The World Tree)
- Early Assassin (Assassin Initiate) or ramp (Arcane Signet)
- Avoid hands without colored mana sources or freerunning enablers
Key Tips:
- Time Ezio's ability with life reducers (Sorin Markov, Tree of Perdition)
- Use Brotherhood Regalia to grant unblockable to key Assassins
- Protect critical turns with Heroic Intervention/Teferi's Protection
Weaknesses:
Critical
- Relies on combat damage for key mechanics (freerunning/Ezio trigger)
- Slow 5-color mana base (12+ taplands, limited fast mana)
Moderate
- Minimal combo protection (only 2 counterspells, no free interaction)
- Fragile board presence (limited recursion beyond Revelations of Ezio)
Minor
- Life gain/aristocrats resistance (no lifedrain immunity)
Most Important Cards:
- Maskwood Nexus
- Ramses, Assassin Lord
- The World Tree
- Chromatic Lantern
- Sorin Markov
- Tree of Perdition
- Mirkwood Bats
- Unstoppable Slasher
- Brotherhood Regalia
- Teferi's Protection
Attribute Ratings:
Speed: 4/10
- Goldfish win ~T9-11 via combat/alt-win triggers; no fast mana or cost reducers for 5-color activation.
Resilience: 3/10
- Dies to 2+ board wipes; minimal recursion/protection outside key cards.
Consistency: 5/10
- 2 tutors + light card draw; Maskwood Nexus/Assassin tribal redundancy helps.
Interaction: 4/10
- 8 targeted removals + 2 counterspells; mostly sorcery-speed/B-tier.
Rating Justification:
Focused Assassin tribal with alt-win angles but slow mana and combat-reliant strategy. Matches Casual/Precon (4.0) benchmarks for T10-12 combat wins, rising to 4.5 when synergies align.
Power level: 4.0 - 4.5
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