









Overview:
This Lavinia, Azorius Renegade deck is a stax/control build focused on restricting opponents' spellcasting through layered resource denial and rule-setting effects. The primary strategy involves deploying stax pieces like Knowledge Pool, Omen Machine, and Archon of Emeria alongside Lavinia's innate ability to counter free spells, creating game-locking scenarios. Secondary win conditions involve planeswalker ultimates (Karn Liberated) and artifact recursion loops. While powerful in lockdown potential, the deck lacks dedicated win conditions that operate under its own stax constraints.
Primer:
Core Strategy:
The deck aims to assemble 2-3 stax pieces by turns 4-6 to create unbreakable locks. Key phases:
- Early Disruption: Deploy hatebears like Drannith Magistrate and Ethersworn Canonist while ramping with artifacts.
- Lock Assembly: Play signature artifacts Knowledge Pool or Omen Machine alongside Lavinia to prevent opponents from casting meaningful spells.
- Resource Denial: Use Armageddon/Ravages of War with Crucible of Worlds to reset the game state under your control.
Mulligan Priorities:
- 2-3 lands with at least one white source
- Early stax piece (Esper Sentinel, Mystic Remora)
- Artifact ramp (Sol Ring, Azorius Signet)
Reject hands without early interaction or excessive high-cost cards.
Key Interactions:
- Lavinia + Knowledge Pool: Exiles opponents' first spell attempt, Lavinia counters subsequent casts
- Teferi, Time Raveler + Omen Machine: Restricts casting to sorcery speed while denying card draw
- Urza's Sylex + Teferi's Protection: Board wipe protection while maintaining land parity
Win Conditions:
- Karn Liberated ultimate (game restart with exiled permanents)
- Omen Machine attrition with planeswalker advantage
- Blind Obedience extort chip damage
Critical Sequencing:
T1: Land + Esper Sentinel
T2: Drannith Magistrate
T3: Knowledge Pool
T4: Lavinia + protection
Weaknesses:
Critical:
- No guaranteed win condition under its own stax locks
- Relies on 3+ card combos vulnerable to spot removal
Moderate:
- Slow recovery if key artifacts are exiled
- Limited creature threats for closed-game states
Minor:
- Vulnerable to artifact/enchantment mass removal
- Blood Moon effects disrupt mana fixing
Most Important Cards:
- Knowledge Pool
- Omen Machine
- Teferi, Time Raveler
- Drannith Magistrate
- Armageddon
- Crucible of Worlds
- Grand Abolisher
- Urza's Sylex
- Ethersworn Canonist
- Mystic Remora
Attribute Ratings:
Speed: 6/10
- Can establish soft locks by T4 (Drannith Magistrate + Rule of Law variants)
- Hard locks require T5-6 setup (Knowledge Pool + Lavinia)
Resilience: 7/10
- 12 counterspells/protection spells (Teferi's Protection, Dovin's Veto)
- Redundant stax effects (3 Rule of Law variants)
- Weak to sequenced removal targeting multiple lock pieces
Consistency: 7/10
- 8 tutors for key pieces (Mystical Tutor, Recruiter of the Guard)
- Multiple overlapping stax effects (4 mana denial, 5 spell restriction)
- Lacks direct combo piece searches
Interaction: 9/10
- 14 targeted removal/counters (S-Tier Swan Song, A-Tier Swords to Plowshares)
- 6 board wipes including land destruction
- Stax pieces provide passive interaction
Rating Justification:
This deck operates at the high end of Focused (6.0) but lacks the speed and wincon reliability of Optimized lists. Its T5-6 effective lockdowns with protection match the "T7-8 via combos/synergies" description for 6.0, while the stax density and interaction suite prevent it from being lower. The absence of deterministic win conditions under lock scenarios prevents reaching 7.0.
Power level: 6.0 - 6.5
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