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COMMANDER(S)
Tatyova, Benthic Druid
QR Code
G U
- Simic
OVERVIEW
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ANALYSIS

Overview:

A Tatyova, Benthic Druid landfall deck that aims to generate card advantage and value through repeated land drops, eventually overwhelming opponents with land-based token generation and creature threats.

Primer:

This deck operates on a classic landfall strategy, using its commander as a powerful card advantage engine. The primary gameplan involves accelerating land drops through various means - from traditional ramp spells to creatures that allow additional land drops. Each land played triggers Tatyova, Benthic Druid's ability, providing both card draw and life gain, creating a snowballing effect of resources.

The deck includes several win conditions, including token generation through cards like Rampaging Baloths and Zendikar's Roil, while Psychosis Crawler can capitalize on the heavy card draw. The deck also features various utility creatures that enable additional land drops, supported by bounce lands and effects that return lands to hand for repeated landfall triggers.

Weaknesses:

The deck is heavily dependent on its commander being in play to generate meaningful advantage, making it vulnerable to repeated removal. The win conditions are relatively slow and combat-based, giving opponents plenty of time to find answers. The deck also lacks sufficient protection for its key pieces and runs minimal interaction, making it struggle against more aggressive or combo-oriented strategies.

Top 10 Most Impactful Cards:

  • Tatyova, Benthic Druid
  • Sol Ring
  • Rampaging Baloths
  • Retreat to Coralhelm
  • Storm Cauldron
  • Psychosis Crawler
  • Splendid Reclamation
  • Path of Discovery
  • Zendikar's Roil
  • Meloku the Clouded Mirror

Attribute Ratings:

  • Speed: 4/10
  • Resilience: 3/10
  • Consistency: 5/10
  • Interaction: 2/10

Rating Justification:

This deck operates at a casual power level, with a clear strategy but relatively slow execution. While it can generate significant value once established, it typically doesn't threaten wins until turn 10 or later. The deck would struggle against more focused decks in the 6+ range due to lack of interaction and protection, but could hold its own against other casual strategies. The inclusion of multiple land-based synergies and card draw effects puts it slightly above basic precon level, but the slow win conditions and limited interaction keep it from reaching higher power levels.

Final power level rating: 4.5 - 5.0

DECK LIST
Tatyova, Benthic Druid
Creature: 27
1
Budoka Gardener // Dokai, Weaver of Life
1 G
1
Burnished Hart
3
1
Coiling Oracle
G U
1
Dawntreader Elk
1 G
1
Diligent Farmhand
G
1
Dreamscape Artist
1 U
1
Dryad Greenseeker
1 G
1
Elvish Rejuvenator
2 G
1
Farhaven Elf
2 G
1
Fertilid
2 G
1
Floodbringer
1 U
1
Kefnet the Mindful
2 U
1
Llanowar Scout
1 G
1
Meloku the Clouded Mirror
4 U
1
Oboro Breezecaller
1 U
1
Psychosis Crawler
5
1
Quirion Ranger
G
1
Rampaging Baloths
4 G G
1
Sakura-Tribe Elder
1 G
1
Sakura-Tribe Scout
G
1
Skyshroud Ranger
G
1
Solemn Simulacrum
4
1
Soratami Cloudskater
1 U
1
Sporemound
3 G G
1
Walking Atlas
2
1
Wood Elves
2 G
1
Yavimaya Granger
2 G
Sorcery: 10
1
Animist's Awakening
X G
1
Broken Bond
1 G
1
Cultivate
2 G
1
Enter the Unknown
G
1
Explore
1 G
1
Explosive Vegetation
3 G
1
Journey of Discovery
2 G
1
Rampant Growth
1 G
1
Splendid Reclamation
3 G
1
Summer Bloom
1 G
Instant: 3
1
Harrow
2 G
1
Krosan Grip
2 G
1
Roiling Regrowth
2 G
Artifact: 6
1
Arcane Signet
2
1
Elixir of Immortality
1
1
Ghirapur Orrery
4
1
Khalni Gem
4
1
Sol Ring
1
1
Storm Cauldron
5
Enchantment: 11
1
Crawling Sensation
2 G
1
Excavation
1 U
1
Khalni Heart Expedition
1 G
1
Mana Breach
2 U
1
Path of Discovery
3 G
1
Retreat to Coralhelm
2 U
1
Rites of Flourishing
2 G
1
Seed the Land
2 G G
1
The Mending of Dominaria
3 G G
1
Trade Routes
1 U
1
Zendikar's Roil
3 G G
Land: 42
1
Bant Panorama
1
Blighted Woodland
1
Coral Atoll
1
Evolving Wilds
21
Forest
12
Island
1
Myriad Landscape
1
Simic Growth Chamber
1
Terminal Moraine
1
Terramorphic Expanse
1
Warped Landscape