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COMMANDER(S)
The Beamtown Bullies
QR Code
B G R
- Jund
Created by  Bepsi
Bracket
8.0 - 8.5
Bracket 5
Average CMC Average CMC
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ANALYSIS

Overview:

This deck leverages The Beamtown Bullies to create immediate kill conditions by donating self-destructive creatures like Leveler and Bronze Bombshell to opponents. It combines cEDH-grade fast mana and tutors with graveyard recursion to execute a T3-4 "donate lethal" combo kill.

Primer:

Core Strategy: Turbo out Beamtown Bullies using fast mana (Mox Diamond, Lion's Eye Diamond) and activate its ability on an opponent's turn to force them to control a game-ending creature from your graveyard. The kill sequence has three phases:

  1. Setup: Use Entomb, Buried Alive, or wheel effects to stock graveyard with lethal creatures (Leveler = instant library exile, Bronze Bombshell = 7 damage on sacrifice)
  2. Execution: Activate Bullies' ability at opponent's end step via Emergence Zone or instant-speed untappers (Magewright's Stone + Thornbite Staff)
  3. Protection: Defend with free interaction (Deflecting Swat, Force of Vigor) and recursion (Noxious Revival)

Mulligan Priorities:

  • Keep hands with 1-2 fast mana sources
  • Require either graveyard filler (Faithless Looting) or tutor (Demonic Tutor)
  • Reject hands without T3 Bullies potential

Key Tips:

  • Use Peer into the Abyss on yourself to refuel after dumping combo pieces
  • Opposition Agent steals opponents' fetchlands and tutors
  • Dauthi Voidwalker provides alternative exile-based recursion

Weaknesses:

Critical:

  • Dies to graveyard hate (Rest in Peace cripples primary wincon)
  • Commander-dependent (3 removals on Bullies = non-functional)

Moderate:

  • Limited protection for donated creatures
  • No backup combat plan

Most Important Cards:

  • Leveler
  • Buried Alive
  • Entomb
  • Demonic Tutor
  • Vampiric Tutor
  • Imperial Seal
  • Lion's Eye Diamond
  • Emergence Zone
  • Deflecting Swat
  • Force of Vigor

Attribute Ratings:

Speed: 9/10

  • T3 goldfish kill possible (T1 ramp → T2 Bullies + activation setup → T3 donate)
    Resilience: 6/10
  • Free protection spells but fragile to layered hate
    Consistency: 8/10
  • 7 tutors + 3 wheel effects + redundant combo pieces
    Interaction: 7/10
  • 14 interaction spells (5 free) but focused on protecting own combo

Rating Justification:

This deck sits between High Power (T3-4 win benchmark) and cEDH Tier 2 due to:

  • cEDH-speed mana base and tutors
  • Commander dependency lowering resilience vs true cEDH decks
  • Lacks compact secondary wincons seen in 9.0+ lists

Power level: 8.0 - 8.5

DECK LIST
The Beamtown Bullies
Creature: 14
($143.44)
1
Birds of Paradise
G
1
Bloom Tender
1 G
1
Bronze Bombshell
4
1
Dauthi Voidwalker
B B
1
Delighted Halfling
G
1
Ignoble Hierarch
G
1
Leveler
5
1
Opposition Agent
2 B
1
Orcish Bowmasters
1 B
1
Ragavan, Nimble Pilferer
R
1
Riftsweeper
1 G
1
Rummaging Goblin
2 R
1
Seedborn Muse
3 G G
1
Seeker of Skybreak
1 G
Artifact: 14
($1312.45)
1
Anvil of Bogardan
2
1
Arcane Signet
2
1
Chrome Mox
0
1
Despotic Scepter
1
1
Fellwar Stone
2
1
Lion's Eye Diamond
0
1
Lotus Petal
0
1
Magewright's Stone
2
1
Mox Diamond
0
1
Mox Opal
0
1
Sensei's Divining Top
1
1
Sol Ring
1
1
Thornbite Staff
2
1
Wishclaw Talisman
1 B
Enchantment: 4
($72.42)
1
Aspect of Mongoose
1 G
1
Steely Resolve
1 G
1
Survival of the Fittest
1 G
1
Sylvan Library
1 G
Instant: 20
($155.57)
1
Abrupt Decay
B G
1
Assassin's Trophy
B G
1
Beast Within
2 G
1
Cast Down
1 B
1
Chaos Warp
2 R
1
Deflecting Swat
2 R
1
Entomb
B
1
Force of Vigor
2 G G
1
Heroic Intervention
1 G
1
Infernal Grasp
1 B
1
Lightning Bolt
R
1
Nature's Claim
G
1
Noxious Revival
G/P
1
Pyroblast
R
1
Red Elemental Blast
R
1
Tainted Pact
1 B
1
Thrill of Possibility
1 R
1
Vampiric Tutor
B
1
Veil of Summer
G
1
Worldly Tutor
G
Sorcery: 14
($411.2)
1
Buried Alive
2 B
1
Cathartic Reunion
1 R
1
Demonic Tutor
1 B
1
Faithless Looting
R
1
Gamble
R
1
Green Sun's Zenith
X G
1
Imperial Seal
B
1
Jarad's Orders
2 B G
1
Peer into the Abyss
4 B B B
1
Praetor's Grasp
1 B B
1
Reanimate
B
1
Toxic Deluge
2 B
1
Unmarked Grave
1 B
1
Wheel of Fortune
2 R
Land: 31
($946.82)
1
Ancient Tomb
1
Arid Mesa
1
Badlands
1
Bayou
1
Blood Crypt
1
Bloodstained Mire
1
Boseiju, Who Endures
1
City of Brass
1
Command Tower
1
Emergence Zone
1
Exotic Orchard
1
Forest
1
Gemstone Caverns
1
Gemstone Mine
1
Mana Confluence
1
Marsh Flats
1
Misty Rainforest
1
Mountain
1
Overgrown Tomb
1
Polluted Delta
1
Reflecting Pool
1
Scalding Tarn
1
Snow-Covered Forest
1
Snow-Covered Mountain
1
Snow-Covered Swamp
1
Stomping Ground
1
Swamp
1
Taiga
1
Urza's Saga
1
Verdant Catacombs
1
Wooded Foothills
Other: 2
($)
1
Marvin, Murderous Mimic (PDSK) 253p
1
Tibalt's Trickery (PKHM) 153p

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