









Overview:
This Omnath, Locus of Creation deck is a high-powered landfall engine focused on leveraging multiple land plays per turn to generate overwhelming value, mana acceleration, and direct damage. Omnath serves as the central value generator and win condition, providing card draw on entry and scaling landfall triggers that grant life, mana, and direct damage. The strategy revolves around land ramp, land recursion, and doubling triggers to rapidly escalate Omnath's third-stage damage while building a formidable board presence through token generation and creature synergies. Omnath is essential to the game plan, enabling explosive turns when supported by land enablers, though the deck can function temporarily without it through redundant payoffs.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Prioritize land-fetching effects (fetch lands, Three Visits, Sakura-Tribe Scout), additional land enablers (Exploration, Azusa, Lost but Seeking), and mana acceleration (Sol Ring, Lotus Cobra). Cast Omnath by turn 3-4 using mana-fixing lands.
- Value Engine Activation (Turns 4-6): Deploy landfall payoffs like Tatyova, Benthic Druid, Risen Reef, and Ancient Greenwarden to draw cards and ramp. Use tutors (Worldly Tutor, Crop Rotation) to find key pieces. Aim for 2-3 land drops per turn to trigger Omnath's second ability for mana and third ability for damage.
- Win Condition Execution (Turns 5-7):
- Direct Damage: Amplify Omnath's third trigger with Fiery Emancipation or Twinflame Tyrant for lethal damage.
- Combat: Overrun with tokens from Avenger of Zendikar, Omnath, Locus of Rage, or Field of the Dead, enhanced by Moraug, Fury of Akoum for extra combats.
- Combo: Use Retreat to Coralhelm + Knight of the Reliquary/Sakura-Tribe Scout + Ramunap Excavator for near-infinite landfall triggers.
- Big Spells: Cast Scapeshift with Field of the Dead/Ancient Greenwarden for massive zombie armies or Chandra's Ignition on a pumped Mossborn Hydra for one-shot kills.
Mulligan Priorities:
- Keep hands with 2-3 lands, including at least one fetch land or ramp spell.
- Prioritize hands with an early land enabler (e.g., Exploration, Dryad of the Ilysian Grove) or Omnath + acceleration.
- Avoid hands lacking green mana or early plays.
Key Tips:
- Sequence Land Drops: Use fetches post-Omnath cast to maximize triggers. Prioritize playing lands before other spells to enable landfall payoffs.
- Protect Engines: Save Heroic Intervention/Clever Concealment for wipes when Omnath or token armies are established.
- Amplify Damage: Time Fiery Emancipation/Twinflame Tyrant with Omnath's third trigger or combat steps.
- Leverage Recursion: Ramunap Excavator/Ancient Greenwarden with fetches ensures sustained landfall triggers.
Weaknesses:
Critical
- Land Destruction: Armageddon-effects cripple the mana base and disable landfall triggers.
- Graveyard Hate: Rest in Peace shuts off land recursion (Ramunap Excavator, Conduit of Worlds) and Avenger of Zendikar/Finale of Devastation recovery.
- Nonbasic Land Hate: Blood Moon disrupts color fixing and utility lands.
Moderate
- Board Wipes: Mass removal (e.g., Damnation) resets token armies and key creatures; recovery relies on card draw engines.
- Stax Pieces: Cursed Totem disables Sakura-Tribe Scout/Knight of the Reliquary; Rule of Law limits multiple spells per turn.
Minor
- Spot Removal: Targeting land enablers (e.g., Azusa) slows the engine but is mitigated by redundancy.
- Countermagic: Disrupts combo turns but faces protection via Deflecting Swat/Fierce Guardianship.
Most Important Cards:
- Ancient Greenwarden (Doubles landfall triggers)
- Scapeshift (Mass land fetch for Field of the Dead/Omnath triggers)
- Fiery Emancipation (Triples Omnath/combat damage)
- Retreat to Coralhelm (Combo enabler with land-fetching creatures)
- Ramunap Excavator (Land recursion for sustained triggers)
- Moraug, Fury of Akoum (Extra combats for token overruns)
- Field of the Dead (Token generation with land diversity)
- Twinflame Tyrant (Doubles all damage output)
- The One Ring (Card draw and protection)
- Crop Rotation (Tutors key utility lands)
Attribute Ratings:
Speed: 8/10
- Consistently threatens T5-6 wins via amplified Omnath triggers, Scapeshift armies, or combat overruns with minimal disruption.
Resilience: 6/10
- Strong recovery through card draw (Tatyova, Rhystic Study) and recursion, but critically weak to land/graveyard hate.
Consistency: 8/10
- High density of land tutors, fetch lands, and card selection ensures reliable access to enablers and payoffs.
Interaction: 7/10
- Efficient targeted removal (Swords to Plowshares, Beast Within), free counterspells (Fierce Guardianship), and board protection, but lacks stack control beyond key spells.
Rating Justification:
This deck operates at a high-power level with T5-6 win potential through explosive landfall synergies and efficient combos, aligning with the "Focused Competitive" tier (7.0-7.5). Its vulnerability to land destruction and graveyard hate caps resilience, preventing higher-tier placement despite strong speed and consistency.
Power level: 7.0 - 7.5
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