









Overview:
This Sultai deck leverages Felix Five-Boots to amplify discard and card-draw triggers from combat damage, creating a disruptive tempo strategy. The commander enables double triggers for effects like Larceny, Reconnaissance Mission, and specter abilities, turning evasive creatures into potent value engines. Primary win conditions involve grinding opponents out via discard synergies (Waste Not, The Raven Man), commander damage with equipment support, and stealing opponents' resources via Wrexial, the Risen Deep or Deluxe Dragster. Felix is central to amplifying the core strategy but vulnerable to removal, making protection critical.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy evasive creatures (e.g., Changeling Outcast, Mist-Cloaked Herald, Slither Blade) and ramp (signets, Sol Ring). Prioritize fixing Sultai mana. Cast Felix ASAP if protection is available.
- Amplify Triggers (Turns 4-6): Attack with unblockables to trigger discard (Okiba-Gang Shinobi, Guul Draz Specter) and draw (Reconnaissance Mission, Toski, Bearer of Secrets). Felix doubles these effects. Equip Sword of Feast and Famine or Fireshrieker for added pressure.
- Resource Denial & Win (Turns 6+):
- Discard Grind: Use Waste Not/Larceny to generate tokens/mana/cards from discards. Syphon Mind and Arterial Flow accelerate depletion.
- Commander Damage: Equip Felix for lethal commander damage (double strike enables 20-damage kills).
- Theft: Cast opponents' spells via Wrexial or Deluxe Dragster after discards.
Mulligan Priorities:
- Keep hands with 1-2 evasive creatures, 3 lands (including color fixing), and ramp/interaction.
- Prioritize hands containing Felix enablers (e.g., Reconnaissance Mission, Larceny) or protection (Fierce Guardianship, Counterspell).
- Avoid hands lacking early plays or color sources.
Key Tips:
- Protect Felix: Ward {2} helps, but use boots/Swiftfoot Boots or counterspells to safeguard him.
- Maximize Triggers: Attack multiple opponents with unblockables each turn. Grazilaxx, Illithid Scholar bounces blocked creatures for reuse.
- Leverage Discard: Waste Not is a powerhouse—time mass discards (e.g., Syphon Mind) for maximum payoff. Narset, Parter of Veils locks opponents out of recovery.
- Recover: Use Ancient Brass Dragon or Boseiju, Who Endures recursion for key pieces.
Weaknesses:
Critical
- Graveyard hate (Bojuka Bog) cripples recursion/theft and disrupts Ancient Brass Dragon/Wrexial.
- Discard prevention (Leyline of Sanctity, Tajuru Preserver) nullifies the primary strategy.
- Board wipes devastate the creature-dependent engine with limited recovery.
Moderate
- Hexproof/shroud effects prevent targeted discard triggers.
- Fast aggro overwhelms before setup due to low early blockers.
- Rule of Law effects limit spell sequencing and trigger exploitation.
Minor
- Artifact/enchantment removal hits key equipment/enablers but is partially mitigated by counterspells.
- High-card-advantage decks can outpace discard pressure.
Most Important Cards:
- Waste Not (Discard payoff: tokens, mana, card draw)
- Toski, Bearer of Secrets (Guaranteed card draw on combat damage)
- Ohran Frostfang (Draw + deathtouch to force discards)
- Sword of Feast and Famine (Discard trigger, untap lands, protection)
- Reconnaissance Mission (Primary draw engine)
- Fierce Guardianship (Free commander protection)
- Cyclonic Rift (Board reset enabling lethal attacks)
- Larceny (Forced discard on damage)
- Changeling Outcast (Unblockable enabler for early triggers)
- Demonic Tutor (Finds key pieces like Waste Not or protection)
Attribute Ratings:
Speed: 4/10
- Wins typically around turns 7-9 via attrition or commander damage; setup requires multiple combat steps and Felix deployment.
Resilience: 5/10
- Counterspells and recursion offer some protection, but over-reliance on combat damage and Felix makes the strategy fragile to removal/wipes.
Consistency: 6/10
- Strong card draw (Toski, Ohran Frostfang) and tutors (Demonic Tutor, Dimir Infiltrator) find key pieces, but evasive creatures are critical enablers.
Interaction: 7/10
- Efficient removal (Assassin's Trophy, Infernal Grasp), counterspells (Fierce Guardianship, An Offer You Can't Refuse), and board control (Cyclonic Rift) handle threats proactively.
Rating Justification:
The deck executes a focused discard/combat strategy with strong interaction and tutors, enabling T7-9 wins via attrition or commander damage. However, its reliance on combat damage triggers and vulnerability to graveyard hate/board wipes caps its resilience, placing it in the optimized casual tier.
Power level: 5.0 - 5.5
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