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COMMANDER(S)
Narset, Enlightened Master
QR Code
R U W
- Jeskai
Created by  keeja
Bracket
8.0 - 8.5
Bracket 5
Average CMC Average CMC
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ANALYSIS

Overview:

This Narset, Enlightened Master deck leverages free spellcasting from the command zone to chain extra turns and explosive noncreature payoffs. The core strategy revolves around deploying Narset quickly with fast mana, granting haste/protection, and using her attack trigger to cheat out game-ending sorceries like Expropriate, Enter the Infinite, and Time Stretch. Secondary win conditions include Omniscience-enabled freecasting, The One Ring/Rhystic Study value engines, and infinite turns via Nexus of Fate recursion. Narset is absolutely essential to the strategy – her hexproof and freecasting ability make her both the engine and primary threat.

Primer:

Core Strategy Execution:

  1. Early Acceleration (Turns 1-3): Deploy fast mana (Mana Vault, Mox Diamond, Lotus Petal) and protection (Lightning Greaves). Use tutors (Enlightened Tutor, Gamble) to find key pieces.
  2. Narset Deployment (Turns 3-4): Cast Narset with protection active. Prioritize haste enablers like Fury of the Horde or Arena of Glory to attack immediately.
  3. Value Spiral (Turns 4+): Chain extra turn spells (Temporal Mastery, Capture of Jingzhou) from attack triggers to maintain momentum. Use freecasted bombs like Aminatou's Augury or Omniscience to establish insurmountable advantages.
  4. Win Conditions:
    • Infinite Turns: Nexus of Fate + multiple attack triggers or Beacon of Tomorrows recursion.
    • Omniscience Lock: Cast Enter the Infinite to play entire library for free.
    • Combat Dominance: Steal permanents via Expropriate or create overwhelming board states with freecasted sorceries.

Mulligan Priorities:

  • Keep hands with 2+ fast mana sources (e.g., Mana Crypt, Mox Opal + artifact density).
  • Prioritize protection (Greaves) or haste enablers if Narset is castable by turn 3-4.
  • Avoid hands without early ramp or that rely solely on 6+ CMC spells.

Key Tips:

  • Use Silence/Angel's Grace to protect critical turns.
  • Mystical Tutor at end step before attacking maximizes Narset triggers.
  • Cursed Totem disrupts opponents while leaving your strategy intact.
  • Urza's Saga fetches Lotus Petal for explosive turns or Mox Opal for color fixing.

Weaknesses:

Critical

  • Commander-Centric: Repeated removal on Narset (especially Imprisoned in the Moon effects) cripples the deck’s engine.
  • Anti-Cheat Effects: Drannith Magistrate, Archon of Emeria, and Mindbreak Trap shut down freecasting.
  • Stax Dominance: Rule of Law/Eidolon of Rhetoric prevent extra turn chaining.

Moderate

  • Fast Aggro: Struggles against decks that can deal 21 commander damage before establishing protection.
  • Graveyard Hate: Rest in Peace disrupts Nexus of Fate recursion and delve spells.

Minor

  • Limited creature removal beyond Cyclonic Rift and Generous Gift.
  • Vulnerable to The One Ring tax in prolonged games.

Most Important Cards:

  • Nexus of Fate (Infinite turn enabler)
  • Omniscience (Freecast entire hand)
  • Mana Vault (Critical early acceleration)
  • Expropriate (Game-ending threat multiplier)
  • Force of Will (Free protection)
  • Lightning Greaves (Essential protection/haste)
  • Enter the Infinite (Instant-win with Omniscience)
  • Rhystic Study (Primary card advantage)
  • Mystical Tutor (Key spell setup)
  • Silence (Combo protection)

Attribute Ratings:

Speed: 8/10
Capable of T3 Narset into T4 extra turn chains, with potential T5-6 deterministic wins through Omniscience or infinite turns.

Resilience: 6/10
Multiple free counterspells (Force of Negation, Pact of Negation) and protection, but over-reliance on Narset creates fragility.

Consistency: 7/10
12 tutors and robust card selection (Brainstorm, Dig Through Time), but high variance in freecast targets.

Interaction: 5/10
Focused on protecting its own game plan with 8 counterspells but limited permanent removal beyond Cyclonic Rift.

Rating Justification:

This deck operates at cEDH-adjacent speed with T4-5 win potential through optimized mana and freecast synergies but lacks the compact combo redundancy and stack dominance of true Tier 1 lists. Its commander dependency and vulnerability to stax place it just below top-tier competitive viability.

Power level: 8.0 - 8.5

DECK LIST
Narset, Enlightened Master
Artifact: 17
($1355.98)
1
Arcane Signet
2
1
Azorius Signet
2
1
Boros Signet
2
1
Chrome Mox
0
1
Cursed Totem
2
1
Fellwar Stone
2
1
Grim Monolith
2
1
Lightning Greaves
2
1
Lion's Eye Diamond
0
1
Lotus Petal
0
1
Mana Vault
1
1
Manifold Key
1
1
Mox Diamond
0
1
Mox Opal
0
1
Sol Ring
1
1
The One Ring
4
1
Thought Vessel
2
Enchantment: 9
($153.17)
1
Blind Obedience
1 W
1
Copy Artifact
1 U
1
Grasp of Fate
1 W W
1
Mystic Remora
U
1
Omniscience
7 U U U
1
One with the Multiverse
6 U U
1
Rhystic Study
2 U
1
Smothering Tithe
3 W
1
Trouble in Pairs
2 W W
Instant: 22
($232.53)
1
Angel's Grace
W
1
Brainstorm
U
1
Cryptic Command
1 U U U
1
Cyclonic Rift
1 U
1
Dig Through Time
6 U U
1
Enlightened Tutor
W
1
Force of Negation
1 U U
1
Force of Will
3 U U
1
Generous Gift
2 W
1
Long-Term Plans
2 U
1
Mana Drain
U U
1
Mindbreak Trap
2 U U
1
Mystic Confluence
3 U U
1
Mystical Tutor
U
1
Nexus of Fate
5 U U
1
Pact of Negation
0
1
Pyroblast
R
1
Red Elemental Blast
R
1
Resculpt
1 U
1
Silence
W
1
Sink into Stupor // Soporific Springs
1 U U
1
Snap
1 U
Sorcery: 27
($165.54)
1
Aminatou's Augury
6 U U
1
Beacon of Tomorrows
6 U U
1
Capture of Jingzhou
3 U U
1
Cataclysm
2 W W
1
Consuming Tide
2 U U
1
Emeria's Call // Emeria, Shattered Skyclave
4 W W W
1
Enter the Infinite
8 U U U U
1
Expropriate
7 U U
1
Fury of the Horde
5 R R
1
Gamble
R
1
Jeska's Will
2 R
1
Karn's Temporal Sundering
4 U U
1
Overpowering Attack
3 R R
1
Personal Tutor
U
1
Relentless Assault
2 R R
1
Rise of the Eldrazi
9 C C C
1
Sea Gate Restoration // Sea Gate, Reborn
4 U U U
1
Seize the Day
3 R
1
Single Combat
3 W W
1
Starfall Invocation
3 W W
1
Temporal Manipulation
3 U U
1
Temporal Mastery
5 U U
1
Time Stretch
8 U U
1
Time Warp
3 U U
1
Treasure Cruise
7 U
1
Urza's Ruinous Blast
4 W
1
Waves of Aggression
3 R/W R/W
Land: 24
($976.97)
1
Ancient Tomb
1
Arena of Glory
1
Arid Mesa
1
Cavern of Souls
1
Cephalid Coliseum
1
City of Brass
1
City of Traitors
1
Command Tower
1
Flooded Strand
1
Gemstone Caverns
1
Hallowed Fountain
1
Mana Confluence
1
Otawara, Soaring City
1
Plateau
1
Plaza of Heroes
1
Polluted Delta
1
Sacred Foundry
1
Scalding Tarn
1
Steam Vents
1
Tundra
1
Urza's Saga
1
Volcanic Island
1
Windswept Heath
1
Wooded Foothills

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