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COMMANDER(S)
The Wise Mothman
QR Code
B G U
- Sultai
Bracket
4.0 - 5.0
Bracket 1
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ANALYSIS

Overview:

The Wise Mothman deck focuses on proliferating rad counters and +1/+1 counters, leveraging milling as a trigger to grow creatures. It combines counter-doubling effects, graveyard recursion, and incremental value from proliferate synergies to overwhelm opponents through combat or persistent board pressure.

Primer:

Core Strategy:
The deck aims to deploy The Wise Mothman early (T3–T4 via ramp like Cultivate/Sol Ring), then generate value via rad counters, milling, and proliferate. Key phases:

  1. Setup: Play counter doublers (Branching Evolution, Vorinclex, Monstrous Raider) and proliferate engines (Evolution Sage, Thrummingbird).
  2. Milling Synergy: Trigger The Wise Mothman’s +1/+1 counter distribution via self-mill (Flotsam // Jetsam, Hedge Shredder) or opponent mill.
  3. Closing: Overwhelm with massive creatures (e.g., Strong, the Brutish Thespian, Alpha Deathclaw) or incremental value from proliferated rad counters.

Mulligan Priorities:

  • Ensure 3 lands with early ramp (e.g., Rampant Growth, Arcane Signet).
  • Prioritize hands with counter doublers or proliferate enablers.
  • Avoid hands without ramp or payoff cards.

Key Tips:

  • Protect key pieces like Vorinclex with Swiftfoot Boots or Snakeskin Veil.
  • Use Nesting Grounds to redistribute counters strategically.
  • Exploit The Master, Transcendent to reanimate milled creatures as Mutants.

Weaknesses:

Critical

  • Graveyard Reliance: Folded by Rest in Peace or Leyline of the Void.
  • Counter Removal: Vulnerable to The Ozolith theft or Leeches.

Moderate

  • Slow Setup: Tapped lands and limited fast mana delay early plays.
  • Commander Dependency: The Mothman’s mill-triggered counters are key; repeated removal stalls the engine.

Minor

  • Limited Evasion: Most threats lack flying/trample, making chump blocks viable.

Most Important Cards:

  • Vorinclex, Monstrous Raider
  • Branching Evolution
  • Corpsejack Menace
  • Winding Constrictor
  • Hardened Scales
  • Evolution Sage
  • Thrummingbird
  • Guardian Project
  • Primal Empathy
  • The Master, Transcendent

Attribute Ratings:

Speed: 5/10

  • Wins via combat around T8–10 with optimal draws; no fast combos.

Resilience: 5/10

  • Moderate protection (hexproof equipment) but struggles against repeated removal or graveyard hate.

Consistency: 6/10

  • Redundant counter-doublers and proliferate effects, but limited tutors for key pieces.

Interaction: 4/10

  • Minimal removal (Putrefy, Decisive Denial) and counterspells (Disdainful Stroke).

Rating Justification:

The deck has synergistic counter strategies and midrange value but lacks speed, interaction, and combo potential seen in higher tiers. Its reliance on combat and gradual board growth aligns with Casual/Focused Casual benchmarks.

Power level: 4.0 - 5.0

DECK LIST
The Wise Mothman
Creature: 25
($77.48)
1
Agent Frank Horrigan
5 B G
1
Alpha Deathclaw
4 B G
1
Bristly Bill, Spine Sower
1 G
1
Corpsejack Menace
2 B G
1
Cursed Wombat
B G
1
Evolution Sage
2 G
1
Hancock, Ghoulish Mayor
2 B
1
Honest Rutstein
1 B G
1
Lily Bowen, Raging Grandma
3 G
1
Marcus, Mutant Mayor
3 G U
1
Master Biomancer
2 G U
1
Mirelurk Queen
4 U
1
Rampaging Yao Guai
X G G G
1
Raul, Trouble Shooter
1 U B
1
Screeching Scorchbeast
4 B B
1
Sharktocrab
2 G U
1
Strong, the Brutish Thespian
4 G G
1
Tainted Observer
1 G U
1
Tato Farmer
2 G
1
The Master, Transcendent
1 B G U
1
Thrummingbird
1 U
1
Vexing Radgull
1 U
1
Vorinclex, Monstrous Raider
4 G G
1
Watchful Radstag
2 G
1
Winding Constrictor
B G
Artifact: 10
($15.59)
1
Arcane Signet
2
1
Contagion Clasp
2
1
Hedge Shredder
2 G G
1
Power Fist
1 G
1
Recon Craft Theta
4
1
Replicating Ring
3
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Talisman of Curiosity
2
1
Talisman of Resilience
2
Enchantment: 7
($13.42)
1
Branching Evolution
2 G
1
Guardian Project
3 G
1
Hardened Scales
G
1
Hollowmurk Siege
B G
1
Primal Empathy
1 G U
1
Vault 12: The Necropolis
4 B B
1
Vraska Joins Up
B G
Instant: 11
($9.33)
1
Atomize
2 B G
1
Corpse Churn
1 B
1
Decisive Denial
G U
1
Disdainful Stroke
1 U
1
Evolution Charm
1 G
1
Flotsam // Jetsam
1 G/U
1
Inspiring Call
2 G
1
Mutational Advantage
1 G U
1
Putrefy
1 B G
1
Radstorm
3 U
1
Snakeskin Veil
G
Sorcery: 8
($3.24)
1
Abundant Harvest
G
1
Cultivate
2 G
1
Fangs of Kalonia
1 G
1
Farseek
1 G
1
Find // Finality
B/G B/G
1
Nuclear Fallout
X B B
1
Rampant Growth
1 G
1
Tezzeret's Gambit
3 U/P
Land: 38
($25.39)
1
Ash Barrens
1
Blooming Marsh
1
Botanical Sanctum
1
Command Tower
1
Darkwater Catacombs
1
Diamond City
1
Drowned Catacomb
1
Evolving Wilds
1
Exotic Orchard
1
Festering Gulch
1
Fetid Pools
3
Forest
1
Hedge Maze
1
Hidden Nursery
1
Hinterland Harbor
3
Island
1
Mariposa Military Base
1
Mortuary Mire
1
Nesting Grounds
1
Opulent Palace
1
Overflowing Basin
1
Path of Ancestry
1
Rimewood Falls
1
Sunken Hollow
2
Swamp
1
Tainted Isle
1
Tainted Wood
1
Temple of Deceit
1
Temple of Malady
1
Temple of Mystery
1
Terramorphic Expanse
1
Viridescent Bog
1
Woodland Cemetery

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