









Overview:
The Wise Mothman deck focuses on proliferating rad counters and +1/+1 counters, leveraging milling as a trigger to grow creatures. It combines counter-doubling effects, graveyard recursion, and incremental value from proliferate synergies to overwhelm opponents through combat or persistent board pressure.
Primer:
Core Strategy:
The deck aims to deploy The Wise Mothman early (T3–T4 via ramp like Cultivate/Sol Ring), then generate value via rad counters, milling, and proliferate. Key phases:
- Setup: Play counter doublers (Branching Evolution, Vorinclex, Monstrous Raider) and proliferate engines (Evolution Sage, Thrummingbird).
- Milling Synergy: Trigger The Wise Mothman’s +1/+1 counter distribution via self-mill (Flotsam // Jetsam, Hedge Shredder) or opponent mill.
- Closing: Overwhelm with massive creatures (e.g., Strong, the Brutish Thespian, Alpha Deathclaw) or incremental value from proliferated rad counters.
Mulligan Priorities:
- Ensure 3 lands with early ramp (e.g., Rampant Growth, Arcane Signet).
- Prioritize hands with counter doublers or proliferate enablers.
- Avoid hands without ramp or payoff cards.
Key Tips:
- Protect key pieces like Vorinclex with Swiftfoot Boots or Snakeskin Veil.
- Use Nesting Grounds to redistribute counters strategically.
- Exploit The Master, Transcendent to reanimate milled creatures as Mutants.
Weaknesses:
Critical
- Graveyard Reliance: Folded by Rest in Peace or Leyline of the Void.
- Counter Removal: Vulnerable to The Ozolith theft or Leeches.
Moderate
- Slow Setup: Tapped lands and limited fast mana delay early plays.
- Commander Dependency: The Mothman’s mill-triggered counters are key; repeated removal stalls the engine.
Minor
- Limited Evasion: Most threats lack flying/trample, making chump blocks viable.
Most Important Cards:
- Vorinclex, Monstrous Raider
- Branching Evolution
- Corpsejack Menace
- Winding Constrictor
- Hardened Scales
- Evolution Sage
- Thrummingbird
- Guardian Project
- Primal Empathy
- The Master, Transcendent
Attribute Ratings:
Speed: 5/10
- Wins via combat around T8–10 with optimal draws; no fast combos.
Resilience: 5/10
- Moderate protection (hexproof equipment) but struggles against repeated removal or graveyard hate.
Consistency: 6/10
- Redundant counter-doublers and proliferate effects, but limited tutors for key pieces.
Interaction: 4/10
- Minimal removal (Putrefy, Decisive Denial) and counterspells (Disdainful Stroke).
Rating Justification:
The deck has synergistic counter strategies and midrange value but lacks speed, interaction, and combo potential seen in higher tiers. Its reliance on combat and gradual board growth aligns with Casual/Focused Casual benchmarks.
Power level: 4.0 - 5.0
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