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COMMANDER(S)
Zurgo Stormrender
QR Code
B R W
- Mardu
Created by  Inksquidd
Bracket
5.0 - 5.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Mardu (R/W/B) token aggro deck leverages Zurgo Stormrender's attack-triggered token generation and token-death synergies to create overwhelming board states while draining opponents. The strategy focuses on creating numerous attacking tokens through cards like Adeline, Resplendent Cathar, Ainok Strike Leader, and Blade of Selves, then converting their deaths into card advantage (via Zurgo) or direct damage (via Mirkwood Bats, Zulaport Cutthroat). Key enhancements like Anointed Procession and Isshin, Two Heavens as One amplify token production and attack triggers.

Primer:

Core Strategy:

  1. Early Game (Turns 1-4): Deploy mana rocks (Sol Ring, signets) and low-cost token generators (Loyal Apprentice, Legion Warboss).
  2. Mid Game (Turns 5-7): Cast Zurgo and synergistic pieces like Teysa Karlov to double death triggers. Overwhelm with myriad (Blade of Selves, Ironwill Forger) and attack-trigger token generators.
  3. End Game: Convert tokens into damage via Impact Tremors, Mirkwood Bats, and Goblin Bombardment, or swing with massive armies enhanced by Caretaker's Talent.

Key Interactions:

  • Isshin, Two Heavens as One doubles Zurgo's Mobilize triggers and other attack effects
  • Teysa Karlov doubles death triggers from tokens
  • Kiki-Jiki, Mirror Breaker copies key token generators like Professional Face-Breaker

Mulligan Priorities:

  1. 3 lands (preferably untapped)
  2. 1-2 ramp pieces (signets/Sol Ring)
  3. Early token generator (Loyal Apprentice, Ainok Strike Leader)

Critical Sequencing:

  • Deploy Zurgo only after establishing 1-2 other token sources to protect against removal
  • Use Swiftfoot Boots/Skullclamp on Zurgo for protection or card draw

Weaknesses:

Critical:

  • Relies heavily on board presence (weak to mass removal like Blasphemous Act)
  • No infinite combos for guaranteed wins

Moderate:

  • Limited recursion (only Pitiless Plunderer for token death recovery)
  • Minimal counterspells for protection

Minor:

  • Mana base includes tapped lands slowing early plays

Most Important Cards:

  • Anointed Procession
  • Impact Tremors
  • Skullclamp
  • Teysa Karlov
  • Mirkwood Bats
  • Isshin, Two Heavens as One
  • Blade of Selves
  • Professional Face-Breaker
  • Goblin Bombardment
  • Zulaport Cutthroat

Attribute Ratings:

Speed: 6/10
Can establish lethal token armies by T7-8. Kiki-Jiki enables explosive turns but lacks T4-5 win potential.

Resilience: 5/10
Vulnerable to board wipes but recovers via Idol of Oblivion/Tocasia's Welcome card draw.

Consistency: 7/10
15+ token generators and 6 card-draw engines provide redundancy. Limited tutors (only Skullclamp as implicit tutor).

Interaction: 5/10
Runs efficient removal (Swords to Plowshares, Chaos Warp) but lacks counterspells.

Rating Justification:

This deck exceeds precon power (4.0) through focused token synergies and strong card draw but lacks:
1) Fast mana for T3-4 Zurgo
2) Infinite combos
3) Free interaction
It sits between "Optimized Casual" (5.0) and "High-Power Casual" (5.5), consistently threatening T7-8 wins but folding to heavy interaction.

Power level: 5.0 - 5.5

DECK LIST
Zurgo Stormrender
Creature: 30
($106.5)
1
Adeline, Resplendent Cathar
1 W W
1
Ainok Strike Leader
1 W
1
Anim Pakal, Thousandth Moon
1 R W
1
Blood Artist
1 B
1
Caesar, Legion's Emperor
1 R W B
1
Combat Celebrant
2 R
1
Enduring Innocence
1 W W
1
Esper Sentinel
W
1
Howlsquad Heavy
2 R
1
Ironwill Forger
3 W
1
Isshin, Two Heavens as One
R W B
1
Jaxis, the Troublemaker
3 R
1
Kiki-Jiki, Mirror Breaker
2 R R R
1
Legion Warboss
2 R
1
Loyal Apprentice
1 R
1
Mardu Siegebreaker
1 R W B
1
Marionette Apprentice
1 B
1
Mirkwood Bats
3 B
1
Morbid Opportunist
2 B
1
Pitiless Plunderer
3 B
1
Professional Face-Breaker
2 R
1
Redoubled Stormsinger
2 R
1
Stridehangar Automaton
3
1
Teysa Karlov
2 W B
1
Viscera Seer
B
1
Voice of Victory
1 W
1
Wizened Mentor
1 W
1
Wyrm's Crossing Patrol
W
1
Zulaport Cutthroat
1 B
1
Zurgo, Thunder's Decree
R W B
Artifact: 14
($38.72)
1
Arcane Signet
2
1
Blade of Selves
2
1
Boros Signet
2
1
Fellwar Stone
2
1
Idol of Oblivion
2
1
Lotus Petal
0
1
Orzhov Signet
2
1
Rakdos Signet
2
1
Skullclamp
1
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Talisman of Conviction
2
1
Talisman of Hierarchy
2
1
Talisman of Indulgence
2
Enchantment: 8
($95.03)
1
Anointed Procession
3 W
1
Caretaker's Talent
2 W
1
Goblin Bombardment
1 R
1
Impact Tremors
1 R
1
Renewed Solidarity
2 W
1
Tocasia's Welcome
2 W
1
Windcrag Siege
1 R W
1
Within Range
3 B
Instant: 11
($23.79)
1
Abrade
1 R
1
Chaos Warp
2 R
1
Fell the Profane // Fell Mire
2 B B
1
Generous Gift
2 W
1
Path to Exile
W
1
Settle the Wreckage
2 W W
1
Silence
W
1
Swords to Plowshares
W
1
Untimely Malfunction
1 R
1
Wear // Tear
1 R
1
Will of the Mardu
2 W
Land: 36
($72.43)
1
Battlefield Forge
1
Blood Crypt
1
Caves of Koilos
1
Clifftop Retreat
1
Command Tower
1
Exotic Orchard
1
Haunted Ridge
1
Isolated Chapel
6
Mountain
1
Nomad Outpost
1
Path of Ancestry
7
Plains
1
Sacred Foundry
1
Savai Triome
1
Shattered Sanctum
1
Smoldering Marsh
1
Sulfurous Springs
1
Sundown Pass
7
Swamp

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