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COMMANDER(S)
K'rrik, Son of Yawgmoth
QR Code
B
- Mono Black
Bracket
7.0 - 7.5
Bracket 3
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ANALYSIS

Overview:

This K'rrik, Son of Yawgmoth deck is a high-speed life-payment engine focused on explosive combo finishes and reanimation value. The core strategy leverages K'rrik's mana-cheating ability to power out game-ending combos like Exquisite Blood/Sanguine Bond or Aetherflux Reservoir while using extensive tutor/reanimation packages and black's signature card draw engines. The deck can threaten wins as early as T3 with perfect hands but averages T5-6 kills in practice.

Primer:

Core Strategy: This deck uses K'rrik's life-for-mana ability to cheat costs on game-winning combos and massive card draw. Key phases:

  1. Acceleration: Deploy K'rrik by T2-3 using Dark Ritual, Culling the Weak, or Blood Pet, enabling life payment for all black mana symbols.
  2. Card Velocity: Activate Necropotence, Ad Nauseam, or Peer into the Abyss to dig for combo pieces while K'rrik accumulates +1/+1 counters from black spells.
  3. Combo Execution: Tutor/reanimate key combo pairs (Exquisite Blood/Sanguine Bond) or storm off with Aetherflux Reservoir. Backup plans include Gray Merchant of Asphodel devotion kills or Repay in Kind + life drain.

Mulligan Priorities:

  • Keep hands with K'rrik enablers (rituals, swamps) and at least 1 card draw/tutor
  • Reject slow hands lacking life payment outlets or acceleration
  • Accept 2-land hands with Sol Ring/Arcane Signet

Key Tips:

  • Sequence life payments carefully - Font of Agonies turns every life loss into removal
  • Use Bolas's Citadel with topdeck manipulation (Sensei's Divining Top)
  • Protect K'rrik with Lightning Greaves - his growing body becomes a voltron backup
  • Sacrifice outlets like Phyrexian Tower enable Razaketh/Victimize value

Avoid Traps:

  • Overextending life total without Exquisite Blood recovery
  • Casting Peer into the Abyss without a follow-up wincon
  • Wasting tutors on non-combo pieces in mid-power pods

Weaknesses:

Critical:

  • Dies to graveyard hate (Rest in Peace/Leyline of the Void)
  • No protection for critical combo pieces
  • Life total becomes precarious against aggressive decks

Moderate:

  • Relies on commander for mana acceleration
  • Limited stack interaction (only Withering Boon/Imp's Mischief)

Minor:

  • Some high-CMC dead draws (Hoarding Broodlord)

Most Important Cards:

  • Necropotence
  • Ad Nauseam
  • Exquisite Blood
  • Sanguine Bond
  • Aetherflux Reservoir
  • Demonic Tutor
  • Razaketh, the Foulblooded
  • Dark Ritual
  • Peer into the Abyss
  • Gray Merchant of Asphodel

Attribute Ratings:

Speed: 8/10

  • T3 potential with ritual -> K'rrik -> Necropotence
  • T4-5 average combo execution
  • Multiple 1-card wincons (Peer into the Abyss)

Resilience: 6/10

  • Redundant combo pieces (3x tutors for Exquisite Blood)
  • Limited protection for critical engines
  • Weak to graveyard hate but can pivot to storm

Consistency: 8/10

  • 14 tutors including Demonic Tutor/Razaketh
  • 8 mass draw engines (Necropotence/Ad Nauseam/etc)
  • K'rrik enables all black spells as combo accelerants

Interaction: 5/10

  • 7 targeted removal (Snuff Out/Toxic Deluge)
  • 2 counterspells (Withering Boon/Imp's Mischief)
  • No free interaction or stax pieces

Rating Justification:

This deck sits between the "Focused Competitive" (7.0) and "Highly Optimized" (7.5) tiers. It surpasses T5-6 win benchmarks through explosive mana and card advantage but lacks the free interaction/stack control of true cEDH builds. While faster than most 7.0 decks, its reliance on commander-centric lines and vulnerability to common hate keeps it below 8.0. The presence of multiple A+B combos with redundant tutors pushes it above typical "Optimized" (6.5) lists.

Power level: 7.0 - 7.5

DECK LIST
K'rrik, Son of Yawgmoth
Creature: 18
($56.74)
1
Asmodeus the Archfiend
4 B B
1
Blood Celebrant
B
1
Blood Pet
B
1
Burning-Rune Demon
4 B B
1
Chainer, Dementia Master
3 B B
1
Crypt Ghast
3 B
1
Dauthi Voidwalker
B B
1
Dimir House Guard
3 B
1
Fleshwrither
2 B B
1
Gray Merchant of Asphodel
3 B B
1
Hoarding Broodlord
5 B B B
1
Necrotic Ooze
2 B B
1
Razaketh, the Foulblooded
5 B B B
1
Rune-Scarred Demon
5 B B
1
Sidisi, Undead Vizier
3 B B
1
Skirge Familiar
4 B
1
Vile Entomber
2 B B
1
Vilis, Broker of Blood
5 B B B
Artifact: 7
($60.44)
1
Aetherflux Reservoir
4
1
Arcane Signet
2
1
Bolas's Citadel
3 B B B
1
Jet Medallion
2
1
Lightning Greaves
2
1
Sensei's Divining Top
1
1
Sol Ring
1
Enchantment: 6
($45.07)
1
Animate Dead
1 B
1
Exquisite Blood
4 B
1
Font of Agonies
B
1
Necromancy
2 B
1
Necropotence
B B B
1
Sanguine Bond
3 B B
Instant: 15
($78.53)
1
Ad Nauseam
3 B B
1
Cabal Ritual
1 B
1
Culling the Weak
B
1
Dark Ritual
B
1
Defile
B
1
Dismember
1 B/P B/P
1
Entomb
B
1
Fell the Profane // Fell Mire
2 B B
1
Imp's Mischief
1 B
1
Malakir Rebirth // Malakir Mire
B
1
Rain of Filth
B
1
Sacrifice
B
1
Snuff Out
3 B
1
Withering Boon
1 B
1
Withering Torment
2 B
Sorcery: 19
($56.04)
1
Beseech the Queen
2/B 2/B 2/B
1
Blood Tithe
3 B
1
Buried Alive
2 B
1
Damnation
2 B B
1
Dark Petition
3 B B
1
Diabolic Intent
1 B
1
Diabolic Tutor
2 B B
1
Dread Return
2 B B
1
Feed the Swarm
1 B
1
Final Parting
3 B B
1
Mutilate
2 B B
1
Night's Whisper
1 B
1
Peer into the Abyss
4 B B B
1
Reanimate
B
1
Repay in Kind
5 B B
1
Sign in Blood
B B
1
Toxic Deluge
2 B
1
Unmarked Grave
1 B
1
Victimize
2 B
Land: 34
($39.05)
1
Bojuka Bog
1
Cabal Coffers
1
Crypt of Agadeem
1
Phyrexian Tower
30
Swamp

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