









Overview:
This Gruul deck helmed by Roxanne, Starfall Savant focuses on generating value through artifact tokens (Meteorites) that provide both mana acceleration and direct damage. The strategy revolves around deploying Roxanne early to create a steady stream of tokens, using them to fuel midrange threats like Greater Sandwurm and Silverback Shaman, and finishing with combat overrun effects (Overrun, Cleaver Riot) or direct damage from Meteorites. Roxanne is critical as the engine for token generation and mana fixing, but the deck lacks efficient redundancy for her role and struggles with commander tax.
Primer:
Core Strategy Execution:
- Early Ramp (Turns 1-4): Prioritize mana dorks like Burning-Tree Emissary and Zhur-Taa Druid, or land-based ramp like Ranger’s Path to cast Roxanne by turn 4–5.
- Token Generation (Turns 4–6): Cast Roxanne to create Meteorites. Use Strionic Resonator to double her triggers for additional tokens. Deploy utility artifacts like Replicating Ring for mana scaling.
- Midgame Threats (Turns 5–7): Cast high-power creatures (Ravenous Lindwurm, Acidic Slime) using Meteorite mana. Leverage Proud Wildbonder or Fully Grown to push damage.
- Finishers (Turns 7+): Cast Overrun or Cleaver Riot for lethal combat damage. Use Electrodominance or Volcanic Geyser with Meteorite mana for direct damage.
Mulligan Priorities:
- Keep hands with 3+ lands, ideally including green sources.
- Prioritize early ramp (e.g., Burning-Tree Emissary, Arcane Signet) or a turn 4 Roxanne.
- Avoid hands without ramp or excessive high-CMC cards.
Key Tips:
- Use Strionic Resonator to copy Roxanne’s triggers for double Meteorites.
- Sacrifice Meteorites to Gilded Assault Cart for recursion or to Jolene, Plundering Pugilist for targeted damage.
- Protect Roxanne with Savage Silhouette or prioritize recasting her with Wildwood Rebirth.
Weaknesses:
Critical
- Commander Dependency: Losing Roxanne repeatedly cripples the token engine, and the deck lacks alternative token generators.
- Slow Mana Base: Overreliance on taplands (e.g., Gruul Turf, Uncharted Haven) delays critical turns.
Moderate
- Fragile Board Presence: Minimal protection against board wipes; recovery relies on limited recursion (Recollect, Biblioplex Assistant).
- Inefficient Interaction: Removal like Bramblecrush and Squash is overcosted or situational.
Minor
- Clunky Draw: Card advantage engines (Stocking the Pantry, Cathartic Reunion) are slow or require setup.
Most Important Cards:
- Roxanne, Starfall Savant (Token engine and mana fixer)
- Strionic Resonator (Doubles Meteorite production)
- Electrodominance (Flexible finisher/ritual)
- Overrun (Primary combat finisher)
- Zhur-Taa Druid (Mana ramp + chip damage)
- Mana Geyser (Burst mana for X-spells)
- Proud Wildbonder (Combat damage enabler)
- Replicating Ring (Scaling mana source)
- Acidic Slime (Interaction + body)
- Cleaver Riot (Secondary combat finisher)
Attribute Ratings:
Speed: 4/10
- Threatens wins via combat around turns 8–10. Lacks fast mana or efficient combos.
Resilience: 3/10
- Minimal protection for key pieces; recovery options are sparse and slow.
Consistency: 5/10
- Moderate card draw and ramp, but no tutors for critical pieces like Strionic Resonator.
Interaction: 3/10
- Limited removal (e.g., Abrade, Naturalize) and no counterspells.
Rating Justification:
This deck operates as a midrange token/combat strategy with a slow, commander-dependent engine. While it can generate value over time, its lack of speed, protection, and redundancy places it near the upper end of preconstructed deck power levels.
Power level: 3.5 - 4.0
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