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COMMANDER(S)
Imaryll, Elfhame Elite
QR Code
G
- Mono Green
Created by  Sharnazyan
Bracket
6.0 - 6.5
Bracket 3
Average CMC Average CMC
Info
Cost Cost
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ANALYSIS

Overview:

A focused Elf tribal deck that leverages extensive mana production and creature synergies to create explosive combat-focused turns, supported by strong card advantage engines and utility effects.

Primer:

The deck's primary gameplan revolves around establishing a critical mass of Elves while developing mana production through cards like Elvish Archdruid, Priest of Titania, and Heritage Druid. Ideal opening hands should contain 2-3 lands, 1-2 mana-producing Elves, and card advantage pieces like Beast Whisperer or Elvish Visionary.

Early game focuses on developing mana infrastructure and board presence. Mid-game (turns 4-6) involves leveraging card advantage engines to flood the board while setting up protection pieces like Heroic Intervention. The late game typically involves making Imaryll unblockable and swinging for lethal commander damage, supported by various Elf lords and token generators. Key decision points include when to commit resources versus holding protection, and properly sequencing card advantage engines to maintain momentum.

Weaknesses:

The deck is particularly vulnerable to board wipes and mass removal, though it includes some protection pieces. It lacks significant interaction beyond artifact/enchantment removal, making it susceptible to combo strategies. The heavy reliance on creatures makes it vulnerable to specific hate pieces like Plague Engineer or Cursed Totem. Flying defense is minimal, though the commander's ability to assign damage as though unblocked helps mitigate this.

Most Important Cards:

  1. Elvish Archdruid
  2. Beast Whisperer
  3. Guardian Project
  4. Priest of Titania
  5. Heritage Druid
  6. Heroic Intervention
  7. Gaea's Cradle
  8. Marwyn, the Nurturer
  9. Elvish Champion
  10. Wirewood Lodge

Attribute Ratings:

  • Speed: 6/10
  • Resilience: 5/10
  • Consistency: 7/10
  • Interaction: 4/10

Rating Justification:

This deck sits firmly in the 6.0-6.5 range due to its ability to consistently execute its gameplan around turns 6-7 while maintaining some interaction and protection. While it can produce explosive turns through its mana production, it lacks the fast mana and consistent protection of higher-powered decks. The deck's reliance on creatures and combat damage keeps it from reaching higher power levels, but its synergistic nature and consistent gameplay patterns elevate it above casual builds.

Final power level rating: 6.0 - 6.5

DECK LIST
Imaryll, Elfhame Elite
Planeswalker: 2
($5.26)
1
Freyalise, Llanowar's Fury
3 G G
1
Nissa, Who Shakes the World
3 G G
Creature: 37
($113.25)
1
Ambush Commander
3 G G
1
Arbor Elf
G
1
Ashaya, Soul of the Wild
3 G G
1
Beast Whisperer
2 G G
1
Boreal Druid
G
1
Cacophodon
3 G
1
Dwynen's Elite
1 G
1
Eladamri, Lord of Leaves
G G
1
Elvish Archdruid
1 G G
1
Elvish Champion
1 G G
1
Elvish Harbinger
2 G
1
Elvish Mystic
G
1
Elvish Reclaimer
G
1
Elvish Rejuvenator
2 G
1
Elvish Scrapper
G
1
Elvish Visionary
1 G
1
Elvish Warmaster
1 G
1
Fauna Shaman
1 G
1
Heritage Druid
G
1
Imperious Perfect
2 G
1
Joraga Treespeaker
G
1
Joraga Warcaller
G
1
Krosan Restorer
2 G
1
Llanowar Elves
G
1
Llanowar Visionary
2 G
1
Lys Alana Huntmaster
2 G G
1
Marwyn, the Nurturer
2 G
1
Nissa's Chosen
G G
1
Priest of Titania
1 G
1
Reclamation Sage
2 G
1
Scryb Ranger
1 G
1
Seeker of Skybreak
1 G
1
Soul of the Harvest
4 G G
1
Sylvan Messenger
3 G
1
Voltaic Construct
4
1
Wirewood Symbiote
G
1
Yedora, Grave Gardener
4 G
Artifact: 14
($60.79)
1
Acorn Catapult
4
1
Darksteel Garrison
2
1
Herald's Horn
3
1
Illusionist's Bracers
2
1
Lifecrafter's Bestiary
3
1
Lightning Greaves
2
1
Maskwood Nexus
4
1
Mesmeric Orb
2
1
Mycosynth Lattice
6
1
Panharmonicon
4
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Vanquisher's Banner
5
1
Zuran Orb
0
Enchantment: 3
($12.69)
1
Elvish Guidance
2 G
1
Guardian Project
3 G
1
Song of the Dryads
2 G
Instant: 4
($11.8)
1
Beast Within
2 G
1
Elvish Fury
G
1
Heroic Intervention
1 G
1
Krosan Grip
2 G
Sorcery: 6
($6.83)
1
Cultivate
2 G
1
Elvish Promenade
3 G
1
Harmonize
2 G G
1
Lead the Stampede
2 G
1
Nissa's Pilgrimage
2 G
1
Rishkar's Expertise
4 G G
Land: 33
($388.76)
1
Blighted Woodland
1
Boseiju, Who Endures
1
Castle Garenbrig
1
Cavern of Souls
1
Command Tower
12
Forest
1
Gaea's Cradle
1
Mosswort Bridge
1
Myriad Landscape
1
Nykthos, Shrine to Nyx
1
Oran-Rief, the Vastwood
1
Path of Ancestry
1
Reliquary Tower
1
Rogue's Passage
1
Slippery Karst
1
Three Tree City
1
Tranquil Thicket
1
War Room
1
Wirewood Lodge
1
Witch's Clinic
1
Yavimaya Hollow
1
Yavimaya, Cradle of Growth

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