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COMMANDER(S)
Zodiark, Umbral God
QR Code
B
- Mono Black
Created by  l8knight
Bracket
5.0 - 5.5
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This mono-black Zodiark, Umbral God deck combines forced sacrifice synergies with equipment voltron strategies. The commander serves as both a board control tool (via its ETB effect) and a growing threat that scales with global sacrifice triggers. The deck leverages token generation (Bitterblom, Ophiomancer), mana amplification (Crypt Ghast, Cabal Coffers), and infect auras (Phyresis, Glistening Oil) to pressure opponents. Key equipment like Sword of the Animist and Vorpal Sword enable both ramp and lethal commander damage, while high-impact black staples like Necropotence and Yawgmoth's Will provide card advantage.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy mana accelerants (Sol Ring, Jet Medallion), token generators (Bitterblossom, Ophiomancer), and protection equipment (Lightning Greaves). Use Urborg + Cabal Coffers/Nykthos to fuel explosive turns.
  2. Midgame Control (Turns 4-6): Cast Zodiark to reset non-God boards, triggering its growth. Attach evasion/protection equipment (Whispersilk Cloak, Sword of Hearth and Home). Activate sacrifice engines (Phyrexian Tower, Skullclamp) to grow Zodiark while disrupting opponents.
  3. Win Conditions (Turns 6+):
    • Commander Damage: Equip Zodiark with Vorpal Sword (instant-kill activation), Blackblade Reforged, or infect auras.
    • Infect: Use Phage the Untouchable or Zodiark enchanted with Phyresis/Glistening Oil for poison kills.
    • Life Drain: Close games with Exsanguinate or Necrosynthesis-fueled draws into finishers.

Mulligan Priorities:

  • Keep hands with 2-3 lands including Urborg/Cabal Coffers.
  • Prioritize early ramp (Sol Ring, Jet Medallion) or token generators.
  • Look for at least one protection piece (Greaves, Swiftfoot Boots) or tutor (Demonic Tutor).
  • Avoid hands lacking both ramp and early plays in mono-black's high-CMC environment.

Key Tips:

  • Time Zodiark's ETB after opponents develop boards but before your equipment/aura investments.
  • Use Emergence Zone to flash in Zodiark during opponents' end steps for surprise board wipes.
  • Leverage Necropotence to dig for combo pieces while maintaining life total with Vampiric Link/Sword of Feast and Famine.
  • Sacrifice tokens to Phyrexian Tower/Skullclamp to simultaneously fuel Zodiark's growth and accelerate mana/card draw.

Weaknesses:

Critical

  • Heavy reliance on Zodiark's board wipe effect - decks with indestructible creatures or token spam bypass this.
  • Limited answers to enchantment/artifact hate disrupting key equipment (Vorpal Sword) or Necropotence.

Moderate

  • Vulnerable to sacrifice-resistant strategies (hexproof commanders, Grave Pact effects).
  • Minimal stack interaction beyond Imp's Mischief makes fast combo decks problematic.

Minor

  • High life payment costs (Necropotence, Toxic Deluge) risk self-damage against aggressive decks.
  • Equipment-heavy focus creates vulnerability to mass artifact removal.

Most Important Cards:

  • Zodiark, Umbral God (Board control + primary wincon)
  • Bitterblossom (Token engine for sacrifices and equipment carriers)
  • Necropotence (Unmatched card advantage engine)
  • Cabal Coffers (Mana amplification for big plays)
  • Vorpal Sword (Commander damage instant-win)
  • Yawgmoth's Will (Graveyard recursion powerhouse)
  • Phyrexian Tower (Sacrifice synergy + mana burst)
  • Demonic Tutor (Consistency for key pieces)
  • Sword of the Animist (Ramp + equipment synergy)
  • Toxic Deluge (Essential board wipe in creature-heavy meta)

Attribute Ratings:

Speed: 5/10

  • Can threaten wins via commander damage or infect around T7-9, but requires significant setup for lethal blows.

Resilience: 6/10

  • Indestructible commander and protection equipment provide durability, but reliance on artifacts/enchantments creates fragility.

Consistency: 7/10

  • Strong tutor density (7+ tutors) and card draw (Necropotence, The One Ring) reliably access key pieces.

Interaction: 5/10

  • Targeted removal (Feed the Swarm, Soul Shatter) and board wipes are present but lack stack interaction beyond Imp's Mischief.

Rating Justification:

This deck operates at an Optimized Casual level (5.0-5.5) with focused equipment/sacrifice synergies and strong tutors, but its reliance on combat damage and vulnerability to common disruption caps its speed. While capable of T7-9 wins through well-protected commander damage or infect, it lacks the fast mana and compact combos of higher-tier decks.

Power level: 5.0 - 5.5

DECK LIST
Zodiark, Umbral God
Creature: 10
($52.42)
1
Aclazotz, Deepest Betrayal // Temple of the Dead
3 B B
1
Archfiend of Depravity
3 B B
1
Crypt Ghast
3 B
1
Murderous Rider // Swift End
1 B B
1
Nirkana Revenant
4 B B
1
Ophiomancer
2 B
1
Opposition Agent
2 B
1
Phage the Untouchable
3 B B B B
1
Preacher of the Schism
2 B
1
Zenos yae Galvus // Shinryu, Transcendent Rival
3 B B
Artifact: 25
($343.82)
1
Arcane Signet
2
1
Blackblade Reforged
2
1
Blade of Selves
2
1
Champion's Helm
3
1
Chrome Mox
0
1
Jet Medallion
2
1
Lightning Greaves
2
1
Mask of Avacyn
2
1
Mask of Griselbrand
1 B B
1
Mox Opal
0
1
Ring of Xathrid
2
1
Sceptre of Eternal Glory
4
1
Skullclamp
1
1
Sol Ring
1
1
Sonic Screwdriver
3
1
Swiftfoot Boots
2
1
Sword of Feast and Famine
3
1
Sword of Hearth and Home
3
1
Sword of Wealth and Power
3
1
Sword of the Animist
2
1
The One Ring
4
1
Thought Vessel
2
1
Throne of Eldraine
5
1
Vorpal Sword
B
1
Whispersilk Cloak
3
Enchantment: 11
($60.46)
1
Bitterblossom
1 B
1
Black Market Connections
2 B
1
Dreadhorde Invasion
1 B
1
Eldrazi Conscription
8
1
Glistening Oil
B B
1
Mindless Conscription
2 B
1
Necropotence
B B B
1
Necrosynthesis
1 B
1
No Mercy
2 B B
1
Phyresis
1 B
1
Vampiric Link
B
Instant: 12
($86.31)
1
Dark Ritual
B
1
Deadly Rollick
3 B
1
Defile
B
1
Fell the Profane // Fell Mire
2 B B
1
Hagra Mauling // Hagra Broodpit
2 B B
1
Imp's Mischief
1 B
1
Malakir Rebirth // Malakir Mire
B
1
Soul Shatter
2 B
1
Sudden Spoiling
1 B B
1
Vampiric Tutor
B
1
Vona's Hunger
2 B
1
Withering Torment
2 B
Sorcery: 10
($125.32)
1
Agadeem's Awakening // Agadeem, the Undercrypt
X B B B
1
Beseech the Mirror
1 B B B
1
Bubbling Muck
B
1
Damnation
2 B B
1
Demonic Tutor
1 B
1
Exsanguinate
X B B
1
Feed the Swarm
1 B
1
Mutilate
2 B B
1
Toxic Deluge
2 B
1
Yawgmoth's Will
2 B
Land: 31
($247.81)
1
Cabal Coffers
1
Emergence Zone
1
Gemstone Caverns
1
Nykthos, Shrine to Nyx
1
Phyrexian Tower
1
Reliquary Tower
1
Shizo, Death's Storehouse
21
Swamp
1
Treasure Vault
1
Urborg, Tomb of Yawgmoth
1
Urza's Saga

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