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COMMANDER(S)
The Wise Mothman
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B G U
- Sultai
OVERVIEW
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ANALYSIS

Overview:

A mill-focused +1/+1 counter deck helmed by The Wise Mothman, combining self-mill synergies with powerful counter-based strategies and high-end control elements.

Primer:

This deck operates on multiple axes, utilizing mill effects to trigger The Wise Mothman's ability while simultaneously building up creatures with +1/+1 counters. The strategy is supported by premium interaction pieces and a robust suite of tutors to find key pieces. The deck can win through combat damage with buffed creatures, infinite combos with Sage of Hours, or value-grinding through mill and reanimation.

The deck features several powerful synergies, including The Ozolith to preserve counters, Evolution Sage for proliferate value, and various ways to protect key pieces with cards like Lightning Greaves and Fierce Guardianship. The inclusion of high-end control pieces like Jin-Gitaxias, Core Augur and Sheoldred, Whispering One provides strong late-game staying power.

Weaknesses:

The deck's land count is slightly below optimal, which could lead to consistency issues in the early game. The strategy is somewhat dependent on having the commander in play to maximize value from mill effects. Graveyard hate can significantly impact both the mill and reanimation aspects of the deck. The deck also runs relatively few creatures compared to the number of counter-generating effects.

Top 10 Most Impactful Cards:

  • Jin-Gitaxias, Core Augur
  • Mesmeric Orb
  • The Ozolith
  • Sage of Hours
  • Demonic Tutor
  • Force of Will
  • Rhystic Study
  • Selvala, Heart of the Wilds
  • Hardened Scales
  • Sheoldred, Whispering One

Attribute Ratings:

  • Speed: 7/10
  • Resilience: 8/10
  • Consistency: 7/10
  • Interaction: 8/10

Rating Justification:

This deck sits in the focused competitive range due to its powerful interaction suite, efficient tutors, and ability to establish strong board positions by turn 5-6. While it can't consistently threaten wins as early as true cEDH decks, it packs enough interaction and resilience to compete at high-powered tables. The combination of premium counterspells, removal, and value engines allows it to maintain parity with stronger decks while having enough raw power to dominate more casual pods.

Final power level rating: 7.0 - 7.5

Info
DECK LIST
The Wise Mothman
Creature: 16
1
Birds of Paradise
G
1
Bloatfly Swarm
3 B
1
Evolution Sage
2 G
1
Glowing One
2 G
1
Infesting Radroach
2 B
1
Jin-Gitaxias, Core Augur
8 U U
1
Kami of Whispered Hopes
2 G
1
Lord of Extinction
3 B G
1
Mirelurk Queen
4 U
1
Sage of Hours
1 U
1
Selvala, Heart of the Wilds
1 G G
1
Sheoldred, Whispering One
5 B B
1
Spike Weaver
2 G G
1
Walking Ballista
X X
1
Winding Constrictor
B G
1
Workhorse
6
Sorcery: 9
1
Cultivate
2 G
1
Demonic Tutor
1 B
1
Echo of Eons
4 U U
1
Fabricate
2 U
1
Farseek
1 G
1
Imperial Seal
B
1
Nature's Lore
1 G
1
Nuclear Fallout
X B B
1
Reanimate
B
Instant: 17
1
An Offer You Can't Refuse
U
1
Arcane Denial
1 U
1
Assassin's Trophy
B G
1
Beast Within
2 G
1
Counterspell
U U
1
Deadly Rollick
3 B
1
Fierce Guardianship
2 U
1
Force of Will
3 U U
1
Inspiring Call
2 G
1
Mana Drain
U U
1
Mutational Advantage
1 G U
1
Obscuring Haze
2 G
1
Putrefy
1 B G
1
Ripples of Potential
1 U
1
Swan Song
U
1
V.A.T.S.
2 B B
1
Vampiric Tutor
B
Artifact: 16
1
Arcane Signet
2
1
Chrome Mox
0
1
Dimir Signet
2
1
Golgari Signet
2
1
Lightning Greaves
2
1
Mesmeric Orb
2
1
Mindcrank
2
1
Nuka-Nuke Launcher
2
1
Shadowspear
1
1
Simic Signet
2
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Talisman of Curiosity
2
1
Talisman of Dominance
2
1
Talisman of Resilience
2
1
The Ozolith
1
Enchantment: 10
1
Animate Dead
1 B
1
Greater Good
2 G G
1
Hardened Scales
G
1
In Too Deep
U U
1
Inexorable Tide
3 U U
1
Memory Erosion
1 U U
1
Mesmerizing Dose
1 U U
1
Necromancy
2 B
1
Psychic Corrosion
2 U
1
Rhystic Study
2 U
Land: 31
1
Barkchannel Pathway // Tidechannel Pathway
1
Breeding Pool
1
Clearwater Pathway // Murkwater Pathway
1
Command Tower
1
Darkbore Pathway // Slitherbore Pathway
1
Exotic Orchard
1
Flooded Grove
2
Forest
1
Hinterland Harbor
1
Island
1
Mariposa Military Base
1
Misty Rainforest
1
Opulent Palace
1
Overflowing Basin
1
Overgrown Tomb
1
Polluted Delta
1
Reflecting Pool
1
Rejuvenating Springs
1
Sunken Ruins
2
Swamp
1
Tainted Isle
1
Twilight Mire
1
Underground River
1
Undergrowth Stadium
1
Verdant Catacombs
1
Viridescent Bog
1
Watery Grave
1
Yavimaya Coast
1
Yavimaya, Cradle of Growth