









Overview:
This Temur deck focuses on +1/+1 counter synergies and combat-based wins, leveraging Eshki Dragonclaw's trigger to grow threats while maintaining card advantage. The strategy revolves around casting creatures and noncreature spells each turn to trigger Eshki, supported by counter-doubling effects and trample enablers to overwhelm opponents.
Primer:
Core Strategy: The deck aims to establish a board of growing threats using +1/+1 counters while maintaining tempo through Eshki's card draw. Key phases:
- Early Setup: Ramp with dorks (Llanowar Elves, Fyndhorn Elves) and land tutors (Three Visits, Farseek). Deploy counter engines like Hardened Scales or Branching Evolution.
- Midgame Value: Cast 1 creature + 1 noncreature spell per turn to trigger Eshki's card draw and counter growth. Use Guardian Project and Beast Whisperer for additional draw.
- Finishers: Overrun with Overwhelming Stampede, Zopandrel, Hunger Dominus-boosted boards, or Kessig Wolf Run pumps. Combat Celebrant enables occasional multi-combat wins.
Mulligan Priorities:
- Keep hands with 3 lands + early ramp (dork or 2-mana land tutor).
- Prioritize hands containing either a counter-enhancing enchantment or Eshki protection (Snakeskin Veil).
- Avoid slow starts with multiple taplands or no turn 1-2 plays.
Key Tips:
- Sequence spells carefully to guarantee both creature and noncreature casts each turn.
- Use Ozolith, the Shattered Spire to preserve counters after board wipes.
- Time Inspiring Call as a counter-protected draw spell before blockers.
- Vorel of the Hull Clade doubles counters on key permanents like Eshki or Zopandrel.
Weaknesses:
Critical
- No infinite combos - Relies entirely on combat damage
- Fragile to board wipes - Limited recursion beyond Eternal Witness
Moderate
- Slow mana base - 14+ lands enter tapped
- Counter-specific hate - The Ozolith/Hardened Scales are irreplaceable
Minor
- Limited stack interaction - Only 5 counterspells, no free protection
Most Important Cards:
- Branching Evolution
- Ozolith, the Shattered Spire
- Zopandrel, Hunger Dominus
- Overwhelming Stampede
- Hardened Scales
- Guardian Project
- Beast Whisperer
- Kodama of the West Tree
- Combat Celebrant
- Vorel of the Hull Clade
Attribute Ratings:
Speed: 5/10
Theoretical T8-10 combat kills with ideal counter stacking, but no fast combo potential.
Resilience: 4/10
Moderate protection (ward 1 commander, 3 hexproof spells) but weak to repeated wipes.
Consistency: 6/10
12+ card draw engines and 8 ramp pieces enable steady progression, but only 3 tutors for key enchantments.
Interaction: 5/10
10 targeted removal/counters (mix of A/B-tier), lacks free spells or stax elements.
Rating Justification:
The deck executes a clear midrange plan with adequate synergy but lacks cEDH-level speed, protection, or combo finishes. Its tapped lands and creature dependency place it below optimized lists.
Power level: 4.0 - 5.0
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