









Overview:
This Jarad, Golgari Lich Lord deck is a graveyard-centric build leveraging self-mill, recursive threats, and commander-enabled life drain. While lacking infinite combos, it uses synergistic creature recursion and graveyard-fueled payoffs like Gray Merchant of Asphodel and Syr Konrad, the Grim to pressure opponents. The deck operates at a midrange pace, prioritizing value over speed, with multiple overlapping graveyard engines but limited protection against hate.
Primer:
Core Strategy:
The deck aims to fill its graveyard through self-mill (Hermit Druid, Stitcher's Supplier) and targeted discard (Entomb), then leverage recursive threats and Jarad's sacrifice ability to drain opponents. Key phases:
- Graveyard Setup: Use early mill/dredge effects (Grisly Salvage, Golgari Thug) to stock creatures like Ghoultree and Souls of the Lost.
- Value Recursion: Recur key pieces with Meren of Clan Nel Toth, Dread Return, and Archpriest of Shadows while generating value from death triggers.
- Win Conditions:
- Direct life loss via Jarad's activated ability with high-power creatures
- Gray Merchant of Asphodel loops with recursion
- Syr Konrad, the Grim ping damage from mill/recursion
- Overwhelm with recursive threats like Sepulchral Primordial
Mulligan Priorities:
- Keep hands with 3 lands and at least 1 early mill/ramp creature (Glowspore Shaman, Satyr Wayfinder)
- Prioritize enablers over payoffs - a T2 Stitcher's Supplier is better than a T5 Ghoultree
- Avoid hands without graveyard interaction or land drops
Key Tips:
- Time Jarad's activation post-boardwipe when opponents are vulnerable
- Use Buried Alive as a combo tutor for Gray Merchant + recursion enablers
- Protect Syr Konrad with Snakeskin Veil - his damage adds up quickly
- Culling Ritual can both disrupt opponents and fuel massive Zopandrel, Hunger Dominus turns
Avoid Traps:
- Overextending creatures pre-wrath without recursion backup
- Casting Decree of Pain without sufficient mana to rebuild
- Holding key creatures in hand when mill engines are online
Weaknesses:
Critical:
- Graveyard hate (Rest in Peace, Leyline of the Void) shuts down 80% of strategy
- Limited protection for key engines (only 3 hexproof sources)
Moderate:
- Slow recovery from board wipes without World Shaper/Ramunap Excavator
- Minimal stack interaction (no counterspells, limited instant-speed removal)
Minor:
- Some high-CMC payoffs vulnerable to exile removal
Most Important Cards:
- Gray Merchant of Asphodel
- Syr Konrad, the Grim
- Buried Alive
- Meren of Clan Nel Toth
- Hermit Druid
- Entomb
- Dread Return
- World Shaper
- Ghoultree
- Sepulchral Primordial
Attribute Ratings:
Speed: 5/10
- Earliest win potential T6-7 with perfect mill → Ghoultree → Jarad activation
- Average goldfish win ~T8-9 through incremental drain
Resilience: 6/10
- 8 recursive spells and 13 creature tutors provide recovery paths
- Vulnerable to graveyard exile but has some enchantment removal (Haywire Mite)
Consistency: 7/10
- 17 dedicated mill/dredge cards + 5 graveyard tutors
- Multiple overlapping payoffs (drain, recursion, big creatures)
Interaction: 4/10
- 10 targeted removal spells but mostly sorcery-speed
- No counterspells or free protection
Rating Justification:
This deck sits between Optimized Casual (5.0) and High-Power Casual (5.5) on the rubric. It has:
- T8-10 win potential through combat/recursion (matches 5.0)
- Strong redundancy in graveyard engines (exceeds 5.0)
- Limited stack interaction and protection (below 5.5)
- Vulnerable to common hate cards but has some answers
Power level: 5.0 - 5.5
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