









Overview:
This is a discard-focused deck that aims to leverage Captain Howler, Sea Scourge's ability to turn discarded cards into combat damage and card advantage. The strategy revolves around making creatures unblockable, buffing them through discard effects, and generating value through combat damage triggers.
Primer:
The deck's optimal opening hands should contain 3-4 lands (including at least one of each color), low-cost evasive creatures like Invisible Stalker or Blighted Agent, and enablers like Faithless Looting or Currency Converter. Early game focuses on establishing evasive threats and setting up discard outlets.
Mid-game revolves around protecting your threats while generating value through discard synergies. Key decision points include when to commit resources to protecting creatures versus holding up interaction, and timing your discard effects for maximum impact. Late game involves leveraging cards like Teferi's Ageless Insight to overwhelm opponents with card advantage while pushing through lethal damage with buffed unblockable creatures.
Weaknesses:
- Heavily relies on having both discard outlets and payoffs to function effectively
- Vulnerable to graveyard hate, which can shut down several value engines
- Limited board wipe recovery options beyond Wonder and Anger
- Struggles against heavy creature removal as the strategy requires creatures to stick
Most Important Cards:
- Teferi's Ageless Insight
- Containment Construct
- Invisible Stalker
- Key to the City
- Ledger Shredder
- Wonder
- Glint-Horn Buccaneer
- Lightning Greaves
- Faithless Looting
- Monument to Endurance
Attribute Ratings:
- Speed: 5/10
- Resilience: 4/10
- Consistency: 6/10
- Interaction: 5/10
Rating Justification:
This deck operates at a focused casual level, with the ability to establish a threatening board state around turns 7-8. While it has some powerful synergies and interaction pieces, it lacks the explosive acceleration and protection needed for higher power levels. The combination of evasive threats and discard synergies puts it above precon level, but its reliance on combat damage and vulnerability to disruption keeps it from reaching higher tiers.
Final power level rating: 5.0 - 5.5
The deck sits firmly in the optimized casual range, being more focused than a typical precon but lacking the consistency and speed of higher-powered decks. It can create powerful turns through its synergies but requires time to set up its engine and is susceptible to interaction.
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