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COMMANDER(S)
Delina, Wild Mage
QR Code
R
- Mono Red
Created by  Josesito10
Bracket
5.5 - 6.0
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Delina, Wild Mage deck is a high-risk, high-reward mono-red strategy centered around leveraging Delina's attack trigger to create explosive token copies of powerful creatures. The primary win conditions involve generating infinite combat phases through creatures like Combat Celebrant or Port Razer, amplified by damage amplifiers like Torbran, Thane of Red Fell and Shared Animosity. Secondary paths include ETB/damage loops with cards like Kiki-Jiki, Mirror Breaker + Zealous Conscripts, and passive damage from Impact Tremors/Witty Roastmaster. Delina acts as the linchpin, enabling the deck's most explosive turns but requiring careful setup and protection to survive combat.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Prioritize ramp (Sol Ring, Arcane Signet, Ruby Medallion, Solemn Simulacrum) and protection for Delina (Lightning Greaves, Swiftfoot Boots). Deploy value engines like Professional Face-Breaker or Idol of Oblivion. Use looting (Faithless Looting, Thrill of Possibility) to dig for key pieces.
  2. Commander Deployment & Setup (Turns 3-5): Cast Delina with protection ready. Ensure you have a high-impact target for her trigger (e.g., Combat Celebrant, Port Razer, Kiki-Jiki, Mirror Breaker, Fanatic of Mogis). Utilize Barbarian Class/Wyll, Blade of Frontiers to improve dice rolls.
  3. Combat Explosion (Turns 4-7): Attack with Delina targeting your key creature. A successful roll (especially with dice modifiers) can create multiple tokens, enabling:
    • Infinite Combats: Copy Combat Celebrant (exert the token copy) or Port Razer.
    • Massive ETB Damage: Copy Fanatic of Mogis, Burning Sun's Avatar, or Goblin Chainwhirler amplified by Torbran.
    • Value/Toolbox: Copy Imperial Recruiter, Feldon of the Third Path, or Dualcaster Mage for tutoring/copying.
  4. Alternative Wins: Tutor for Kiki-Jiki, Mirror Breaker + Combat Celebrant/Zealous Conscripts for infinite combats/haste tokens. Use Aggravated Assault + Neheb, the Eternal/Treasure surplus for infinite combats. Leverage Godo, Bandit Warlord fetching Helm of the Host for infinite combat steps.

Mulligan Priorities:

  • Essential: 2-3 lands (including red sources), early ramp/protection (Greaves/Boots/Sol Ring), or a looting effect.
  • Strong Keeps: Hands containing Delina + protection, or a key combo piece (Combat Celebrant/Port Razer/Kiki) + ramp/tutor (Gamble, Imperial Recruiter).
  • Avoid: Hands lacking ramp, protection, or payoff creatures. Hands clogged with high-CMC cards without setup.

Key Tips:

  • Protect Delina: Shroud/Hexproof (Greaves/Boots) is critical before attacking. Darksteel Plate protects against wraths. Conqueror's Flail protects your turn.
  • Maximize Dice Rolls: Barbarian Class and Wyll, Blade of Frontiers significantly increase consistency of hitting Delina's 15+.
  • Leverage Triggers: Harmonic Prodigy doubles Delina's trigger! Strionic Resonator can copy a successful trigger.
  • Timing is Everything: Cast instant-speed copy effects (Twinflame, Dualcaster Mage) during combat before Delina's trigger resolves for extra copies.
  • Treasure is Key: Cards like Professional Face-Breaker, Rapacious Dragon, and Goldspan Dragon fuel explosive turns and combo activations (Aggravated Assault).
  • Recover: Use Mimic Vat, Feldon of the Third Path, and Buried Ruin to recur key creatures/artifacts from the graveyard.

Weaknesses:

Critical

  • Commander Dependency: The deck struggles significantly if Delina is repeatedly removed or taxed. Lacks reliable alternative commanders.
  • Board Wipe Vulnerability: Mass removal (Blasphemous Act is a double-edged sword) resets the board state, negating setup and tokens. Recovery is slow.
  • Stack Interaction: Limited ability to counter key disruption targeting Delina or combo pieces. Relies heavily on shroud/hexproof.

Moderate

  • Graveyard Hate: Disrupts Feldon of the Third Path, Mimic Vat, Buried Ruin, and flashback spells.
  • Anti-Token Effects: Torpor Orb/Hushbringer nullify critical ETB damage from copied creatures. Cursed Totem shuts down Kiki-Jiki/Feldon.
  • Combat Disruption: Propaganda effects, Ghostly Prison, or creatures with high toughness/blocking restrictions can stall the combat-focused plan.

Minor

  • Mana Denial: Blood Moon is symmetric but can hurt the deck's utility lands (Rogue's Passage, Myriad Landscape, Buried Ruin). Focused land destruction can be problematic.
  • Hand Disruption: Targeted discard can remove key combo pieces before they can be played/protected.

Most Important Cards:

  • Combat Celebrant (Primary infinite combat enabler with Delina/Kiki)
  • Kiki-Jiki, Mirror Breaker (Core combo piece, alternative token generator)
  • Lightning Greaves / Swiftfoot Boots (Essential Delina protection)
  • Port Razer (Alternative infinite combat enabler)
  • Harmonic Prodigy (Doubles Delina's trigger, massively increasing consistency)
  • Torbran, Thane of Red Fell (Amplifies all damage-based wins - ETB, combat, Impact Tremors)
  • Godo, Bandit Warlord (Tutors and equips Helm of the Host for infinite combats)
  • Aggravated Assault (Infinite combat enabler with sufficient mana)
  • Imperial Recruiter (Tutors key low-power creatures: Combat Celebrant, Dualcaster, Harmonic Prodigy)
  • Professional Face-Breaker (Critical treasure generation for mana/ramp)

Attribute Ratings:

Speed: 6/10

  • Capable of explosive T4-5 wins with perfect draws (e.g., T1 ramp, T2 protection, T3 Delina, T4 attack copying Combat Celebrant with a good roll). More consistently threatens wins T6-8.

Resilience: 5/10

  • Relies heavily on protecting Delina and key creatures. Has some recursion (Feldon, Mimic Vat) and protection (Greaves, Boots, Plate), but folds hard to repeated removal or timely wipes. Limited stack interaction.

Consistency: 6/10

  • Good ramp and card filtering (looting, Idol of Oblivion, Headliner Scarlett). Tutors (Gamble, Imperial Recruiter) find key creatures, but randomness of Delina's trigger and reliance on combat remain factors.

Interaction: 5/10

  • Efficient targeted removal (Abrade, Lightning Bolt, Chaos Warp, Wild Magic Surge) and niche counters (Pyroblast, Red Elemental Blast, Null Elemental Blast). Blood Moon is a potent stax piece. Lacks broad answers and proactive stack control.

Rating Justification:

This deck possesses high potential speed (T6-8 wins) through synergistic combat loops and combos enabled by Delina, placing it firmly in the Focused/Optimized Casual tier. However, its critical vulnerability to commander removal and board wipes, coupled with moderate consistency and interaction, prevents it from reaching higher optimization tiers reliably.

Power level: 5.5 - 6.0

DECK LIST
Delina, Wild Mage
Planeswalker: 1
($1.02)
1
Chandra, Torch of Defiance
2 R R
Creature: 28
($60.68)
1
Brazen Dwarf
1 R
1
Burning Sun's Avatar
3 R R R
1
Charming Scoundrel
1 R
1
Coercive Recruiter
4 R
1
Combat Celebrant
2 R
1
Dualcaster Mage
1 R R
1
Fanatic of Mogis
3 R
1
Feldon of the Third Path
1 R R
1
Goblin Chainwhirler
R R R
1
Godo, Bandit Warlord
5 R
1
Goldspan Dragon
3 R R
1
Harmonic Prodigy
1 R
1
Headliner Scarlett
3 R
1
Imperial Recruiter
2 R
1
Karlach, Fury of Avernus
4 R
1
Kiki-Jiki, Mirror Breaker
2 R R R
1
Neheb, the Eternal
3 R R
1
Plundering Barbarian
2 R
1
Port Razer
3 R R
1
Professional Face-Breaker
2 R
1
Rapacious Dragon
4 R
1
Rapacious One
5 R
1
Rionya, Fire Dancer
3 R R
1
Solemn Simulacrum
4
1
Torbran, Thane of Red Fell
1 R R R
1
Witty Roastmaster
2 R
1
Wyll, Blade of Frontiers
1 R
1
Zealous Conscripts
4 R
Artifact: 15
($45.54)
1
Arcane Signet
2
1
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift
2 R
1
Conqueror's Flail
2
1
Cursed Mirror
2 R
1
Darksteel Plate
3
1
Extraplanar Lens
3
1
Helm of the Host
4
1
Idol of Oblivion
2
1
Lightning Greaves
2
1
Mimic Vat
3
1
Ruby Medallion
2
1
Sol Ring
1
1
Strionic Resonator
2
1
Swiftfoot Boots
2
1
Whispersilk Cloak
3
Enchantment: 6
($22.49)
1
Aggravated Assault
2 R
1
Barbarian Class
R
1
Blood Moon
2 R
1
Goblin Bombardment
1 R
1
Impact Tremors
1 R
1
Shared Animosity
2 R
Instant: 10
($8.79)
1
Abrade
1 R
1
Chaos Warp
2 R
1
Great Train Heist
R
1
Lightning Bolt
R
1
Null Elemental Blast
C
1
Pyroblast
R
1
Red Elemental Blast
R
1
Thrill of Possibility
1 R
1
Wild Magic Surge
R R
1
Wyll's Reversal
2 R
Sorcery: 5
($13.75)
1
Blasphemous Act
8 R
1
Faithless Looting
R
1
Gamble
R
1
Light Up the Stage
2 R
1
Twinflame
1 R
Land: 34
($2.39)
1
Access Tunnel
1
Buried Ruin
30
Mountain
1
Myriad Landscape
1
Rogue's Passage

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